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da adventur of Link (HD!!!)
#16
[Image: 0m7po.png]
more npcs
#17
you could always change the generic villagers so they don't look like Error clones. Also metallic things such as armor should have bright highlights so it doesn't look so opaque.
#18
[Image: ocd2r.png]
#19
(01-28-2012, 05:29 PM)Phantom K Wrote: [Image: ocd2r.png]

You know you want to give link a big ol' bushy beard, go ahead and do it, I won't tell anyone Ninja


Looking good though, I like where this is going!
#20
[Image: nM6jy.png]

The beard of courage
#21
Ungh.
#22
Started on some NPC bodies,

[Image: oYxFT.png]

also working on another character that has nothing to do with Zelda

[Image: Dh4aD.png]
#23
(02-04-2012, 05:11 PM)Phantom K Wrote: also working on another character that has nothing to do with Zelda

[Image: Dh4aD.png]

Is it Jesus? O.O
#24
(02-05-2012, 12:28 PM)ShadeDBZ Wrote:
(02-04-2012, 05:11 PM)Phantom K Wrote: also working on another character that has nothing to do with Zelda

[Image: Dh4aD.png]

Is it Jesus? O.O

Well, he's supposed to look like someone from biblical times, so the fact that you think he looks like Jesus means I did something right

[Image: 1DrIX.png]
he's the protagonist for a game idea I have floating around in my head right now
#25
give more options of clothing for the NPCs unless you want them to be giant grapes and apples
#26
[Image: 03xk2.png]
#27
well, the colors are certainly better now, but make the villagers wear something not purple or red for a change. You aren't limited by NES' palettes so be more creative.
#28
[Image: Imc7X.png]
#29
much better c:
#30
The clothes don't even need to be monochromatic. Don't be afraid to embellish an NES game - We all know that NES games need to be fleshed out and "revamped", so just go crazy with the sprites.


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