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		<title><![CDATA[The VG Resource - Questions, Info, and Tutorials]]></title>
		<link>https://archive.vg-resource.com/</link>
		<description><![CDATA[The VG Resource - https://archive.vg-resource.com]]></description>
		<pubDate>Sat, 10 Oct 2026 10:10:41 +0000</pubDate>
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		<item>
			<title><![CDATA[3DS/Vita Resources]]></title>
			<link>https://archive.vg-resource.com/thread-25285.html</link>
			<pubDate>Fri, 04 Jul 2014 23:55:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=28912">leokicklighter</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25285.html</guid>
			<description><![CDATA[Firstly, my most sincere apologies if this is a stupid question, yet I still feel compelled to ask; why, pray tell, has nothing from either the 3DS or the Vita been successfully harvested yet? Forgive my ignorance on these matters; I've always been a big fan of sprite art and the like, but I know little to nothing about the science behind the ripping process.]]></description>
			<content:encoded><![CDATA[Firstly, my most sincere apologies if this is a stupid question, yet I still feel compelled to ask; why, pray tell, has nothing from either the 3DS or the Vita been successfully harvested yet? Forgive my ignorance on these matters; I've always been a big fan of sprite art and the like, but I know little to nothing about the science behind the ripping process.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Recording Retroarch using OBS]]></title>
			<link>https://archive.vg-resource.com/thread-25264.html</link>
			<pubDate>Sat, 28 Jun 2014 16:38:15 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=28487">Eno</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25264.html</guid>
			<description><![CDATA[I've been trying to use Open Broadcaster Software to record and stream Retroarch, but for some reason every time I use Window Capture on it and preview the recording I only get a still image.<br />
<br />
My theory is it has something to do with the fact that the Retroarch source window's name keeps changing (it shows the current FPS and amount of frames being used) but I don't really know if that's accurate.<br />
<br />
I should probably ask on the Retroarch/OBS forums first but I thought I would check if anyone here is familiar with this problem at all.]]></description>
			<content:encoded><![CDATA[I've been trying to use Open Broadcaster Software to record and stream Retroarch, but for some reason every time I use Window Capture on it and preview the recording I only get a still image.<br />
<br />
My theory is it has something to do with the fact that the Retroarch source window's name keeps changing (it shows the current FPS and amount of frames being used) but I don't really know if that's accurate.<br />
<br />
I should probably ask on the Retroarch/OBS forums first but I thought I would check if anyone here is familiar with this problem at all.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Notepad++ questions]]></title>
			<link>https://archive.vg-resource.com/thread-25251.html</link>
			<pubDate>Thu, 26 Jun 2014 21:31:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=1077">ZeldaClassicEXPERT</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25251.html</guid>
			<description><![CDATA[Google Blekko Bing Ask Yahoo wikiHow eHow<br />
<br />
<br />
<br />
#1: If I am good enough at programming could I make an SMF (Super Mario Flash), SMF 2 etc. game with<br />
Notepad++?<br />
<br />
<br />
<br />
#2: Can I make an official.type website with Notepad++?]]></description>
			<content:encoded><![CDATA[Google Blekko Bing Ask Yahoo wikiHow eHow<br />
<br />
<br />
<br />
#1: If I am good enough at programming could I make an SMF (Super Mario Flash), SMF 2 etc. game with<br />
Notepad++?<br />
<br />
<br />
<br />
#2: Can I make an official.type website with Notepad++?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[QUICK PORTUGUESE LEARNING TUTORIAL]]></title>
			<link>https://archive.vg-resource.com/thread-25240.html</link>
			<pubDate>Wed, 25 Jun 2014 01:03:24 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=711">Gors</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25240.html</guid>
			<description><![CDATA[QUICK PORTUGUESE LEARNING TUTORIAL<br />
By Gors – 2.014<br />
<br />
<br />
This tutorial’s purpose is to teach very basic Portuguese to those who enjoy languages and want a starting point for learning Portuguese. This will cover the Brazilian variant of Portuguese spoken in the ‘interior’ of São Paulo, so accents may differ.<br />
<br />
Portuguese is a Romance Language, which means it was derived from Latin, an old language spoken by ancient Romans. If you don’t know Latin, know that words such as ‘circus’, ‘arena’ and ‘flammable’ comes from Latin!<br />
<br />
It is mainly written with a slightly modified alphabet, as shown:<br />
<br />
<img src="http://i.gyazo.com/6c324083797b12eec86a8292e9c9eedf.png" loading="lazy"  alt="[Image: 6c324083797b12eec86a8292e9c9eedf.png]" class="mycode_img" /><br />
<br />
Notice the lack of K, W and Y: those are considered foreign letters, and while they were re-added into the alphabet in the 2009 spelling reform, they are not used at all in normal words, appearing only in loanwords and given names.<br />
<br />
Pronunciation is easy, as Portuguese was tailored to be a straight-forward language. This means, even if a person never saw the word before, they would be able to read it correctly. This is achieved with solid grammar rules and accentuation. However, there are some words that require attention when writing and reading!<br />
