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06-01-2013, 10:49 AM
(This post was last modified: 06-01-2013, 10:56 AM by Kami.)
So yeah I haven't really update my sprite thread in ages, and I think it's just better for me to make a new one.
it's in order from oldest to newest works.
(Also for any guests that look at this etc please do not use any of my sprites for things.)
[spoiler=A largeish amount of things]
I appologise this sheets an utter mess with new and old thrown here there and everywhere.
![[Image: IBtSO6Z.gif]](http://i.imgur.com/IBtSO6Z.gif)
[/spoiler]
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i like that skeleton character, but the odd number of frames makes him limp. walking/running is a symmetrical animation and therefore it should have an even amount of frames (unless you intended him to limp)
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Started expanding on the latest sheet some more. And yeah gors, that animation that I have finished for the skeleton is supposed to be a limp. I've yet to make an actual walk animation for it.
[spoiler]
![[Image: iBJ5D4a.gif]](http://i.imgur.com/iBJ5D4a.gif)
Oni fly thingy[/spoiler]
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If you remove the outline on the wing it'll look more transparent.
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the pupil in the fly's eyes should be placed a little to our right, so it faces the correct direction.
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06-08-2013, 11:22 AM
(This post was last modified: 06-08-2013, 05:30 PM by Kami.)
Did more work on the tileset, and a little mockup to show kinda how the tileset looks together.
I'm still messign around with the fly atm, not satisfied with my modifications yet.
![[Image: 0AZOGB0.gif]](http://i.imgur.com/0AZOGB0.gif)
Finally feel satistfied with it to an extent.
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for the tileset, you hsould try and make the edges of the collision surface more noticeable and the insides more discreet
![[Image: tumblr_mkl9iyM5f51s9sdu0o2_400.gif]](https://24.media.tumblr.com/1bec88c93c9c4ec4db04a11d9adaf999/tumblr_mkl9iyM5f51s9sdu0o2_400.gif)
see here the floor is just one line of tiles and after that it's pitch black