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06-09-2017, 05:39 PM
The demo disc versions of Mario Kart Double Dash has some unused models such as the Reverse Cup. When i extracted the model to OBJ,
The 1 2 3 place number are both in the model with the gold cup. Is there a way to have them into separate models? Thanks.
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Send the the model, and I could do it if you want.
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06-10-2017, 02:51 PM
(This post was last modified: 06-10-2017, 02:52 PM by Pasta937.
Edit Reason: File link.
)
(06-09-2017, 07:48 PM)Filler Wrote: Send the the model, and I could do it if you want.
http://www.mediafire.com/file/qt21b4zx31...everse.zip Here you go.
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06-10-2017, 06:43 PM
(This post was last modified: 06-10-2017, 06:43 PM by Filler.)
I think I did it right?
Split it into three models for each number.
Reverse_Cup.zip (Size: 209.36 KB / Downloads: 303)
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(06-10-2017, 06:43 PM)Filler Wrote: I think I did it right?
Split it into three models for each number.
The second and third numbers are gold, But i changed it back to silver and bronze. Thanks.
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Also, the way the textures worked is that the 2 and 3 are invisible via alpha channels. For some reason, the screenshot you posted didn't have working alpha channels. Looked fine in a model render
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(06-10-2017, 07:51 PM)Filler Wrote: Also, the way the textures worked is that the 2 and 3 are invisible via alpha channels. For some reason, the screenshot you posted didn't have working alpha channels. Looked fine in a model render
I used BMDview2.
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(06-10-2017, 07:57 PM)Pasta937 Wrote: (06-10-2017, 07:51 PM)Filler Wrote: Also, the way the textures worked is that the 2 and 3 are invisible via alpha channels. For some reason, the screenshot you posted didn't have working alpha channels. Looked fine in a model render
I used BMDview2.
what version of bmdview2 do you have an can I download it?