<br />
<br />
ACCENTS<br />
<br />
When studying English, I hated the fact that the O in ‘women’ sounded like I. “How am I supposed to know that?” Fortunately, in Portuguese, these sound shifts are marked with accents, which lessen the numbers of weird inaccuracies.<br />
<br />
The accents not only change the sound of the vowel, but it also marks the strongest syllable of the word. This means that a word CAN NOT have more than one accent, as no word can have two or more strong syllables.<br />
<br />
The accents are:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">AGUDO (acute)</span> – Represented with a ´ over the vowel. It changes the vowel’s sound to be ‘ABERTO’ (open).<br />
<span style="font-weight: bold;" class="mycode_b">CRASE (grave)</span> – Represented with a `. It can only happen with the letter A.<br />
<span style="font-weight: bold;" class="mycode_b">CIRCUNFLEXO (circumflex)</span> – Represented with a ^. Can only be combined with the vowels A, E and O; I and U are excluded. It changes the vowel’s sound to be ‘FECHADO’ (close).<br />
<span style="font-weight: bold;" class="mycode_b">TIL (tilde)</span> – Represented with a ~. Can only be combined with the vowels A and O; E, I and U are excluded. It gives a nasal sound to the vowel. It's not considered an accent, because it doesn't mark the strong syllable.<br />
<br />
Here are the vowels with its equivalent sound in English below:<br />
<br />
<img src="http://i.gyazo.com/25b34b2d51680f70e672a020c52cf952.png" loading="lazy"  alt="[Image: 25b34b2d51680f70e672a020c52cf952.png]" class="mycode_img" />	<br />
<br />
<br />
CONSONANTS<br />
<br />
Consonants change sounds depending on their place in the word, but they follow guidelines similarly to English.<br />
<br />
C:<br />
<br />
•	The letter C will sound like ‘K’ if before A, O, U or consonant.<br />
o	Caco, Cume, Couve, Facção.<br />
•	Otherwise, it will sound like ‘S’.<br />
o	Cenoura, Cimento.<br />
•	If the letter C sounds like ‘S’ before A, O and U, it becomes a cedilha (Ç).<br />
o	Aço, Açu, Maçã.<br />
•	NOTE: The cedilha never starts a word!<br />
<br />
<img src="https://archive.vg-resource.com/images/custom_smilies/very-sad.gif" alt="Very Sad" title="Very Sad" class="smilie smilie_48" /><br />
<br />
•	The syllable ‘di’ sounds like ‘gee’.<br />
o	Da, De, Di, Do, Du -&gt; Dah, Deh, Gee, Doh, Doo.<br />
<br />
G:<br />
<br />
•	Similarly with ‘C’, the letter G Will have a hard sound before A, O, U or consonant.<br />
o	Gago, Gol, Magma.<br />
•	Otherwise, it will sound like the ‘S’ in treasure, pleasure.<br />
o	Ágil, Gesso, Gina.<br />
<br />
H:<br />
<br />
•	Starting ‘H’ is always silent. It’s kept for etymology purposes.<br />
o	‘Hálito’ sounds just like ‘Álito’ when read aloud.<br />
•	‘CH’ is always read as ‘SH’.<br />
o	Cheque, Chamar, Chumaço.<br />
•	‘LH’ is read as ‘LL’ in Spanish ‘Paella’.<br />
o	Malha, Calha, Alho.<br />
•	‘NH’ is read as ‘Ñ’ in Spanish ‘Mañana’.<br />
o	Manhã, Sonho.<br />
<br />
J:<br />
<br />
•	The letter J will always sound like the ‘S’ in treasure, pleasure.<br />
o	Jambo, Juba, Molejo.<br />
<br />
R:<br />
<br />
•	The letter R will sound like English starting H (as in ‘hole’) if it starts a word.<br />
o	Rato, Rei, Roxo, Rude.<br />
•	Otherwise, it will sound like ‘TT’ in ‘Better’, ‘Little’ (American English).<br />
o	Maravilha, Areia, Árido, Ouro.<br />
•	If the letter R is doubled, it will be read as starting H altogether.<br />
o	Arroz, Arremate.<br />
<br />
S:<br />
<br />
•	The letter S will sound like ‘S’ if it starts a word, or is before a sonsonant.<br />
o	Sábado, Sempre, Silo, Soja, Sultão, Mastro.<br />
•	Otherwise, it’ll sound like ‘Z’.<br />
o	Casa, Quase, Osório, Casual.<br />
•	If the letter S is doubled, it will be read as ‘S’ altogether.<br />
o	Massa, Passe, Osso.<br />
<br />
T:<br />
<br />
•	Similarly with ‘D’, the syllable ‘ti’ will sound like ‘chee’ in ‘Cheese’.<br />
o	Ta, Te, Ti, To, Tu -&gt; Tah, Teh, Chee, Toe, Too.<br />
<br />
X:<br />
<br />
•	Arguably the most complicated letter in Portuguese, it has all those possible readings:<br />
•	CH<br />
o	Usually at the start of words: Xamã, Xilofone, Xogum.<br />
o	Words that start with EN, except ‘Encher’ and its derivatives: Enxame, Enxada, Enxugar.<br />
•	 Z<br />
o	Usually after E: Êxodo, Exato, Hexágono.<br />
•	S<br />
o	Usually after E: Extensão, Extra.<br />
•	KS<br />
o	Always at the end of the word: Tórax, Hálux, Xérox.<br />
o	Usually after vowels A, I and O: Axônio, Íxion, Paradoxo.<br />
<br />
OBS: Etymologically mute letters (such as ‘P’ in Psicologia, Pterodáctilo; ‘T’ in Hábitat, Déficit; ‘G’ in Cognato etc) are read aloud as a short syllable.<br />
<br />
<br />
VERBS AND PRONOUNS<br />
<br />
Portuguese verbs have many conjugations, a trait inherited from Latin. This way, you can just say ‘Estou comendo’ instead of ‘Eu estou comendo’: the verb already implies that it’s conjugated for the pronoun ‘Eu’.<br />
<br />
Verbs are action-describing words, much like English. Here, you will find 3 types of verbs: Primeira Conjugação (First type), Segunda Conjugação (Second type) and Terceira Conjugação (Third type). There’s an exceptional case of the Second Type verb, which I’ll dub “Special Type”.<br />
<br />
The following table will display only the essentials for an everyday talk, without all the pronouns and possibilities.<br />
<br />
<img src="http://i.gyazo.com/8bed4b89b156036bf7426e7fe29c0f2d.png" loading="lazy"  alt="[Image: 8bed4b89b156036bf7426e7fe29c0f2d.png]" class="mycode_img" /><br />
<br />
“Tu” and “Vós” are not used colloquially, that is, in spoken Portuguese. Those are usually limited to serious written documents (such as official documents and the Bible), but they may appear in some dialects, such as the Southern dialect and European Portuguese.<br />
