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Full Version: Pokémon Model Ripping Project
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Hello! I've been working with models + animations in babylon, but i found something weird when trying to add textures to the animated models, in example, charizard, it has layers in the png, however in another png extraction I've found, no layers, anyone could explain the differences? what's the original/correct one? And why there are some pngs "body_eye_alb.png" and something like that? Thanks for all the info you can provide!