Important Announcement
Forum has been made read-only. Please click here for more information or here to return to The Spriters Resource.

Model resource
#1
Definitely a great resource for base models. From what I have seen there is mostly just low poly meshes and armatures (skeletons).

From the looks of it, this will take me about 15-18 hours to fix the topography, texture and reanimate the mesh.

Anyone have any tips on how to get this done faster?
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)