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Dolphman's sprite library of customs & edits
Oh wow, I haven't posted in this thread since April last year. Anyway, I'll post my latest sheets.

[spoiler]
[Image: dcpkkzq-aa965b95-5799-4688-a3de-1ad31544cf0e.png]
Mania's Angel Island in 16-bit. This was tricky to convert without losing the details.

[Image: dcsrg83-2a953d28-d13b-4163-83d7-685b3a45830b.png]
Update of my Badnik resource sheet.

[Image: dcy7zrq-5826f9f7-f815-427b-b5d4-c098dad8b8b9.png]
Some Mario enemies I did for fun. Sadly it was rejected after submitting it. But advice on improving would help. (Man, is SMW's style very inconsistent)

[Image: dcyyokm-322d3039-733e-45ca-9411-5469f47520c5.png]
Converted Sparkster's mech into an Eggman machine. If anyone can send me a better rip of Axel's mech, I'll try and turn it into one for Metal Sonic.
[/spoiler]

UPDATE
[Image: dcyz2uk-b3e57a00-829e-41a0-824d-2340bf1efde6.png]
Gave Metal Sonic a mech too. Genki ^_^
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RE: Dolphman's sprite library of customs & edits - by Dolphman - 02-05-2019, 01:29 PM

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