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Spriting?
#1
Question. Would spriting be like drawing? Start out with basic line construction, the small details, etc.
#2
Personally, it's like drawing, but for the opposite reason.
Details come later.
Block out your idea first, either in blocks of color or lineart - whichever you prefer, and add details near the end.
It also depends if you're doing an animation. For animations, you generally stay away from too much detail.
#3
It generally depends on how you find it easiest to approach. A lot of people start with block colour shapes and then refine it, trimming and such down the right shape, then filling in with detail and shading.
#4
Ah. It's just that someone people I've ran into can sprite very well, yet they can't draw at all. I plan on getting into the Tales style, eventually working my way up towards the Destiny Remake or Tales of Destiny 2(PS2) style.
#5
Ideally, you have to have a grounding in traditional art before moving on to digital media (pixelart/spriting is a digital medium). But it is not rare to be good at spriting and bad in drawing. Think about it; there are a lot of people who are bad at spriting but good at drawing, right? Smile
And sticking to just one art medium (aka, sticking to just spriting) is unhealthy. I advise you to practice drawing AND spriting (and don't forget the other media; painting, vectors, etc) so that you can improve your skill in both areas.

Just curious, can you show the latest sprite work you've done? I just want to see how well you can already sprite. Smile
#6
I more good at conversions. I had a sprite on the old forums. But, I'll whip something up.


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