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		<title><![CDATA[The VG Resource - Submissions]]></title>
		<link>https://archive.vg-resource.com/</link>
		<description><![CDATA[The VG Resource - https://archive.vg-resource.com]]></description>
		<pubDate>Sat, 10 Oct 2026 14:55:43 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Kazumi's submissions!]]></title>
			<link>https://archive.vg-resource.com/thread-25239.html</link>
			<pubDate>Wed, 25 Jun 2014 00:21:36 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=28771">Kazumi</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25239.html</guid>
			<description><![CDATA[Here's my submission thread! Currently I only have 3 things to show and they're all for Kirby Squeak Squad. Ones a level, backgrounds for the world maps, and BGs for world 8. I'm pretty shocked the latter two haven't been put up on the site yet. (if they are already in some form or if I've done something wrong I apologize)<br />
<br />
<a href="https://i.imgur.com/3REywXU.png" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.imgur.com/oEq0TGE.png" loading="lazy"  alt="[Image: oEq0TGE.png]" class="mycode_img" /></a> <a href="https://i.imgur.com/K9bUiSq.png" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.imgur.com/C2RjdqX.png" loading="lazy"  alt="[Image: C2RjdqX.png]" class="mycode_img" /></a><a href="https://i.imgur.com/qNsWRMC.png" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.imgur.com/GCUaNoO.png" loading="lazy"  alt="[Image: GCUaNoO.png]" class="mycode_img" /></a><br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b">Edit: And it appears I've posted this in the wrong subforum. Could a mod move this please?</span>]]></description>
			<content:encoded><![CDATA[Here's my submission thread! Currently I only have 3 things to show and they're all for Kirby Squeak Squad. Ones a level, backgrounds for the world maps, and BGs for world 8. I'm pretty shocked the latter two haven't been put up on the site yet. (if they are already in some form or if I've done something wrong I apologize)<br />
<br />
<a href="https://i.imgur.com/3REywXU.png" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.imgur.com/oEq0TGE.png" loading="lazy"  alt="[Image: oEq0TGE.png]" class="mycode_img" /></a> <a href="https://i.imgur.com/K9bUiSq.png" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.imgur.com/C2RjdqX.png" loading="lazy"  alt="[Image: C2RjdqX.png]" class="mycode_img" /></a><a href="https://i.imgur.com/qNsWRMC.png" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.imgur.com/GCUaNoO.png" loading="lazy"  alt="[Image: GCUaNoO.png]" class="mycode_img" /></a><br />
<hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b">Edit: And it appears I've posted this in the wrong subforum. Could a mod move this please?</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Frar's Adventure Time sprites]]></title>
			<link>https://archive.vg-resource.com/thread-24843.html</link>
			<pubDate>Wed, 16 Apr 2014 13:30:07 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=5890">Frario</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-24843.html</guid>
			<description><![CDATA[Alright I hope I'm doing this right. I don't think anything has changed except that the thumbnails are now automatically rendered.<br />
<br />
Lady raincorn from Adventure Time: Explore the Dungeon Because I Dunno<br />
<img src="http://puu.sh/8aXIY.gif" loading="lazy"  alt="[Image: 8aXIY.gif]" class="mycode_img" /><br />
<br />
and NEPTR<br />
<img src="http://puu.sh/8aXLF.gif" loading="lazy"  alt="[Image: 8aXLF.gif]" class="mycode_img" /><br />
<br />
I did 2 more enemies that have a full sheet but they have way more frames, so i'll "sheet" them soon.<br />
<br />
<br />
<br />
<br />
......dang<br />
<br />
....still feels weird submitting my own work as a rip <img src="https://archive.vg-resource.com/images/custom_smilies/ded.gif" alt="Ded" title="Ded" class="smilie smilie_44" />]]></description>
			<content:encoded><![CDATA[Alright I hope I'm doing this right. I don't think anything has changed except that the thumbnails are now automatically rendered.<br />
<br />
Lady raincorn from Adventure Time: Explore the Dungeon Because I Dunno<br />
<img src="http://puu.sh/8aXIY.gif" loading="lazy"  alt="[Image: 8aXIY.gif]" class="mycode_img" /><br />
<br />
and NEPTR<br />
<img src="http://puu.sh/8aXLF.gif" loading="lazy"  alt="[Image: 8aXLF.gif]" class="mycode_img" /><br />
<br />
