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So i was able to get my hands on the Handyman model from Bioshock Infinite. The model itself is fine, but there is a problem with the textures...
They come out blue for some reason, everthing turns out blue shaded.
If someone could supply me with the original textures or tell me how to fix this i would really appreciate it
i took a picture for you guys to see what i mean:
http://img841.imageshack.us/img841/4452/handyman.png
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(04-06-2013, 01:50 PM)wat Wrote: So i was able to get my hands on the Handyman model from Bioshock Infinite. The model itself is fine, but there is a problem with the textures...
They come out blue for some reason, everthing turns out blue shaded.
If someone could supply me with the original textures or tell me how to fix this i would really appreciate it
i took a picture for you guys to see what i mean: http://img841.imageshack.us/img841/4452/handyman.png
Try swapping the Red and Blue channels of the textures.
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04-07-2013, 04:42 AM
(This post was last modified: 04-07-2013, 04:44 AM by ~Axis~.)
Err... Shouldn't this be in the "QIT's"?
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(04-07-2013, 04:42 AM)BlueBlur97 Wrote: Err... Shouldn't this be in the "QIT's"?
Questions reagrding models go to Model Discussion, (textures to Texture Projects but since this issue here is in context of model ripping, it's fine here) - This way questions are more likely to be seen by people who may be able to help, as many people don't wade outside of familiar waters.
Otherwise, I'd have moved it when I saw it earlier ;-)
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ok, so basically the textures are in .dds format, and gimp doesn't open .dds files nor can my picture viewer...
im gonna wait until someone posts the textures somewhere
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DDS (DirectDraw Surface) is such a common format you'll find plenty of programs that can open them on the net.
I personally use
AMD's "Compressonator" to batch-convert DDS to PNG with preserved alpha channel.
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(04-07-2013, 02:47 PM)Previous Wrote: DDS (DirectDraw Surface) is such a common format you'll find plenty of programs that can open them on the net.
I personally use AMD's "Compressonator" to batch-convert DDS to PNG with preserved alpha channel.
oh wow! thanks a lot

!!