Important Announcement
Forum has been made read-only. Please click here for more information or here to return to The Spriters Resource.

Re-applying texture to ripped models?
#1
Question 
So recently I downloaded a .fbx model rip with it's textures and UV maps stored in a separate folder. Now I want to put the texture back on but have no idea how to start. I have Blender on my hands and help is much appreciated!
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)