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Virt's Spriting Mishaps
#16
Fair enough. The shading on her shoulder still bothers me, as it's pretty much a band.
I'm guessing you want Maya's face to be like Phoenix, in terms of the pose? Here's what I've got:
[Image: eMGbOmB.png]
Tried addressing what I've mentioned previously. Hope it helps :B
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#17
[Image: Maya_Fey_%28PL_vs_AA%29.png] I'm guessing you used this as your main reference? For whatever reason the bow is on the wrong side in that picture.
[Image: RL3ahri.png] This is what I came up with after more editing. I tried to edit one of your heads, but I just like the one that I had better, sorry.
[spoiler=PS]About the banding, my main reference was this: [Image: Trilogy_Maya.png] As I look at it now, though, the shoulder shading doesn't follow a perfect line like I thought it did. whoops.[/spoiler]
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#18
The problem with that head is that it doesn't seem completely in style (probably because of the eyes) and the jaw makes her look pretty masculine.
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#19
[Image: RKt85nL.png]
I tried to fix up the eyes and jaw.
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#20
The curve in the jawline is too pronounced and the jawline rises too near to the ear. The eye seems misplaced in the face (maybe a bit small too), like it isn't following the perspective/angle it is at. Generally you can still improve the proportions, by raising the nose, chin and mouth a bit?
The cloak/purple thing doesn't drape very naturally. Note how it tumbles almost in a slight curve (more or less straight). I think the bow could benefit being to the right, as it's pretty redundant being hidden by the arm.

Keep going!

[spoiler]This is making me want to play Phoenix Wright :p[/spoiler]
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#21
I fixed up the face based on your criticisms, but I still don't know what you mean about the cloak thingy. Could you show me how it's supposed to go? Also, sorry, but I don't really want to change the character's design by changing which side the bow is on.
[Image: 8W0oXJT.png]

[spoiler]You totally should play ALL of the Ace Attorney games.[/spoiler]
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#22
The new face looks pretty correct to me. Using this image, the eye color, eye size/placement, shading style, hair strands, etc are all accurate. Even the size of the mouth is right.
Her ear's a little short, but not really an important thing.
[Image: 2014-11-29_0853.png]
Maybe it's time to finalize the body?
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#23
I edited a sprite of Maya to be in her outfit from the Gyakuten Saiban Orchestra and Jazz album covers.
[Image: PjkdNtv.gif][Image: 0MRBfXi.gif]
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#24
Fantastic work as always. Your AA is silky-smooth and the shading looks quite believable. My only complaint would be the bowtie, which might benefit from a little desaturation to blend with the outline a bit better.
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