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Lufia 2 - Rise of the Sinistrals (SNES)
#16
[spoiler=Parcelyte Castle][Image: WUjKfBg.png][/spoiler]
[spoiler=Dankirk][Image: pBndzKw.png][/spoiler]
[spoiler=Ferim][Image: 86KZrFK.png][/spoiler]
[spoiler=Parcelyte][Image: kyfGvPs.png][/spoiler]

More WIPs. I also want to make full map with half-timbered houses, which is why I chose Parcelyte.
There are other towns like this, but this one has some nice bushes, which are unique to this map.
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#17
[spoiler=Parcelyte][Image: Kt1E9vO.png][/spoiler]
Everything else is done, this is currently my only WIP.
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#18
50 sheets done for this project, this is a good time to stop =)
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#19
Nah, more sheets are better and arbitrary numbers shouldn't decide when a project ends (although deadlines are important).

Therefore I just ripped all shrine maps which are not dungeons and also added Foomy Woods.

But this is really it when it comes to interesting maps to rip. Didn't think I would do so much of this game.
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