<br />
In order to keep this tutorial short, these will be ignored, but I strongly suggest you to give it a check later.<br />
<br />
VERBAL TIMES<br />
<br />
INFINITIVO (Infinitive) - The verb’s default form. The other conjugations stem from here.<br />
<br />
INDICATIVO (Indicative) - This verbal time is used for certain things. It is further divided into other times:<br />
•	PRESENTE (Present) - for actions happening right now.<br />
•	PRETÉRITO PERFEITO (Perfect Past) - for actions that already happened.<br />
•	PRETÉRITO IMPERFEITO (Imperfect Past) - for actions that are still happening.<br />
•	PRETÉRITO MAIS-QUE-PERFEITO (More Than Perfect Past) - for actions that happened before an action that already happened.<br />
•	FUTURO (Future) - Actions that are yet to happen.<br />
•	FUTURO DO PRETÉRITO (Future of the Past) - for actions that would happen in the future, but didn’t because of a past action.<br />
<br />
SUBJUNTIVO (Subjunctive) - This verbal time is used when you are not certain of it happening. Basically, if you are unsure, this is the verbal time to use. It is further divided into other times:<br />
•	PRESENTE (Present) - for actions that may happen right now.<br />
•	PRETÉRITO IMPERFEITO (Imperfect Past) - for actions that did not happen, but it’s said as a condition.<br />
•	FUTURO (Future) - for actions that may happen in the future.<br />
<br />
GERÚNDIO (Gerund) - A special verbal time, equivalent to ‘-ING’ in English.<br />
<br />
PARTICÍPIO (Participle) - A verbal time, equivalent to Past Participle in English.<br />
<br />
IMPERATIVO (Imperative) - A verbal time used for giving orders. Can be Negative. This Verbal Time doesn’t have a conjugation for the pronoun ‘EU’ as you cannot give an order to yourself.<br />
<br />
<br />
Observation: I will use a Simplified version of verb conjugation in order to make it similar to English, but again, I suggest you to check out the Complete conjugation later.<br />
<br />
AUXILIAR VERBS<br />
<br />
These verbs are important, as combining them with the main verb will yield different verbal times. Those have special conjugations that must be memorized.<br />
<br />
SER/ESTAR<br />
<br />
In Portuguese, the English verb ‘to be’ can be translated into two different auxiliary verbs: SER and ESTAR.<br />
<br />
SER:<br />
Gerúndio: Sendo				Particípio: Sido<br />
<br />
<img src="http://i.gyazo.com/d3da2ea9e72405412e03314b115a6a3a.png" loading="lazy"  alt="[Image: d3da2ea9e72405412e03314b115a6a3a.png]" class="mycode_img" /><br />
<br />
ESTAR:<br />
Gerúndio: Estando				Particípio: Estado<br />
<br />
<img src="http://i.gyazo.com/59ceca014554ff6456a99ce49e89a086.png" loading="lazy"  alt="[Image: 59ceca014554ff6456a99ce49e89a086.png]" class="mycode_img" /><br />
<br />
SER is used when the described thing is always like that, and ESTAR, for things that could change. Confusing? Let me explain:<br />
<br />
If a car is rubbish and always runs slowly, you can say “O carro <span style="font-weight: bold;" class="mycode_b">É</span> lento”. But when the car is normally fast, but for some reason it is slow today, you can say “O carro <span style="font-weight: bold;" class="mycode_b">ESTÁ</span> lento”.<br />
<br />
This small detail can and will change the meaning of the sentence if you mix those verbs!<br />
<br />
IR<br />
<br />
Another auxiliary verb, IR means ‘to go’, and much like English, it’s used as an auxiliary verb.<br />
<br />
IR:<br />
Gerúndio: Indo				Particípio: Ido<br />
<br />
<img src="http://i.gyazo.com/a358fee623f38546533358d1ec508c0e.png" loading="lazy"  alt="[Image: a358fee623f38546533358d1ec508c0e.png]" class="mycode_img" /><br />
<br />
FIRST TYPE VERB (Simplified)<br />
<br />
First Type Verbs are verbs that end in ‘AR’. It’s by far the most common type in Portuguese.<br />
<br />
EXAMPLE: AMAR<br />
Gerúndio: Amando				Particípio: Amado<br />
<br />
<img src="http://i.gyazo.com/ee68e857236fd1f6590af671ec2954d3.png" loading="lazy"  alt="[Image: ee68e857236fd1f6590af671ec2954d3.png]" class="mycode_img" /><br />
<br />
SECOND TYPE VERB (Simplified)<br />
<br />
Second Type Verbs are verbs that end in ‘ER’.<br />
<br />
EXAMPLE: COMER<br />
Gerúndio: COMENDO			Particípio: COMIDO<br />
<br />
<img src="http://i.gyazo.com/b4069947c7a81e1db388b08135bc6eab.png" loading="lazy"  alt="[Image: b4069947c7a81e1db388b08135bc6eab.png]" class="mycode_img" /><br />
<br />
SPECIAL TYPE VERB (Simplified)<br />
<br />
Special Types end with ‘OR’. All those verbs are related and conjugated similarly.<br />
EXAMPLE: PÔR<br />
Gerúndio: PONDO				Particípio: POSTO<br />
<br />
<img src="http://i.gyazo.com/785933e4ef424337abbf094de72c2173.png" loading="lazy"  alt="[Image: 785933e4ef424337abbf094de72c2173.png]" class="mycode_img" /><br />
<br />
THIRD TYPE VERB (Simplified)<br />
<br />
Third Type Verbs end with ‘IR’.<br />
EXAMPLE: SAIR<br />
Gerúndio: SAINDO			Particípio: SAÍDO<br />
<br />
<img src="http://i.gyazo.com/6605584ea9fac930583572bfdbac3733.png" loading="lazy"  alt="[Image: 6605584ea9fac930583572bfdbac3733.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[QUICK PORTUGUESE LEARNING TUTORIAL<br />
By Gors – 2.014<br />
<br />
<br />
This tutorial’s purpose is to teach very basic Portuguese to those who enjoy languages and want a starting point for learning Portuguese. This will cover the Brazilian variant of Portuguese spoken in the ‘interior’ of São Paulo, so accents may differ.<br />
<br />
Portuguese is a Romance Language, which means it was derived from Latin, an old language spoken by ancient Romans. If you don’t know Latin, know that words such as ‘circus’, ‘arena’ and ‘flammable’ comes from Latin!<br />
