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11-17-2012, 05:15 PM
(This post was last modified: 11-17-2012, 05:15 PM by puggsoy.)
I KNOW WHAT YOU'RE THINKING I'M NOT THAT STUPID I KNOW I SHOULDN'T SUBMIT SPRITES AS JPG
What I mean is, what if the game uses JPGs in the first place? I was just looking through the images of SPAZ and I found a bunch of background images that were in JPG format. Should I resave them as PNG or what?
Just wondering since I have no idea what to do in this situation, or if it's even happened before.
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Kill the creators of said game.
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TBH .PNG won't help any lost quality so I don't see why they can't be left, but I suppose you could re-save the graphics if only to make yourself look better.

I've had .JPGs in Bomberman Touch: The Legend of Mystic Bomb's graphics so I just stuck those on a sheet heh.
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I'd convert them into PNG to prevent accidental re-saving which would degrade the quality even more.
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OK then, I'll just do that. Just wanted to check if there was any specific procedure for this sort of thing, or if I should just not submit them at all.
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Reading this title nearly made me rage so hard...
But yeah, as said above.
(+ man I hate JPEGS...)
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11-21-2012, 11:54 AM
(This post was last modified: 11-21-2012, 11:54 AM by Davy Jones.)
Photofiltre has an option for jpg quality, I guess when you take 100% your picture doesn't lose quality.
But yeah, one accident and the pic is ruined. XNview (freeware) has a good batch converter for turning jpgs into pngs.
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11-21-2012, 12:54 PM
(This post was last modified: 11-21-2012, 04:07 PM by puggsoy.)
Thanks for that! There's only a couple of images so I don't really need a batch converter, but it'll probably come in extremely useful in the future.
EDIT: Actually just remembered that I have IrfanView and it can also convert multiple files. Still, thanks for mentioning batch conversion in general.
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(11-21-2012, 11:54 AM)Davy Jones Wrote: Photofiltre has an option for jpg quality, I guess when you take 100% your picture doesn't lose quality.
Even on the "100%" setting, quality will be lost. It's just the lowest compression option JPEG offers, but the image will still be compressed with their usual quirks.
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(11-17-2012, 05:43 PM)Mighty Jetaku Wrote: TBH .PNG won't help any lost quality so I don't see why they can't be left, but I suppose you could re-save the graphics if only to make yourself look better. 
I've had .JPGs in Bomberman Touch: The Legend of Mystic Bomb's graphics so I just stuck those on a sheet heh.
Well saving as a PNG can create the image rendered causing a better and sharper result, but the quality in general would be the same, but having a rendered image opposed to one with a white or black background is so much better, it's easier for everyone.
--
So for your question, I recommend you re-save your projects as .PNGs but make sure the sprite is rendered* (if it isn't already)
*Render - (Short terms) an image without a background, one that you can see through
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(11-22-2012, 12:18 AM)Supah Fly Wrote: So for your question, I recommend you re-save your projects as .PNGs but make sure the sprite is rendered* (if it isn't already)
*Render - (Short terms) an image without a background, one that you can see through
It's actually
just the background images, without any sprites on top of them. Luckily the sprites themselves are PNGs.