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Hey all, I'm ripping from the mobile game, DH Reloaded and, I managed to extract all of the meshes (deserialization was a pain) and now I have the associated textures. But, I was wondering, how do I apply these to the mesh? I know that it's not openable in it's current state, but I need to know how to open in blender. I will attach the mesh + the texture below. Thanks again!
~Eric
sample.zip (Size: 51.29 KB / Downloads: 298)
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Use PVRTexTool to open up the ktx file. This is what the ktx file was, by the way:
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(12-29-2015, 02:09 PM)Kawasuzu Wrote: Use PVRTexTool to open up the ktx file. This is what the ktx file was, by the way:
![[Image: sLL2Ein.png]](http://i.imgur.com/sLL2Ein.png)
So now I have to apply that texture to the obj right?
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(12-29-2015, 02:31 PM)Anexenaumoon Wrote: (12-29-2015, 02:09 PM)Kawasuzu Wrote: Use PVRTexTool to open up the ktx file. This is what the ktx file was, by the way:
![[Image: sLL2Ein.png]](http://i.imgur.com/sLL2Ein.png)
So now I have to apply that texture to the obj right?
Yes, that is correct.