Again, I'm willing to try helping with assets and whatnot. I have done a few retextures on Models as well as resource ripping from a few games people don't seem to bother with.
I appreciate any and all help with assets, as there will be hundreds of thousands of files in this game, if I estimate correctly. But Giana isn't in my roster. I won't say who is yet, tho.
(03-19-2016, 05:15 AM)~Axis~ Wrote: So is this going to play more like smash 4 or melee? Or does it have its own style?
I wish you luck with working with all those critical functions and frame data.
I'm looking forward to it, actually. One of the big reasons I'm even doing this is for the challenge.
(04-24-2016, 05:39 AM)TabuuForteAkugun Wrote: Huh, I hadn't noticed. Looks fine to me, unless you mean the shadows. I just applied the detail / spec map on his skin.
04-25-2016, 11:57 AM (This post was last modified: 04-25-2016, 12:54 PM by Kold-Virus.)
Oh that!
That turned out to be an easy fix. The lighting was wrong. I'll make and post an updated render card when I'm done updating to the latest Unity patch, and then I'll do more sound and animation work, especially for Mario. Once Mario's done, I'll test stuff out, like stages, AT's, Pokemon and items, to interact with him as a base.