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Textures don't look good as expected (BrawlBox)
#1
Hi guys,
I'm new to model ripping and here's what happened:
So i was ripping a model from New Super Mario Bros Wii and after i exported the model as a DAE file on BrawlBox, i re-exported it in Blender because the textures weren't showing in other model editing programs.
After i did that, the results weren't as expected.
[Image: Cattura.png]
How can i fix it?
Thanks
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#2
iirc, they mostly relied on materials clamping/mirrored for the textures, along with scaling them via material data too.
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