I did 2 more enemies that have a full sheet but they have way more frames, so i'll "sheet" them soon.<br />
<br />
<br />
<br />
<br />
......dang<br />
<br />
....still feels weird submitting my own work as a rip <img src="https://archive.vg-resource.com/images/custom_smilies/ded.gif" alt="Ded" title="Ded" class="smilie smilie_44" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[RK3's Sprite Submissions]]></title>
			<link>https://archive.vg-resource.com/thread-24755.html</link>
			<pubDate>Sat, 29 Mar 2014 23:44:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=386">Rapidkirby3k</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-24755.html</guid>
			<description><![CDATA[Been a long time since I did sprite sheets, but I wanted to get this one out of the way:<br />
<br />
<img src="http://i.imgur.com/Jy910yJ.png" loading="lazy"  alt="[Image: Jy910yJ.png]" class="mycode_img" /><br />
The 'Result Screen' vehicles from Stunt Race FX/Wild Trax. <img src="https://archive.vg-resource.com/images/custom_smilies/cool.png" alt="Cool" title="Cool" class="smilie smilie_3" /><br />
<br />
Just in case:<br />
<img src="http://i.imgur.com/ZSg3mhi.png" loading="lazy"  alt="[Image: ZSg3mhi.png]" class="mycode_img" /><br />
<img src="http://i.imgur.com/jcFIgHF.png" loading="lazy"  alt="[Image: jcFIgHF.png]" class="mycode_img" /><br />
<br />
As I'm still pretty new to icon making, please let me know if you see anything that's off. <img src="https://archive.vg-resource.com/images/custom_smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />]]></description>
			<content:encoded><![CDATA[Been a long time since I did sprite sheets, but I wanted to get this one out of the way:<br />
<br />
<img src="http://i.imgur.com/Jy910yJ.png" loading="lazy"  alt="[Image: Jy910yJ.png]" class="mycode_img" /><br />
The 'Result Screen' vehicles from Stunt Race FX/Wild Trax. <img src="https://archive.vg-resource.com/images/custom_smilies/cool.png" alt="Cool" title="Cool" class="smilie smilie_3" /><br />
<br />
Just in case:<br />
<img src="http://i.imgur.com/ZSg3mhi.png" loading="lazy"  alt="[Image: ZSg3mhi.png]" class="mycode_img" /><br />
<img src="http://i.imgur.com/jcFIgHF.png" loading="lazy"  alt="[Image: jcFIgHF.png]" class="mycode_img" /><br />
<br />
As I'm still pretty new to icon making, please let me know if you see anything that's off. <img src="https://archive.vg-resource.com/images/custom_smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Mystie's Sprite Rips]]></title>
			<link>https://archive.vg-resource.com/thread-24738.html</link>
			<pubDate>Mon, 24 Mar 2014 16:59:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=26272">Mystie</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-24738.html</guid>
			<description><![CDATA[Ladies and gentlemen...I am pleased to bring you...the next installment in the Mystie's Rips saga...<br />
<br />
<span style="font-size: medium;" class="mycode_size"><span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">Mystie's Sprite Rips!</span></span></span><br />
<br />
To kick things off, I've got some sprites from the obscure Gamecube/Xbox game Cel Damage.<br />
<br />
<a href="http://www.spriters-resource.com/gamecube/celdamage/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/game_icons/5/4671.png" loading="lazy"  alt="[Image: 4671.png]" class="mycode_img" /></a> (click on this icon in order to go to the game's page)<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Sprite sheets:</span><br />
<img src="http://www.spriters-resource.com/resources/sheet_icons/57/60369.png" loading="lazy"  alt="[Image: 60369.png]" class="mycode_img" /><br />
<img src="http://www.spriters-resource.com/resources/sheets/57/60369.png" loading="lazy"  alt="[Image: 60369.png]" class="mycode_img" /><br />
<br />
<br />
<img src="http://www.spriters-resource.com/resources/sheet_icons/57/60368.png" loading="lazy"  alt="[Image: 60368.png]" class="mycode_img" /><br />
<img src="http://www.spriters-resource.com/resources/sheets/57/60368.png" loading="lazy"  alt="[Image: 60368.png]" class="mycode_img" /><br />
<br />
(Sorry if you can't see the font very well.)]]></description>
			<content:encoded><![CDATA[Ladies and gentlemen...I am pleased to bring you...the next installment in the Mystie's Rips saga...<br />
<br />
<span style="font-size: medium;" class="mycode_size"><span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">Mystie's Sprite Rips!</span></span></span><br />
<br />
