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Joined: Mar 2010
11-25-2015, 02:09 PM
(This post was last modified: 11-26-2015, 09:22 PM by Lexou Duck.)
ok so no one is making any 3d up here at tsr ?
on my end i finally learned how to do UVs, and wow they're still the most annoying thing
i tried to lay em out on that skeleton guy right above this post, but it will take me decades tbh
so i made something very lowpoly real quick, and precticed uvs on that with pixelart textures
EDIT : the texture weren't showing up right, and i fixed a bunch of other stuff so here's a finished version
Posts: 2,414
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Joined: Sep 2008
12-12-2015, 02:32 AM
(This post was last modified: 12-12-2015, 02:33 AM by [robo9].)
So I made the Theatre of Epidaurus in 123 Design
If only the program supported custom textures
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Joined: May 2016
05-15-2016, 07:11 PM
(This post was last modified: 05-15-2016, 07:17 PM by argue-mint.)
oh shit??? we're posting random models we're working on?? well sign me the FUCK UP
![[Image: ddI8R0r.png]](http://img.prntscr.com/img?url=http://i.imgur.com/ddI8R0r.png)
![[Image: UqOs70a.png]](http://img.prntscr.com/img?url=http://i.imgur.com/UqOs70a.png)
this buddy was a shot in the dark because his references refused to cooperate with me,,, lets pray to god that the weight paint gods will have mercy on me
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![[Image: GgBfxby.jpg]](http://i.imgur.com/GgBfxby.jpg)
![[Image: 3dtglA5.jpg]](http://i.imgur.com/3dtglA5.jpg)
![[Image: QoJFUyS.jpg]](http://i.imgur.com/QoJFUyS.jpg)
not 3d work but if anyone can edit the oot models somehow into this thatd be rad
its linkle ganondame and prince zeldo
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Posts: 750
Threads: 50
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Even for low poly, that Shantae model is probably the closest looking one I've seen to the source-material.
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Joined: Nov 2010
Good lord, those models are beautiful!
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Joined: Jan 2018
These all look gorgeous! Tho, IDK if my models'd qualify for here, given I more focus on the form rather than the game-readiness making me more a "3d sculptor" than an actual modeler. I'd be willing to link 'em for anyone who wants to see 'em tho!
Here's some images BTW, I usually use TinkerCAD to make 'em and use Blender to help lower the poly counts:
![[Image: tumblr_pdog2dRc5j1reus37o1_1280.png]](https://66.media.tumblr.com/eeb956f1db275204a1f33a0ed09751ab/tumblr_pdog2dRc5j1reus37o1_1280.png)
Note I have near zero idea of how to render/texture 'em, these are just pics in TinkerCAD put through GIMP to make 'em look shiny n neat!
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Posts: 28
Threads: 5
Joined: Jul 2013
04-27-2019, 04:56 PM
(This post was last modified: 04-27-2019, 05:02 PM by AdelQ.)
My thread with more photos for this model:
https://www.vg-resource.com/thread-35476.html#pid653483
Custom sonic model I started a few weeks ago. More details in the thread.
![[Image: IvCcWys.png]](https://i.imgur.com/IvCcWys.png)
![[Image: sMJxAQx.jpg]](https://i.imgur.com/sMJxAQx.jpg)