Posts: 4,309
Threads: 34
Joined: Jul 2009
I just barely noticed this, because I didn't look at all my rips, but one of them that I looked at on the last update links to a picture of the icon again. xD
http://spriters-resource.com/snes/advent...heet/27438
Posts: 4,554
Threads: 29
Joined: May 2008
(11-03-2009, 09:45 PM)TomGuycott Wrote: I just barely noticed this, because I didn't look at all my rips, but one of them that I looked at on the last update links to a picture of the icon again. xD
http://spriters-resource.com/snes/advent...heet/27438
It's fixed now.
Posts: 13,415
Threads: 305
Joined: Feb 2009
Posts: 1,868
Threads: 13
Joined: May 2008
Posts: 4,554
Threads: 29
Joined: May 2008
(11-06-2009, 09:24 PM)deathbringer Wrote: http://www.spriters-resource.com/genesis/sf1/index.html
The second Adam icon should read Alef.
Whoa. Déjà vu. I distinctly remember correcting that icon's name.
Fixed (again?).
Posts: 4,309
Threads: 34
Joined: Jul 2009
This is an error on my part caught by Tatakae Genshijin: My Dark Cloak sheet for Super Adventure Island for the SNES (while having tiles for the frames) was missing several frames as they were meant to appear in game. It's just a small error, and the sheet hasn't even been posted on the front page yet, but I do strive for quality, and I do consider it a lapse in my quality control. xD
Here's the fixed sheet:
Posts: 4,554
Threads: 29
Joined: May 2008
(11-08-2009, 03:08 AM)TomGuycott Wrote: This is an error on my part caught by Tatakae Genshijin: My Dark Cloak sheet for Super Adventure Island for the SNES (while having tiles for the frames) was missing several frames as they were meant to appear in game. It's just a small error, and the sheet hasn't even been posted on the front page yet, but I do strive for quality, and I do consider it a lapse in my quality control. xD
Done. The new sheet's up now.
Posts: 3,181
Threads: 45
Joined: Sep 2008
Posts: 4,554
Threads: 29
Joined: May 2008
(11-12-2009, 03:25 AM)Ultimecia Wrote: http://spriters-resource.com/snes/runsaber/sheet/25255
I think this one should be deleted, as Nai255 added my stuff at http://spriters-resource.com/snes/runsaber/sheet/25558
*poof* Done.
Posts: 264
Threads: 5
Joined: Nov 2008
"Ayu Ayu Panic Advance" in the Game Boy Advance section is accidentally using the sheet tag for "Ayu"
![[Image: GBA-AyuAyuPanicAdvance.png]](http://i21.photobucket.com/albums/b279/xdonthave1xx/Sprite%20Uploads/GBA-AyuAyuPanicAdvance.png)
This should be the section tag.
Posts: 4,554
Threads: 29
Joined: May 2008
(11-22-2009, 07:38 PM)xdonthave1xx Wrote: "Ayu Ayu Panic Advance" in the Game Boy Advance section is accidentally using the sheet tag for "Ayu"
This should be the section tag.
Fixed. Uguu...
That reminds me... I should probably get around to finishing that EFZ Ayu spritesheet that I haven't worked on in weeks.
Posts: 24
Threads: 5
Joined: Jun 2008
http://www.spriters-resource.com/resources/submit/
In "4 - Edits & Customs" there is "baord" instead of "board".
Posts: 3,964
Threads: 107
Joined: May 2008
Posts: 4,554
Threads: 29
Joined: May 2008
(12-09-2009, 11:40 AM)Davias Wrote: http://www.spriters-resource.com/gameboy...heet/27958
Probably wrong resolution.
It is, actually. I'll have to take it down for now and wait for the submitter to re-upload it. =/
Posts: 969
Threads: 36
Joined: Aug 2009
12-16-2009, 01:43 PM
(This post was last modified: 12-16-2009, 01:51 PM by Rhyme.)
There's two eon isles on the site in pokemon ruby/sapphire
http://www.spriters-resource.com/gameboy...sheet/8297 <-- friend
http://www.spriters-resource.com/gameboy...heet/23728 <-- oh wait lol this isn't mine *stupid*