To kick things off, I've got some sprites from the obscure Gamecube/Xbox game Cel Damage.<br />
<br />
<a href="http://www.spriters-resource.com/gamecube/celdamage/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/game_icons/5/4671.png" loading="lazy"  alt="[Image: 4671.png]" class="mycode_img" /></a> (click on this icon in order to go to the game's page)<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Sprite sheets:</span><br />
<img src="http://www.spriters-resource.com/resources/sheet_icons/57/60369.png" loading="lazy"  alt="[Image: 60369.png]" class="mycode_img" /><br />
<img src="http://www.spriters-resource.com/resources/sheets/57/60369.png" loading="lazy"  alt="[Image: 60369.png]" class="mycode_img" /><br />
<br />
<br />
<img src="http://www.spriters-resource.com/resources/sheet_icons/57/60368.png" loading="lazy"  alt="[Image: 60368.png]" class="mycode_img" /><br />
<img src="http://www.spriters-resource.com/resources/sheets/57/60368.png" loading="lazy"  alt="[Image: 60368.png]" class="mycode_img" /><br />
<br />
(Sorry if you can't see the font very well.)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Not even sure this count as ripping but...]]></title>
			<link>https://archive.vg-resource.com/thread-24610.html</link>
			<pubDate>Tue, 18 Feb 2014 02:09:29 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=26642">-¼-</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-24610.html</guid>
			<description><![CDATA[...enjoy!<br />
<br />
The sprites in this thread are taken from games playable in a browser and as such are not really interesting in any way compared to real sprites from real games. <br />
<br />
Anyways, here is the first sheet:<br />
[spoiler=Cookie Clicker Classic]<img src="http://oi62.tinypic.com/iqlity.jpg" loading="lazy"  alt="[Image: iqlity.jpg]" class="mycode_img" />[/spoiler]]]></description>
			<content:encoded><![CDATA[...enjoy!<br />
<br />
The sprites in this thread are taken from games playable in a browser and as such are not really interesting in any way compared to real sprites from real games. <br />
<br />
Anyways, here is the first sheet:<br />
[spoiler=Cookie Clicker Classic]<img src="http://oi62.tinypic.com/iqlity.jpg" loading="lazy"  alt="[Image: iqlity.jpg]" class="mycode_img" />[/spoiler]]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[maver1k_XVII's Sprite Rips]]></title>
			<link>https://archive.vg-resource.com/thread-24608.html</link>
			<pubDate>Mon, 17 Feb 2014 15:53:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=19495">maver1k_XVII</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-24608.html</guid>
			<description><![CDATA[Here is a thread where I'll be posting my sprite rips. <br />
And here are the sprites I've already submitted:<br />
[spoiler]<span style="font-weight: bold;" class="mycode_b">Fairy Tail: Zelef Kakusei (PSP)</span><br />
<a href="http://www.spriters-resource.com/psp/fairytailzelefkakusei/sheet/59882/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59882.png" loading="lazy"  alt="[Image: 59882.png]" class="mycode_img" /></a><br />
<span style="font-weight: bold;" class="mycode_b">Fairy Tail: Portable Guild (PSP)</span><br />
<a href="http://www.spriters-resource.com/psp/fairytailportableguild/sheet/59958/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59958.png" loading="lazy"  alt="[Image: 59958.png]" class="mycode_img" /></a><br />
<span style="font-weight: bold;" class="mycode_b">History's Strongest Disciple Kenichi (PS2)</span><br />
<a href="http://www.spriters-resource.com/playstation_2/historysstrongestdisciplekenichi/sheet/59957/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59957.png" loading="lazy"  alt="[Image: 59957.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/playstation_2/historysstrongestdisciplekenichi/sheet/59956/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59956.png" loading="lazy"  alt="[Image: 59956.png]" class="mycode_img" /></a><br />
<span style="font-weight: bold;" class="mycode_b">Love Hina: A Sudden Engagement Happening (Dreamcast)</span><br />
