Does anyone know how to view/convert the file: data/content/LuigiBros/texture2D_206.gsh ? The header is Gfx2
I think it is the Luigi Bros. sprites.
TexConv2 doesn't work.
I think it is the Luigi Bros. sprites.
TexConv2 doesn't work.
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SM3DW Luigi's Bros Sprites
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Does anyone know how to view/convert the file: data/content/LuigiBros/texture2D_206.gsh ? The header is Gfx2
I think it is the Luigi Bros. sprites. TexConv2 doesn't work.
07-08-2015, 09:49 PM
Aren't GSH files a type of shader?
Possibly. But I dunno where else the Luigi Bros. graphics would be stored. Unless it is a NES ROM embedded in the .rpx .
After looking at it in a hex editor: There are three instances of "nes", but none of them are in all capitals, like they should be. And they don't run in Nestopia.
07-09-2015, 06:48 AM
If you could upload some files for us to look at, that would help.
07-09-2015, 07:02 AM
https://drive.google.com/file/d/0B_yBl-1...sp=sharing <- RedCarpet.rpx
https://drive.google.com/file/d/0B_yBl-1...sp=sharing <- texture2D_206.gsh |
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