03-14-2013, 10:09 AM
(This post was last modified: 03-14-2013, 10:30 AM by SoulofDeity.)
(03-14-2013, 09:02 AM)Mighty Jetters Wrote: this? a new easy way to extract the models?
OH DERP. TMR = The Models Resource >_<
sorry for noobing out on ya....btw, I'm not sure if you guys would care or not since I doubt many of you are into Zelda modding, but I eventually plan on making an export script as well.
EDIT:
I know that this is almost completely irrelevant to this topic, but I wanted to share these old sprites I made, and starting a new topic just for that would kinda be stupid...
[spoiler]
![[Image: linkk.png]](http://img708.imageshack.us/img708/8496/linkk.png)
you can download them here though you'll need a program called CalcGS to convert them to bitmaps.
I created them a couple of months ago when I was about to get back into programming for TI83+ calculators (which I didn't do...). The TI83+'s screen is only ~96x64 if I remember correctly, so you can imagine a tilesize of 16x16 would make your viewport rather small. Which is why I made my own custom 12x12 Zelda sprites.
I wouldn't really expect much more work from me though, I'm not much of an artist[/spoiler]


