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Weird legs...
#1
Hey guys, having a bit of trouble with this model;

[Image: kAt6h.jpg]

Those are some odd legs going on.

I worked out that if I move the "skin" layer from mesh0001 (which is the clothing textures) into the hips of the bones, it fixes the issue.

[Image: EaL8b.jpg]

But this doesn't look like the best solution...

Advice? I've exported the same model as a .obj and it doesn't have this issue at all. But obviously no textures can be pre-applied to a .obj

Hope you can help!


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