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Hi!!
#1
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Hi everyone!

I just signed up with the intention to use 3D ripped models for 3D animation. 
I have a question though, I noticed when I imported a  Skyward Sword Link (T:LoZ) model in Blender, that the rig was available, but I couldn't use it. I tried it with Sun/Moon overworld Pikachu as well, but the same happened. Embarassed
Is there any documentation on how to make the rig usable in Blender?
I prefer not to rig the character myself if there is a rig available. I don't have much experience rigging in Blender so maybe I'm missing some crucial information on rigs from imported models?

Thanks in advance!! Smile
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