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Troubles finding the proper pallet when using PSX-VRAM
#1
So I'm working on a project and needed the textures/sprites from Dragon Quest 4 on the PS1. Unfortunately the only way I can get them is using PSX-VRAM.

I used the proper method. Reached my desired location, made a save state, turned the save state into a 7z and extracted it. The program opened it just fine and the sprites I wanted all appear fine in grayscale. However I can't seem to find the proper channel to have its normal color. I also don't know where I need to look for it since every tutorial seems to have them be at the bottom of the save state "screenshot" yet it's not showing up the same way.

Could someone help me?


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#2
The palettes are on the right.
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#3
(09-17-2024, 04:26 PM)Magma MK-II Wrote: The palettes are on the right.

Thanks
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