I dunno I'm not an expert I only know a few basics:
files that start with "Ef" are special effects
files that start with "Gm" are videos or mode data
files that start with "Gr" are stage data and models
files that start with "Pl" are character data or models
files that start with "Ty" are trophy models
So "PlYs.dat" could be a model file, but it could also be a moveset file, I have no idea. (I'm guessing it's Yoshi in either case) I seem to remember something about model files also having an extra two-letter colour code at the end for the costume colour, but don't know what that means for default costumes.
Okay I asked a guy I know without an account here and he says two things:
Try this SmashBoards topic. Apparently an SSB4 program has a surprise feature where it can open Melee character/trophy models, and you can do an export chain from there. (It doesn't seem to get animations right but maybe the devs are still trying?)
"AJ" files are animation data. "Nr" files are default costumes. So for Yoshi specifically:
PlYs = moveset (e.g. hitboxes)
PlYsAJ = animations
PlYsAq = aqua costume (cyan/light blue/etc)
PlYsBu = blue costume
PlYsDViWaitAJ = ??? (probably some animation stored seperately for some reason)
(04-10-2019, 05:40 PM)Sir Teatei Moonlight Wrote: Okay I asked a guy I know without an account here and he says two things:
Try this SmashBoards topic. Apparently an SSB4 program has a surprise feature where it can open Melee character/trophy models, and you can do an export chain from there. (It doesn't seem to get animations right but maybe the devs are still trying?)
"AJ" files are animation data. "Nr" files are default costumes. So for Yoshi specifically:
PlYs = moveset (e.g. hitboxes)
PlYsAJ = animations
PlYsAq = aqua costume (cyan/light blue/etc)
PlYsBu = blue costume
PlYsDViWaitAJ = ??? (probably some animation stored seperately for some reason)
PlYsNr = default costume (green)
PlYsPi = pink costume
PlYsRe = red costume
PlYsYe = yellow costume
Thanks, for helping, but however, when I use the animations on the model, the model just goes very weird.