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Nintendo Wii .dat [In need of QuickBMS Script]
#1
Hi,
I've search around web, tried at least 10 converters from Github none of them worked.
This file contains textures and text files, I managed to dump textures with the emulator but I'm still in the need of text files for translations and repacking as well.
Any idea of existing scripts if not a bored techie pretty please write one?
Thanks
https://mega.nz/file/Nts1QYIJ#ka6o9U_abY...lwKDfew2RA
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#2
What game is this? That would help narrow down what specific flavor of .dat is being used, since it is a generic extension.
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#3
(01-03-2024, 02:32 AM)applecuckoo Wrote: What game is this? That would help narrow down what specific flavor of .dat is being used, since it is a generic extension.

Dragon Ball Z: Budokai Tenkaichi 2, Bandai Namco/Spike
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#4
(01-03-2024, 02:32 AM)applecuckoo Wrote: What game is this? That would help narrow down what specific flavor of .dat is being used, since it is a generic extension.

but what I've found in the PS2 version, this same file is in .afs format. So probably it's the .dat is a Bandai Namco/Spike AFS structure.
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#5
(01-06-2024, 09:30 AM)Darkcranio Wrote:
(01-03-2024, 02:32 AM)applecuckoo Wrote: What game is this? That would help narrow down what specific flavor of .dat is being used, since it is a generic extension.

but what I've found in the PS2 version, this same file is in .afs format. So probably it's the .dat is a Bandai Namco/Spike AFS structure.

You can use AFSExplorer to see what's inside the .afs and find out what the data is.

EDIT: It seems you already did that ?

You should check what is the magic of that .dat file of yours with a hexadecimal editor to find out what it really is.
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