Important Announcement
Forum has been made read-only. Please click here for more information or here to return to The Spriters Resource.

Lunar 2: Eternal Blue Complete
#91
Speed rip:

[Image: lionheadtopicon.png]
http://img530.imageshack.us/img530/3916/lionheadtop.png

I would need a running Walk through walls-code for the rest of this dungeon, because there is one floor which changes his look due to some switches. I can only hope that the guys from http://pec.duttke.de/ will add this cheat in one of their next updates for the code list.
#92
I'm through, hell what a great game Heart
One of the best RPG's I've ever played, pretty oldschool gaming with charming characters and fantastic story.

mh, I think the next project in the future will be Wild Arms =)
#93
Wow, all done? Awesome stuff. Big Grin
#94
uh, I found a last bonus dungeon near Horam (Brave Labyrinth):
http://rpg-home.lunar-net.com/lunarweb/l...index.html
I think I will visit this place anyway. Maybe the game is over, but not exploring the last possible secrets in this game.

Besides that, I want to rip something more from the game:
Blue Dragon Cave Enemies :
http://rpg-home.lunar-net.com/lunarweb/l...ster22.htm
Zophar's Keep Enemies:
http://rpg-home.lunar-net.com/lunarweb/l...ster30.htm
Lost Labyrinth Enemies:
http://rpg-home.lunar-net.com/lunarweb/l...ster35.htm

Borgan (at the moment, he's halfway done):
http://rpg-home.lunar-net.com/lunarweb/l...boss12.htm
Phantom Sentinel (he has only 8 poses):
http://rpg-home.lunar-net.com/lunarweb/l...boss19.htm

Star Dragon Tower:
http://rpg-home.lunar-net.com/lunarweb/l...geon37.htm
Worldmap (halfway done):
http://rpg-home.lunar-net.com/lunarweb/l...eb/map.htm

+ the Battle Backgrounds #4, that's it. Do not wonder about the "false" names on the site, this guy had a japanese version.
#95
Maybe I should have entered the Brave Labyrinth as the first, because the Hero Talisman boosts my power. hm, whatever... here are the last Battle Backgrounds:

[Image: battlebackgrounds4icon.png]
http://img357.imageshack.us/img357/7508/bgs4.png
#96
This is awesome, keep it up, and I can't wait to see the finished sheet of Borgan.
#97
Updated sheet, Pentagulia Shrine:
http://img138.imageshack.us/img138/1913/...shrine.png

@Carpaccio:
It will takes his time, at the moment I'm very lazy =/
Current status (WIP):
http://img717.imageshack.us/img717/5733/borgan.png
As you can see, Borgan himself is completely done. Only his magic and these weird skulls are left~
#98
Very beautiful Heart
[Image: whitedragonlairicon.png]
http://img594.imageshack.us/img594/6529/...onlair.png
#99
I organized the enemy tilesets as sheets.

[spoiler][Image: l2ebc__enemy1-4.png][/spoiler]

[spoiler][Image: l2ebc__enemy2-4.png][/spoiler]

[spoiler][Image: l2ebc__enemy3-4.png][/spoiler]

[spoiler][Image: l2ebc__enemy4-4.png][/spoiler]
Some are useful (Meribia Sewers, Burning Azado) and others are shitty assembled (Brave Labyrinth, Lost Labyrinth), it's the same as in Lunar SSSC. Nevertheless, easy rips & good work, Deathbringer Heart
I got the Walk Through Walls cheat working, the full code listing had Joker Commands to turn on and to turn off.

These are the codes to turn it on:
80025C82 1000
80025DCA 1000
oh my god it works!
bear me some kids you bastard, I love you Heart

Time to re-rip Pentagulia, I will do it right now!
This demands a new Icon:
[Image: pentaguliaoutericon.png]
http://img408.imageshack.us/img408/3330/...aouter.png

The sheet is now 100% complete, wonderful Heart

I will re-rip my other sheets as well:
- Black Fiend's Lair
- Lionhead Top
- Nall's Hideout
- Taben's Peak
- Goddess Tower Outer
- Althena's Spring
- Blue Spire Entrance
- Nota Bridge
- Dragonship "Destiny" Inner
- Neo-Vane Inner & Outer

But this time I think I will make a full package when they are all done.

@Deathbringer: I know it's possible to delete the enemies from the map, is there also a code for the NPC's? I could rip extremely fast through all cities with such a cheat.
A new one:
[Image: bluedragonlairicon.png]
http://img265.imageshack.us/img265/4366/...onlair.png
Unfortunately, there are no codes to rid of NPCs.
Then I will do the dungeons first~

With the "No Enemy"-code, they're a piece of cake.


Forum Jump:


Users browsing this thread: 1 Guest(s)