<br />
It is mainly written with a slightly modified alphabet, as shown:<br />
<br />
<img src="http://i.gyazo.com/6c324083797b12eec86a8292e9c9eedf.png" loading="lazy"  alt="[Image: 6c324083797b12eec86a8292e9c9eedf.png]" class="mycode_img" /><br />
<br />
Notice the lack of K, W and Y: those are considered foreign letters, and while they were re-added into the alphabet in the 2009 spelling reform, they are not used at all in normal words, appearing only in loanwords and given names.<br />
<br />
Pronunciation is easy, as Portuguese was tailored to be a straight-forward language. This means, even if a person never saw the word before, they would be able to read it correctly. This is achieved with solid grammar rules and accentuation. However, there are some words that require attention when writing and reading!<br />
<br />
<br />
ACCENTS<br />
<br />
When studying English, I hated the fact that the O in ‘women’ sounded like I. “How am I supposed to know that?” Fortunately, in Portuguese, these sound shifts are marked with accents, which lessen the numbers of weird inaccuracies.<br />
<br />
The accents not only change the sound of the vowel, but it also marks the strongest syllable of the word. This means that a word CAN NOT have more than one accent, as no word can have two or more strong syllables.<br />
<br />
The accents are:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">AGUDO (acute)</span> – Represented with a ´ over the vowel. It changes the vowel’s sound to be ‘ABERTO’ (open).<br />
<span style="font-weight: bold;" class="mycode_b">CRASE (grave)</span> – Represented with a `. It can only happen with the letter A.<br />
<span style="font-weight: bold;" class="mycode_b">CIRCUNFLEXO (circumflex)</span> – Represented with a ^. Can only be combined with the vowels A, E and O; I and U are excluded. It changes the vowel’s sound to be ‘FECHADO’ (close).<br />
<span style="font-weight: bold;" class="mycode_b">TIL (tilde)</span> – Represented with a ~. Can only be combined with the vowels A and O; E, I and U are excluded. It gives a nasal sound to the vowel. It's not considered an accent, because it doesn't mark the strong syllable.<br />
<br />
Here are the vowels with its equivalent sound in English below:<br />
<br />
<img src="http://i.gyazo.com/25b34b2d51680f70e672a020c52cf952.png" loading="lazy"  alt="[Image: 25b34b2d51680f70e672a020c52cf952.png]" class="mycode_img" />	<br />
<br />
<br />
CONSONANTS<br />
<br />
Consonants change sounds depending on their place in the word, but they follow guidelines similarly to English.<br />
<br />
C:<br />
<br />
•	The letter C will sound like ‘K’ if before A, O, U or consonant.<br />
o	Caco, Cume, Couve, Facção.<br />
•	Otherwise, it will sound like ‘S’.<br />
o	Cenoura, Cimento.<br />
•	If the letter C sounds like ‘S’ before A, O and U, it becomes a cedilha (Ç).<br />
o	Aço, Açu, Maçã.<br />
•	NOTE: The cedilha never starts a word!<br />
<br />
<img src="https://archive.vg-resource.com/images/custom_smilies/very-sad.gif" alt="Very Sad" title="Very Sad" class="smilie smilie_48" /><br />
<br />
•	The syllable ‘di’ sounds like ‘gee’.<br />
o	Da, De, Di, Do, Du -&gt; Dah, Deh, Gee, Doh, Doo.<br />
<br />
G:<br />
<br />
•	Similarly with ‘C’, the letter G Will have a hard sound before A, O, U or consonant.<br />
o	Gago, Gol, Magma.<br />
•	Otherwise, it will sound like the ‘S’ in treasure, pleasure.<br />
o	Ágil, Gesso, Gina.<br />
<br />
H:<br />
<br />
•	Starting ‘H’ is always silent. It’s kept for etymology purposes.<br />
o	‘Hálito’ sounds just like ‘Álito’ when read aloud.<br />
•	‘CH’ is always read as ‘SH’.<br />
o	Cheque, Chamar, Chumaço.<br />
•	‘LH’ is read as ‘LL’ in Spanish ‘Paella’.<br />
o	Malha, Calha, Alho.<br />
•	‘NH’ is read as ‘Ñ’ in Spanish ‘Mañana’.<br />
o	Manhã, Sonho.<br />
<br />
J:<br />
<br />
•	The letter J will always sound like the ‘S’ in treasure, pleasure.<br />
o	Jambo, Juba, Molejo.<br />
<br />
R:<br />
<br />
•	The letter R will sound like English starting H (as in ‘hole’) if it starts a word.<br />
o	Rato, Rei, Roxo, Rude.<br />
•	Otherwise, it will sound like ‘TT’ in ‘Better’, ‘Little’ (American English).<br />
o	Maravilha, Areia, Árido, Ouro.<br />
•	If the letter R is doubled, it will be read as starting H altogether.<br />
o	Arroz, Arremate.<br />
<br />
S:<br />
<br />
•	The letter S will sound like ‘S’ if it starts a word, or is before a sonsonant.<br />
o	Sábado, Sempre, Silo, Soja, Sultão, Mastro.<br />
•	Otherwise, it’ll sound like ‘Z’.<br />
o	Casa, Quase, Osório, Casual.<br />
•	If the letter S is doubled, it will be read as ‘S’ altogether.<br />
o	Massa, Passe, Osso.<br />
<br />
T:<br />
<br />
•	Similarly with ‘D’, the syllable ‘ti’ will sound like ‘chee’ in ‘Cheese’.<br />
o	Ta, Te, Ti, To, Tu -&gt; Tah, Teh, Chee, Toe, Too.<br />
<br />
X:<br />
<br />
•	Arguably the most complicated letter in Portuguese, it has all those possible readings:<br />
•	CH<br />
o	Usually at the start of words: Xamã, Xilofone, Xogum.<br />
o	Words that start with EN, except ‘Encher’ and its derivatives: Enxame, Enxada, Enxugar.<br />
•	 Z<br />
o	Usually after E: Êxodo, Exato, Hexágono.<br />
•	S<br />
o	Usually after E: Extensão, Extra.<br />
•	KS<br />
o	Always at the end of the word: Tórax, Hálux, Xérox.<br />
o	Usually after vowels A, I and O: Axônio, Íxion, Paradoxo.<br />
<br />
OBS: Etymologically mute letters (such as ‘P’ in Psicologia, Pterodáctilo; ‘T’ in Hábitat, Déficit; ‘G’ in Cognato etc) are read aloud as a short syllable.<br />
<br />
<br />
VERBS AND PRONOUNS<br />
<br />
