Important Announcement
Forum has been made read-only. Please click here for more information or here to return to The Spriters Resource.

1-Up Mushroom Sprites
#16
It's fine. I think I sounded more offensive in that conversation.

Opinions are fine. Not using them is also fine.
#17
(08-10-2008, 09:15 PM)Shroob2 Wrote: It's fine. I think I sounded more offensive in that conversation.

Opinions are fine. Not using them is also fine.
Gorsal is right too, you have to do those things we pointed out.
#18
I tried. I'm literally working on new shading almost 2 hours a day.

That's my main problem, so I focus on it some more.
#19
try stabilishing a fixed lightsource, and work from there.

Here, I tried to edit it a bit (sorry if you didn't want to, but I' just showing how it works). I fail at giving written criticism, so I often use images to make C+C.

I presume you know the pillowshaded thing and all. Now... I checked your sprite once more and I noted that the white spots are shaded as objects rather as texture. The way you shaded makes it stand out more, and look like it's a small sphere glued on the mushroom cap. In this case, you just need to antialise the spots so it blends with the green more.

   


Forum Jump:


Users browsing this thread: 2 Guest(s)