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Trianglesquare (a tetris thing with triangles)
#1
I'm still fairly new but I saw this forum and thought about posting.

Anyways, I got a game that has been in production for over a year now and it's almost finished. So I'd thought I'd ask ppl that I am not familiar with what they think about it. And here it is:

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Spiffy banner for my my games profile on Toolkitzone.com because I haven't made a starting screen yet.

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This is what the game looked like October 2008 ago on it's first day. I was using Windows XP on a computer that only had 3gigs of space and 32ghz or something like that. It was slow and it made making the game hard.

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Sometime around new years the game started to evolve.

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And the game continued to evolve.

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On the same month, I came out with the demo. It got a 68% rating from two reviews.

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Then finallly, on November 2009, the "engine" was finally complete and I was ready for develop the game.

And this is what I got now:

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[Image: 12234.png]

[Image: 12235.png]

[Image: 12302.png]

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And soon it will finallly be finished. As fun as it was making it, I can't wait to get it over with.

And here are two conceptual pics.

[Image: 12202.gif]

Made this pic 2 years before I started working on this.

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Err...don't ask.

EDIT:

Here are some more concepts

[Image: 3575.png]

The old logo. I didn't like it due to the "Q" being too skinny.

[Image: anim01.png]

Spriting the main characters Polygona and Polygano.

[Image: background1a.png]

One of 10 backgrounds I will draw.

[Image: blueshatter1.png]

Shattering glass. I had to study some sprites I ripped earlier to find out how to draw 'em.

[Image: newshapes.png]

The games tokens.

[Image: polygona01.png]

[Image: polygona02.png]

More concepts for the characters.

[Image: shapesj.png]

This was used for coding reference. This was the most frequently used image.

[Image: shatteredglass.png]

Glass shards.

[Image: polygona04.png]

Concept for the characters of the ending sequence.

[Image: anim02.png]

Spriting the ending sequence.

[Image: workfolder.jpg]

Where all the magic came from.
#2
Looks neat but... what is it?

Perhaps some sort of gameplay video would show off some more details?
#3
I guess I should show the game in action. I'll get to that later. But for a brief explanation: it's like tetris except you have triangles and you gotta turn them into squares and then break 'em.
#4
in resume its a mix of puyo puyo/columns with tetris, using triangles, am i right? at least thats what i'm getting from the screenshots.
#5
No, it's more based around "Super Gem Fighter II Turbo" mixed with "Pnickies" if you ever heard of that last game.
#6
i need that video gameplay more than ever.
#7
Looks interesting - the graphics aren't too amazing to be totally honest, but the concept seems interesting.
I'd like to see it! Smile
#8
Because no one can understand how to play the game with screenshots alone, here's a gameplay vid:

http://www.youtube.com/watch?v=C2EClshhtX0

(03-18-2010, 04:54 AM)Dazz Wrote: the graphics aren't too amazing to be totally honest

Well we can't all hire a sprite artist from Capcom now can we?
#9
(03-28-2010, 08:41 PM)TKGB Wrote: Because no one can understand how to play the game with screenshots alone, here's a gameplay vid:

http://www.youtube.com/watch?v=C2EClshhtX0

(03-18-2010, 04:54 AM)Dazz Wrote: the graphics aren't too amazing to be totally honest

Well we can't all hire a sprite artist from Capcom now can we?

the video is set to private.
#10
Oops. It's public now.
#11
No it isn't.
#12
I wanted to make sure it wasn't just me Genki ^_^.

EDIT:

Ok NOW it's working. Although... I'm still confused.
#13
Wow, I have absolutely no idea what you did there.
#14
I still don't understand the game. The only relation I can find to Tetris is that pieces fall from the sky.
#15
The object of the game is that you have falling triangles of different colors. You must arrange same color triangles to form a square. When you make a square, you can use the cursor to destroy it. Linking together same color squares will allow you to make chain combos.


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