<a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59976/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59976.png" loading="lazy"  alt="[Image: 59976.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59962/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59962.png" loading="lazy"  alt="[Image: 59962.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59963/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59963.png" loading="lazy"  alt="[Image: 59963.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59960/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59960.png" loading="lazy"  alt="[Image: 59960.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59961/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59961.png" loading="lazy"  alt="[Image: 59961.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59965/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59965.png" loading="lazy"  alt="[Image: 59965.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59959/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59959.png" loading="lazy"  alt="[Image: 59959.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59964/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59964.png" loading="lazy"  alt="[Image: 59964.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59970/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59970.png" loading="lazy"  alt="[Image: 59970.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59966/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59966.png" loading="lazy"  alt="[Image: 59966.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59971/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59971.png" loading="lazy"  alt="[Image: 59971.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59972/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59972.png" loading="lazy"  alt="[Image: 59972.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59967/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59967.png" loading="lazy"  alt="[Image: 59967.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59968/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59968.png" loading="lazy"  alt="[Image: 59968.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59969/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59969.png" loading="lazy"  alt="[Image: 59969.png]" class="mycode_img" /></a>[/spoiler]<br />
As for the future plans, I am going to rip more sprites from Love Hina game and it's sequel. I still haven't touched the isometric character sprites because I never had experience with making sprite sheets before, so I guess I'll get to those after I'm done with not animated stuff.]]></description>
			<content:encoded><![CDATA[Here is a thread where I'll be posting my sprite rips. <br />
And here are the sprites I've already submitted:<br />
[spoiler]<span style="font-weight: bold;" class="mycode_b">Fairy Tail: Zelef Kakusei (PSP)</span><br />
<a href="http://www.spriters-resource.com/psp/fairytailzelefkakusei/sheet/59882/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59882.png" loading="lazy"  alt="[Image: 59882.png]" class="mycode_img" /></a><br />
<span style="font-weight: bold;" class="mycode_b">Fairy Tail: Portable Guild (PSP)</span><br />
<a href="http://www.spriters-resource.com/psp/fairytailportableguild/sheet/59958/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59958.png" loading="lazy"  alt="[Image: 59958.png]" class="mycode_img" /></a><br />
<span style="font-weight: bold;" class="mycode_b">History's Strongest Disciple Kenichi (PS2)</span><br />
<a href="http://www.spriters-resource.com/playstation_2/historysstrongestdisciplekenichi/sheet/59957/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59957.png" loading="lazy"  alt="[Image: 59957.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/playstation_2/historysstrongestdisciplekenichi/sheet/59956/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59956.png" loading="lazy"  alt="[Image: 59956.png]" class="mycode_img" /></a><br />
<span style="font-weight: bold;" class="mycode_b">Love Hina: A Sudden Engagement Happening (Dreamcast)</span><br />
<a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59976/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59976.png" loading="lazy"  alt="[Image: 59976.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59962/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59962.png" loading="lazy"  alt="[Image: 59962.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59963/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59963.png" loading="lazy"  alt="[Image: 59963.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59960/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59960.png" loading="lazy"  alt="[Image: 59960.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59961/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59961.png" loading="lazy"  alt="[Image: 59961.