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08-14-2014, 01:22 PM
(This post was last modified: 08-14-2014, 01:48 PM by Scout.)
Hey guys, I just subscribed to this wonderful place willing to learn how to obtain models from games in order to use them for my Brawl Mods.
I'm Scout from KCMM. I know my way around importing and exporting models to Brawl, gonna get a step further in getting them outside it.
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Welcome to the forums!
Can't wait to see your models!
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Welcome to the Resource, Scout! We'll be glad to try and help
Enjoy your stay!
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08-14-2014, 08:38 PM
(This post was last modified: 08-14-2014, 08:44 PM by Scout.)
Thanks for the welcome! I'm gonna attempt to learn how to rip models from wii games, are there any useful tutorials available for me to learn from? I'm planning on ripping maps from Sonic Rider's Zero Gravity, Mario Galaxy 2 and Sonic and the Black Knight. Some of these maps are breath taking.
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(08-14-2014, 08:38 PM)Scout Wrote: 
Thanks for the welcome! I'm gonna attempt to learn how to rip models from wii games, are there any useful tutorials available for me to learn from? I'm planning on ripping maps from Sonic Rider's Zero Gravity, Mario Galaxy 2 and Sonic and the Black Knight. Some of these maps are breath taking.
Welcome to the site!
Anyway, Super Mario Galaxy 2 uses the .brres format, which is extremely easy to rip. Read more here:
http://www.vg-resource.com/thread-19564.html
Dunno what format Zero Gravity uses, but I do know that Black Knight uses the .gno format, which can be imported/exported with this:
https://dl.dropboxusercontent.com/u/2787...rters.html
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(08-14-2014, 11:05 PM)Mystie Wrote: (08-14-2014, 08:38 PM)Scout Wrote: 
Thanks for the welcome! I'm gonna attempt to learn how to rip models from wii games, are there any useful tutorials available for me to learn from? I'm planning on ripping maps from Sonic Rider's Zero Gravity, Mario Galaxy 2 and Sonic and the Black Knight. Some of these maps are breath taking.
Welcome to the site!
Anyway, Super Mario Galaxy 2 uses the .brres format, which is extremely easy to rip. Read more here: http://www.vg-resource.com/thread-19564.html
Dunno what format Zero Gravity uses, but I do know that Black Knight uses the .gno format, which can be imported/exported with this: https://dl.dropboxusercontent.com/u/2787...rters.html
Thank you so much!