Portuguese verbs have many conjugations, a trait inherited from Latin. This way, you can just say ‘Estou comendo’ instead of ‘Eu estou comendo’: the verb already implies that it’s conjugated for the pronoun ‘Eu’.<br />
<br />
Verbs are action-describing words, much like English. Here, you will find 3 types of verbs: Primeira Conjugação (First type), Segunda Conjugação (Second type) and Terceira Conjugação (Third type). There’s an exceptional case of the Second Type verb, which I’ll dub “Special Type”.<br />
<br />
The following table will display only the essentials for an everyday talk, without all the pronouns and possibilities.<br />
<br />
<img src="http://i.gyazo.com/8bed4b89b156036bf7426e7fe29c0f2d.png" loading="lazy"  alt="[Image: 8bed4b89b156036bf7426e7fe29c0f2d.png]" class="mycode_img" /><br />
<br />
“Tu” and “Vós” are not used colloquially, that is, in spoken Portuguese. Those are usually limited to serious written documents (such as official documents and the Bible), but they may appear in some dialects, such as the Southern dialect and European Portuguese.<br />
<br />
In order to keep this tutorial short, these will be ignored, but I strongly suggest you to give it a check later.<br />
<br />
VERBAL TIMES<br />
<br />
INFINITIVO (Infinitive) - The verb’s default form. The other conjugations stem from here.<br />
<br />
INDICATIVO (Indicative) - This verbal time is used for certain things. It is further divided into other times:<br />
•	PRESENTE (Present) - for actions happening right now.<br />
•	PRETÉRITO PERFEITO (Perfect Past) - for actions that already happened.<br />
•	PRETÉRITO IMPERFEITO (Imperfect Past) - for actions that are still happening.<br />
•	PRETÉRITO MAIS-QUE-PERFEITO (More Than Perfect Past) - for actions that happened before an action that already happened.<br />
•	FUTURO (Future) - Actions that are yet to happen.<br />
•	FUTURO DO PRETÉRITO (Future of the Past) - for actions that would happen in the future, but didn’t because of a past action.<br />
<br />
SUBJUNTIVO (Subjunctive) - This verbal time is used when you are not certain of it happening. Basically, if you are unsure, this is the verbal time to use. It is further divided into other times:<br />
•	PRESENTE (Present) - for actions that may happen right now.<br />
•	PRETÉRITO IMPERFEITO (Imperfect Past) - for actions that did not happen, but it’s said as a condition.<br />
•	FUTURO (Future) - for actions that may happen in the future.<br />
<br />
GERÚNDIO (Gerund) - A special verbal time, equivalent to ‘-ING’ in English.<br />
<br />
PARTICÍPIO (Participle) - A verbal time, equivalent to Past Participle in English.<br />
<br />
IMPERATIVO (Imperative) - A verbal time used for giving orders. Can be Negative. This Verbal Time doesn’t have a conjugation for the pronoun ‘EU’ as you cannot give an order to yourself.<br />
<br />
<br />
Observation: I will use a Simplified version of verb conjugation in order to make it similar to English, but again, I suggest you to check out the Complete conjugation later.<br />
<br />
AUXILIAR VERBS<br />
<br />
These verbs are important, as combining them with the main verb will yield different verbal times. Those have special conjugations that must be memorized.<br />
<br />
SER/ESTAR<br />
<br />
In Portuguese, the English verb ‘to be’ can be translated into two different auxiliary verbs: SER and ESTAR.<br />
<br />
SER:<br />
Gerúndio: Sendo				Particípio: Sido<br />
<br />
<img src="http://i.gyazo.com/d3da2ea9e72405412e03314b115a6a3a.png" loading="lazy"  alt="[Image: d3da2ea9e72405412e03314b115a6a3a.png]" class="mycode_img" /><br />
<br />
ESTAR:<br />
Gerúndio: Estando				Particípio: Estado<br />
<br />
<img src="http://i.gyazo.com/59ceca014554ff6456a99ce49e89a086.png" loading="lazy"  alt="[Image: 59ceca014554ff6456a99ce49e89a086.png]" class="mycode_img" /><br />
<br />
SER is used when the described thing is always like that, and ESTAR, for things that could change. Confusing? Let me explain:<br />
<br />
If a car is rubbish and always runs slowly, you can say “O carro <span style="font-weight: bold;" class="mycode_b">É</span> lento”. But when the car is normally fast, but for some reason it is slow today, you can say “O carro <span style="font-weight: bold;" class="mycode_b">ESTÁ</span> lento”.<br />
<br />
This small detail can and will change the meaning of the sentence if you mix those verbs!<br />
<br />
IR<br />
<br />
Another auxiliary verb, IR means ‘to go’, and much like English, it’s used as an auxiliary verb.<br />
<br />
IR:<br />
Gerúndio: Indo				Particípio: Ido<br />
<br />
<img src="http://i.gyazo.com/a358fee623f38546533358d1ec508c0e.png" loading="lazy"  alt="[Image: a358fee623f38546533358d1ec508c0e.png]" class="mycode_img" /><br />
<br />
FIRST TYPE VERB (Simplified)<br />
<br />
First Type Verbs are verbs that end in ‘AR’. It’s by far the most common type in Portuguese.<br />
<br />
EXAMPLE: AMAR<br />
Gerúndio: Amando				Particípio: Amado<br />
<br />
<img src="http://i.gyazo.com/ee68e857236fd1f6590af671ec2954d3.png" loading="lazy"  alt="[Image: ee68e857236fd1f6590af671ec2954d3.png]" class="mycode_img" /><br />
<br />
SECOND TYPE VERB (Simplified)<br />
<br />
Second Type Verbs are verbs that end in ‘ER’.<br />
<br />
EXAMPLE: COMER<br />
Gerúndio: COMENDO			Particípio: COMIDO<br />
<br />
<img src="http://i.gyazo.com/b4069947c7a81e1db388b08135bc6eab.png" loading="lazy"  alt="[Image: b4069947c7a81e1db388b08135bc6eab.png]" class="mycode_img" /><br />
<br />
SPECIAL TYPE VERB (Simplified)<br />
<br />
Special Types end with ‘OR’. All those verbs are related and conjugated similarly.<br />
EXAMPLE: PÔR<br />
Gerúndio: PONDO				Particípio: POSTO<br />
<br />