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59965/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59965.png" loading="lazy"  alt="[Image: 59965.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59959/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59959.png" loading="lazy"  alt="[Image: 59959.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59964/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59964.png" loading="lazy"  alt="[Image: 59964.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59970/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59970.png" loading="lazy"  alt="[Image: 59970.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59966/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59966.png" loading="lazy"  alt="[Image: 59966.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59971/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59971.png" loading="lazy"  alt="[Image: 59971.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59972/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59972.png" loading="lazy"  alt="[Image: 59972.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59967/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59967.png" loading="lazy"  alt="[Image: 59967.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59968/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59968.png" loading="lazy"  alt="[Image: 59968.png]" class="mycode_img" /></a><a href="http://www.spriters-resource.com/other_systems/lovehinaasuddenengagementhappening/sheet/59969/" target="_blank" rel="noopener" class="mycode_url"><img src="http://www.spriters-resource.com/resources/sheet_icons/57/59969.png" loading="lazy"  alt="[Image: 59969.png]" class="mycode_img" /></a>[/spoiler]<br />
As for the future plans, I am going to rip more sprites from Love Hina game and it's sequel. I still haven't touched the isometric character sprites because I never had experience with making sprite sheets before, so I guess I'll get to those after I'm done with not animated stuff.]]></content:encoded>
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			<title><![CDATA[MadkaT's submissions]]></title>
			<link>https://archive.vg-resource.com/thread-24602.html</link>
			<pubDate>Sun, 16 Feb 2014 17:13:27 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=25945">MadkaT</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-24602.html</guid>
			<description><![CDATA[Hello, I'm starting this thread to share some of my rips hope you enjoy them. <img src="https://archive.vg-resource.com/images/custom_smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
<br />
Game: The eye of typhoon<br />
System: Pc<br />
<br />
Game Icon<br />
<img src="http://i.imgur.com/Wj4JCMa.png" loading="lazy"  alt="[Image: Wj4JCMa.png]" class="mycode_img" /><br />
<br />
My rip: Jarkill stage<br />
<br />
Icon:<br />
<img src="http://i.imgur.com/CtsetRh.png" loading="lazy"  alt="[Image: CtsetRh.png]" class="mycode_img" /><br />
<br />
Sheet:<br />
<img src="http://i.imgur.com/TkL1Ho3.png" loading="lazy"  alt="[Image: TkL1Ho3.png]" class="mycode_img" /><br />
<br />
Game: The eye of typhoon<br />
System: Pc<br />
<br />
Ending images<br />
<br />
Icon:<br />
<img src="http://i.imgur.com/PVpheNV.png" loading="lazy"  alt="[Image: PVpheNV.png]" class="mycode_img" /><br />
<br />
Sheet:<br />
<img src="http://i.imgur.com/QiQOASu.png" loading="lazy"  alt="[Image: QiQOASu.png]" class="mycode_img" /><br />
<br />
That's all by the moment. C'ya.]]></description>
			<content:encoded><![CDATA[Hello, I'm starting this thread to share some of my rips hope you enjoy them. <img src="https://archive.vg-resource.com/images/custom_smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
<br />
Game: The eye of typhoon<br />
System: Pc<br />
<br />
Game Icon<br />
<img src="http://i.imgur.com/Wj4JCMa.png" loading="lazy"  alt="[Image: Wj4JCMa.png]" class="mycode_img" /><br />
<br />
My rip: Jarkill stage<br />
<br />
Icon:<br />
<img src="http://i.imgur.com/CtsetRh.png" loading="lazy"  alt="[Image: CtsetRh.png]" class="mycode_img" /><br />
<br />
Sheet:<br />
<img src="http://i.imgur.com/TkL1Ho3.png" loading="lazy"  alt="[Image: TkL1Ho3.png]" class="mycode_img" /><br />
<br />
Game: The eye of typhoon<br />
System: Pc<br />
<br />
Ending images<br />
<br />
Icon:<br />
<img src="http://i.imgur.com/PVpheNV.png" loading="lazy"  alt="[Image: PVpheNV.png]" class="mycode_img" /><br />
<br />
Sheet:<br />
