Posts: 2,087
Threads: 125
Joined: May 2010
08-30-2014, 11:01 PM
(This post was last modified: 08-30-2014, 11:02 PM by Koh.)
I just wanted to direct you guys to the massive sprite ripping job that went on over at Puyo Nexus. All the textures/sprites have been ripped from Puyo Puyo 4 on Dreamcast, and are zipped up here:
https://drive.google.com/file/d/0B8tUh0a...sp=sharing
Since none of the sprites are found anywhere else, I thought SR would like to append them to the database. I can't see how to submit anything, so I'll let the professionals handle it.
Posts: 8,121
Threads: 305
Joined: May 2008
We require rippers submit their own work. We don't take sprites from other sites without express permission from the rippers.
Posts: 2,087
Threads: 125
Joined: May 2010
08-31-2014, 07:48 PM
(This post was last modified: 08-31-2014, 07:49 PM by Koh.)
Well, I asked for their permission, and
this is the response I got. It's approval, but, I just wanted to link to the source. Since it's all zipped up already, there's nothing more to do from what I've seen from other sections; just need a screenshot and something for the icon.
Posts: 1,859
Threads: 59
Joined: Dec 2010
In that case, you must remember to use the original author's name as submitter.
Posts: 2,087
Threads: 125
Joined: May 2010
09-01-2014, 09:16 AM
(This post was last modified: 09-01-2014, 09:16 AM by Koh.)
I still don't know how to submit anything, lol. Anyone who knows how is welcome to take care of it. Here's a clean screenshot from google that can be used for the game icon.
Posts: 8,121
Threads: 305
Joined: May 2008
I still do not accept that as permission. Somebody else's disinterest in sticking to politeness between people does not justify taking their content and putting it on our site.
This isn't a "rights" issue, it's a stealing credit issue.
The admin of that forum's opinion does not constitute consent from the person responsible, and regardless, would not constitute as permission even if he were the one who ripped them.
I hope this is understandable.
Posts: 2,087
Threads: 125
Joined: May 2010
09-01-2014, 10:15 AM
(This post was last modified: 09-01-2014, 10:16 AM by Koh.)
I understand what you're saying about crediting the proper person for the ripping job; it makes sense. My main goal was just to have redundancy across the internet, so incase one place goes down, much like MegaUpload, it's still available elsewhere. I hate when things are lost to time, and not even the Internet Wayback Machine can retrieve them.
Since the content will always remain constant, I thought as long as the person(s), or at least the place(s) of origin is/are credited, it would be sufficient enough, but I guess I was mistaken.
Posts: 1,262
Threads: 37
Joined: Jan 2014
09-01-2014, 10:38 AM
(This post was last modified: 09-01-2014, 10:39 AM by Mystie.)
Why not try to rip the sprites yourself instead? I don't think it should be too hard.
Posts: 2,087
Threads: 125
Joined: May 2010
09-01-2014, 11:07 AM
(This post was last modified: 09-01-2014, 11:14 AM by Koh.)
I don't know the first thing about ripping sprites directly from emulators, outside of screenshots and cropping, lol. That'd be impossible to get the full sprites for most things. It also seems really redundant at this point, since that's already been done and I've already got that texture zip file. Even if I did know how to do it myself, the output would be exactly the same, since the content is constant.
Posts: 1,262
Threads: 37
Joined: Jan 2014
Oh, okay. Well, at least I tried.