<img src="http://i.gyazo.com/785933e4ef424337abbf094de72c2173.png" loading="lazy"  alt="[Image: 785933e4ef424337abbf094de72c2173.png]" class="mycode_img" /><br />
<br />
THIRD TYPE VERB (Simplified)<br />
<br />
Third Type Verbs end with ‘IR’.<br />
EXAMPLE: SAIR<br />
Gerúndio: SAINDO			Particípio: SAÍDO<br />
<br />
<img src="http://i.gyazo.com/6605584ea9fac930583572bfdbac3733.png" loading="lazy"  alt="[Image: 6605584ea9fac930583572bfdbac3733.png]" class="mycode_img" />]]></content:encoded>
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			<title><![CDATA[Making a custom Smash Bros model?]]></title>
			<link>https://archive.vg-resource.com/thread-25235.html</link>
			<pubDate>Tue, 24 Jun 2014 18:04:13 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=28754">Cambertian</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25235.html</guid>
			<description><![CDATA[Hey guys,<br />
<br />
I'm going to start this thread with a story... *ahem* <br />
My older bro and all our friends and family LOVE playing Project M, the Smash Bros Brawl mod... Well, except for me. I'd love to play it, but none of the characters speak to me that much. I think it's because the new Smash is teasing all of these exciting characters, like Pac-Man, or Little Mac, that I feel correspond to me much better.<br />
<br />
SO, I decided that - since I know my way around 3D Modeling Programs and other computer concepts - maybe I could make my own skin for one of the characters? I've seen people do it before, so there's a tutorial or some kind of pointers out there somewhere, right?<br />
<br />
I've searched what feels like an awful lot, but I haven't encountered some of the answers I'm looking for:<br />
<br />
<ol type="1" class="mycode_list"><li>Are the models made up of several meshes packed together into an object, or a single mesh?<br />
</li>
<li>I don't have a commercial modeling suite - I can only really use Blender at the moment. On your website, it seems like the model for Luigi (the character I plan on making a skin for) is in a format that Blender no longer wants to support. I've tried earlier versions that DO support the COLLADA format, but they all crash or fail to import the model. Is there a workaround? Am I supposed to just model the character first and then fit it on later? Should I try to get 3DS Max or another free alternative instead?<br />
</li>
</ol>
<br />
Thank you for taking the time to read through!]]></description>
			<content:encoded><![CDATA[Hey guys,<br />
<br />
I'm going to start this thread with a story... *ahem* <br />
My older bro and all our friends and family LOVE playing Project M, the Smash Bros Brawl mod... Well, except for me. I'd love to play it, but none of the characters speak to me that much. I think it's because the new Smash is teasing all of these exciting characters, like Pac-Man, or Little Mac, that I feel correspond to me much better.<br />
<br />
SO, I decided that - since I know my way around 3D Modeling Programs and other computer concepts - maybe I could make my own skin for one of the characters? I've seen people do it before, so there's a tutorial or some kind of pointers out there somewhere, right?<br />
<br />
I've searched what feels like an awful lot, but I haven't encountered some of the answers I'm looking for:<br />
<br />
<ol type="1" class="mycode_list"><li>Are the models made up of several meshes packed together into an object, or a single mesh?<br />
</li>
<li>I don't have a commercial modeling suite - I can only really use Blender at the moment. On your website, it seems like the model for Luigi (the character I plan on making a skin for) is in a format that Blender no longer wants to support. I've tried earlier versions that DO support the COLLADA format, but they all crash or fail to import the model. Is there a workaround? Am I supposed to just model the character first and then fit it on later? Should I try to get 3DS Max or another free alternative instead?<br />
</li>
</ol>
<br />
Thank you for taking the time to read through!]]></content:encoded>
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		<item>
			<title><![CDATA[Know any good sites that have open source textures?]]></title>
			<link>https://archive.vg-resource.com/thread-25205.html</link>
			<pubDate>Wed, 18 Jun 2014 18:43:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=25182">psychospacecow</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25205.html</guid>
			<description><![CDATA[I'm just trying to be cautious about this. Our programmer on Tharna suggested I use textures on these.<br />
<br />
<a href="http://imgur.com/fCQor0e" target="_blank" rel="noopener" class="mycode_url">http://imgur.com/fCQor0e</a><br />
<a href="http://imgur.com/QpMq3n5" target="_blank" rel="noopener" class="mycode_url">http://imgur.com/QpMq3n5</a><br />
<a href="http://imgur.com/2IT5eFN" target="_blank" rel="noopener" class="mycode_url">http://imgur.com/2IT5eFN</a><br />
<a href="http://imgur.com/tJ798UZ" target="_blank" rel="noopener" class="mycode_url">http://imgur.com/tJ798UZ</a><br />
<a href="http://imgur.com/sF08CtT" target="_blank" rel="noopener" class="mycode_url">http://imgur.com/sF08CtT</a><br />
<a href="http://imgur.com/wY3mvuI" target="_blank" rel="noopener" class="mycode_url">http://imgur.com/wY3mvuI</a><br />
<br />
Know any sites that I could trust?]]></description>
			<content:encoded><![CDATA[I'm just trying to be cautious about this. Our programmer on Tharna suggested I use textures on these.<br />
<br />
<a href="http://imgur.com/fCQor0e" target="_blank" rel="noopener" class="mycode_url">http://imgur.com/fCQor0e</a><br />
<a href="http://imgur.com/QpMq3n5" target="_blank" rel="noopener" class="mycode_url">http://imgur.com/QpMq3n5</a><br />
