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04-09-2012, 09:09 PM
(This post was last modified: 04-24-2012, 09:29 AM by AllenSword.)
Okay. I hope no one will be fed up with me, but I finally managed to get my previous submissions perfect. The other reason I'm resubmitting them is because mediafire changed their site on me while I wasn't looking so I can't control when they get downloaded.
I'll reupload quilava soon.
I don't want to appear bothersome when I reuploaded these. This will be the LAST TIME for these models. Not to sound picky, but I hope Peardian looks at these when he gets free time.
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I hope you guys like this, I ripped Articuno! I couldn't get the codes to work. Here's the lin. (
http://www.mediafire.com/download.php?uhncr13r9v4gkf2)
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04-10-2012, 05:13 PM
(This post was last modified: 04-10-2012, 05:20 PM by AllenSword.)
You really need to read the rules first. You can't submitt it unless you claim it first! I'll let it go this time. First off, you didn't put the file in a zip archive, you just sent the dae. That doesn't do a whole lot of good. There are no textures. You need to put the textures and the dae and OBJ with the MTL in a folder and zip it. Then upload the zip file for us to see. Secondly, when I open up your dae in a text editor, it is directing to a location on your harddrive for textures. You need to get rid of the full file path in this in both the dae and the mtl file. Just open up those two in a text editor and clear everything in the C:/Documents and Settings path except the texture name. Then save the changes to those files.
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Ok, I'll resubmit it, ok?
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Yes, you can!
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How do I get the textures? I can't seem to save them together.
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(04-10-2012, 05:34 PM)TheAmazingSnivy Wrote: How do I get the textures? I can't seem to save them together.
What do you mean? Are you putting all the files in one folder?
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04-10-2012, 05:37 PM
(This post was last modified: 04-10-2012, 05:41 PM by TheAmazingSnivy.)
I can't find the textures AT ALL.
Edit: Never mind, I found them.
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04-10-2012, 05:38 PM
(This post was last modified: 04-10-2012, 05:39 PM by senjen.)
you guys should be PMing each other not filling the forum with helpful texts, no offence of course
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04-10-2012, 05:38 PM
(This post was last modified: 04-10-2012, 05:39 PM by AllenSword.)
(04-10-2012, 05:37 PM)TheAmazingSnivy Wrote: I can't find the textures AT ALL.
Ok. Did you look at the dae in the text editor? Here's the path where the textures are located: C:\Users\Nolan\Documents\3dsMax\sceneassets\images\
Go there, and you will find the textures.
@ senjen: we were a moment ago. I guess it got out of hand a little sorry.
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That's alright AllenSword

I just think the forums should be about the topic at hand is all
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You've got a couple of issues. I'll pm you about it.
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04-10-2012, 05:53 PM
(This post was last modified: 04-11-2012, 05:18 PM by TheAmazingSnivy.)
It looked good in 3DS...
Edit: Does anyone else have 3DS? I use it, and the Quilava model is sucked inward. the head is missing, and all of the textures are EVERYWHERE. Any ideas?
Edit2: Never mind, it works in Mikshape. May I also rip Blaziken and Swampert?
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04-12-2012, 11:17 AM
(This post was last modified: 04-24-2012, 09:29 AM by AllenSword.)
Sure you can claim them. Just remember that's four out of five you can claim at a time.
EDIT: Maybe the inversion has to do with the vertex order? I'll need someone else to check that out to be sure. It wouldn't be that hard of a fix. I'd just have to reverse the vertex order.
Here's typhlosion.
[spoiler=typhlosion]
![[Image: previewzm.png]](http://img594.imageshack.us/img594/817/previewzm.png)
[/spoiler]