<a href="http://imgur.com/2IT5eFN" target="_blank" rel="noopener" class="mycode_url">http://imgur.com/2IT5eFN</a><br />
<a href="http://imgur.com/tJ798UZ" target="_blank" rel="noopener" class="mycode_url">http://imgur.com/tJ798UZ</a><br />
<a href="http://imgur.com/sF08CtT" target="_blank" rel="noopener" class="mycode_url">http://imgur.com/sF08CtT</a><br />
<a href="http://imgur.com/wY3mvuI" target="_blank" rel="noopener" class="mycode_url">http://imgur.com/wY3mvuI</a><br />
<br />
Know any sites that I could trust?]]></content:encoded>
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		<item>
			<title><![CDATA[how does one do something like this..?]]></title>
			<link>https://archive.vg-resource.com/thread-25199.html</link>
			<pubDate>Tue, 17 Jun 2014 22:03:30 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=27929">zye1984</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25199.html</guid>
			<description><![CDATA[<img src="http://i.imgur.com/s1gxVdV.gif" loading="lazy"  alt="[Image: s1gxVdV.gif]" class="mycode_img" /><br />
You don't do something like this pixel by pixel, right?  Right??<br />
<br />
PS, having trouble getting image to work, deleted last post]]></description>
			<content:encoded><![CDATA[<img src="http://i.imgur.com/s1gxVdV.gif" loading="lazy"  alt="[Image: s1gxVdV.gif]" class="mycode_img" /><br />
You don't do something like this pixel by pixel, right?  Right??<br />
<br />
PS, having trouble getting image to work, deleted last post]]></content:encoded>
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		<item>
			<title><![CDATA[Original TMR Large View Icon Template]]></title>
			<link>https://archive.vg-resource.com/thread-25167.html</link>
			<pubDate>Wed, 11 Jun 2014 16:43:03 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=26272">Mystie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25167.html</guid>
			<description><![CDATA[When making the new icon templates, I ended up deleting the TMR Large View Icon template by accident, and now I can't seem to find the template to download anywhere.<br />
<br />
All of my model submissions have been stuck in the pending stage for weeks now, and I think it may be because of the fact that I don't have a large view icon to provide them with. Does anyone still have the old template? If so, then could you please send it to me? It would be greatly appreciated. <img src="https://archive.vg-resource.com/images/custom_smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[When making the new icon templates, I ended up deleting the TMR Large View Icon template by accident, and now I can't seem to find the template to download anywhere.<br />
<br />
All of my model submissions have been stuck in the pending stage for weeks now, and I think it may be because of the fact that I don't have a large view icon to provide them with. Does anyone still have the old template? If so, then could you please send it to me? It would be greatly appreciated. <img src="https://archive.vg-resource.com/images/custom_smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
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		<item>
			<title><![CDATA[Needing help on getting ROMs working on regular DSi]]></title>
			<link>https://archive.vg-resource.com/thread-25136.html</link>
			<pubDate>Sat, 07 Jun 2014 03:34:17 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=24024">Quirby64</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25136.html</guid>
			<description><![CDATA[I finally decided to try it, and there's problems already.<br />
<br />
I downloaded Moonshell to "convert" the ROMs to work on the DSi, but the files of it (Moonshell) I get don't work.<br />
<br />
Also on my list of problems is that I'm trying to open the Homebrew channel via DSi Sound (like videos say), but it "couldn't find compatible files".<br />
<br />
And, I'm trying to do this without buying a R4 card, because I'm seeing numerous videos around the internet saying you can. &gt;.&lt;<br />
<br />
So..I know this is a lot but if you guys can give me some tips on getting this to work, that'd be great. <img src="https://archive.vg-resource.com/images/custom_smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[I finally decided to try it, and there's problems already.<br />
<br />
I downloaded Moonshell to "convert" the ROMs to work on the DSi, but the files of it (Moonshell) I get don't work.<br />
<br />
Also on my list of problems is that I'm trying to open the Homebrew channel via DSi Sound (like videos say), but it "couldn't find compatible files".<br />
<br />
And, I'm trying to do this without buying a R4 card, because I'm seeing numerous videos around the internet saying you can. &gt;.&lt;<br />
<br />
So..I know this is a lot but if you guys can give me some tips on getting this to work, that'd be great. <img src="https://archive.vg-resource.com/images/custom_smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
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		<item>
			<title><![CDATA[Itadaki Street DS .arc files]]></title>
			<link>https://archive.vg-resource.com/thread-25118.html</link>
			<pubDate>Tue, 03 Jun 2014 02:20:44 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=28453">Outfoxie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25118.html</guid>
			<description><![CDATA[So I was trying to, at the very least, view some stuff from Itadaki Street DS. In CrystalTile and other similar programs, pretty much none of the files are recognized. One example is character files, which are .arc instead of the usual .narc format. Anybody know what I can do?]]></description>
			<content:encoded><![CDATA[So I was trying to, at the very least, view some stuff from Itadaki Street DS. In CrystalTile and other similar programs, pretty much none of the files are recognized. One example is character files, which are .arc instead of the usual .narc format. Anybody know what I can do?]]></content:encoded>
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		<item>
			<title><![CDATA[Trouble with Ripping Sprites From Mighty Morphin Power Rangers Super Nintendo]]></title>
			<link>https://archive.vg-resource.com/thread-25082.html</link>
			<pubDate>Thu, 29 May 2014 03:39:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=28395">helgasboy</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25082.html</guid>
			<description><![CDATA[Hi I just Joined and I have a Question I'm trying to rip a Sprite from Power Rangers It's the last boss Cyclopsis. I Found a way to remove the back ground and have all his attacks but the only Sprite I cannot capture is the front view when you jump over him since the Megazord is in the way. Is there a way to remove the Megazord so I can capture this sprite?]]></description>
			<content:encoded><![CDATA[Hi I just Joined and I have a Question I'm trying to rip a Sprite from Power Rangers It's the last boss Cyclopsis. I Found a way to remove the back ground and have all his attacks but the only Sprite I cannot capture is the front view when you jump over him since the Megazord is in the way. Is there a way to remove the Megazord so I can capture this sprite?]]></content:encoded>
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		<item>
			<title><![CDATA[Alice Madness Models]]></title>
			<link>https://archive.vg-resource.com/thread-25014.html</link>
			<pubDate>Mon, 19 May 2014 18:46:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=28257">XANA2401</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25014.html</guid>
			<description><![CDATA[Hey, so I see you have the 3D models from Alice Madness Returns. I am currently working on a project that requires these models. A few I've taken from the game itself, but the properties are not the same as the models found here. Can anyone tell me who uploaded the models? I would like to contact them and see what they did to get the models. Help please!]]></description>
			<content:encoded><![CDATA[Hey, so I see you have the 3D models from Alice Madness Returns. I am currently working on a project that requires these models. A few I've taken from the game itself, but the properties are not the same as the models found here. Can anyone tell me who uploaded the models? I would like to contact them and see what they did to get the models. Help please!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Blender help]]></title>
			<link>https://archive.vg-resource.com/thread-25008.html</link>
			<pubDate>Sun, 18 May 2014 23:19:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=28247">9yoshi9</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25008.html</guid>
			<description><![CDATA[I want to use some models with Blender but for some reason the file when i download the model its a Jar file. I open the Jar file with winrar but then i just get a folder that I can't use in Blender. Can someone help me be able to use these models in Blender plz]]></description>
			<content:encoded><![CDATA[I want to use some models with Blender but for some reason the file when i download the model its a Jar file. I open the Jar file with winrar but then i just get a folder that I can't use in Blender. Can someone help me be able to use these models in Blender plz]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[aar file]]></title>
			<link>https://archive.vg-resource.com/thread-25003.html</link>
			<pubDate>Sat, 17 May 2014 14:59:05 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=19203">shanks18</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25003.html</guid>
			<description><![CDATA[hello everyone im new here^^ i have ripped models from unlimited cruise 2 and i have some aar files can someone help me give me a tool or a tutorial how i can get the model from that? <a href="http://www.mediafire.com/download/8j0ecmr8t0dhwqz/op+models.rar" target="_blank" rel="noopener" class="mycode_url">http://www.mediafire.com/download/8j0ecm...models.rar</a>]]></description>
			<content:encoded><![CDATA[hello everyone im new here^^ i have ripped models from unlimited cruise 2 and i have some aar files can someone help me give me a tool or a tutorial how i can get the model from that? <a href="http://www.mediafire.com/download/8j0ecmr8t0dhwqz/op+models.rar" target="_blank" rel="noopener" class="mycode_url">http://www.mediafire.com/download/8j0ecm...models.rar</a>]]></content:encoded>
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		<item>
			<title><![CDATA[Emulating the Link Cable?]]></title>
			<link>https://archive.vg-resource.com/thread-24972.html</link>
			<pubDate>Sat, 10 May 2014 18:16:28 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=24024">Quirby64</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-24972.html</guid>
			<description><![CDATA[I'm trying to sprite from more racing games on the Game Boy/Color, but then I thought that it'd probably be easier to use a LC and control both cars.<br />
<br />
Is it possible to do that? I'm using VisualBoyAdvance if that helps.]]></description>
			<content:encoded><![CDATA[I'm trying to sprite from more racing games on the Game Boy/Color, but then I thought that it'd probably be easier to use a LC and control both cars.<br />
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Is it possible to do that? I'm using VisualBoyAdvance if that helps.]]></content:encoded>
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