<img src="http://i.imgur.com/QiQOASu.png" loading="lazy"  alt="[Image: QiQOASu.png]" class="mycode_img" /><br />
<br />
That's all by the moment. C'ya.]]></content:encoded>
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			<title><![CDATA[The All-Around Sprite Preview Thread]]></title>
			<link>https://archive.vg-resource.com/thread-24551.html</link>
			<pubDate>Wed, 05 Feb 2014 12:38:46 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=23935">White-Jet</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-24551.html</guid>
			<description><![CDATA[Since I'm in the midst of ripping sprites from various consoles, and may get into the habit of looking for other games to rip once I'm finished with some of the available Magical Drop sprites, I figured it was best if I just make an all-around thread both to get feed back and corrections on what I've ripped so far before uploading them to the site.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">First up, the Arcade version of the first Magical Drop</span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i62.tinypic.com/23th75k.png" loading="lazy"  alt="[Image: 23th75k.png]" class="mycode_img" /></div>
<br />
Both Magical Drop, Chain Reaction and +1 are the same aside from some minor differences.  Magical Drop lacks a start up, dropping players into the next battle after choosing their character and clearing a match and the game mode is nothing more than a page in a book, written in Japanese.  Chain Reaction replaces the drops with individual pieces for each character (as shown in their sprite sheets), the game modes are in English presented in the title's background, each battle begins with a start-up animation, and every character's voice is replaced with the familiar young male actor that is in every American version of the old Magical Drop series.  +1 appears to be a combination of both, adding themes from Chain Reaction, but still keeping the drops and character's individual voices.<br />
<br />
<a href="http://postimg.org/image/vijddr4jr/full/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i58.tinypic.com/2h6x9hi.png" loading="lazy"  alt="[Image: 2h6x9hi.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/bhe5e2smx/full/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i61.tinypic.com/211tlrp.png" loading="lazy"  alt="[Image: 211tlrp.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/vz45mub21/full/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i60.tinypic.com/2ir3mf9.png" loading="lazy"  alt="[Image: 2ir3mf9.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/3mqq6krh9/full/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i61.tinypic.com/2z59fes.png%5D" loading="lazy"  alt="[Image: 2z59fes.png%5D]" class="mycode_img" /></a> <a href="http://postimg.org/image/um5h5ogw5/full/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i57.tinypic.com/1j6tkx.png" loading="lazy"  alt="[Image: 1j6tkx.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/4j2052s15/full/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i58.tinypic.com/21kvv9z.png" loading="lazy"  alt="[Image: 21kvv9z.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/smdzabjml/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i58.tinypic.com/2yoblfs.png" loading="lazy"  alt="[Image: 2yoblfs.png]" class="mycode_img" /></a><br />
<br />
I haven't known any possible way to play as World.  I'm sure there's a cheat to access her, but I haven't found any sites that explained more than the mechanic and characters in the game, and I have little to no knowledge in hacking ROMs just to get the sprites I need.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Next up. the SNES port</span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i60.tinypic.com/28qx1tu.png" loading="lazy"  alt="[Image: 28qx1tu.png]" class="mycode_img" /></div>
<br />
Unlike the arcade version, the SNES version is far less animated, only having idle, panic and winning poses.  Instead, the characters, themselves, take the Pierrot's place in catching and moving drops around the play field.  Also, much like the arcade rips, I haven't found a cheat that allows me to play as World (And I'm aware that there's a thread that points this out, but I still haven't found those cheats, nor am I going to attempt hacking the game to make her playable).<br />
<br />
<a href="http://postimg.org/image/uw12v9hmr/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i58.tinypic.com/250kzf4.png" loading="lazy"  alt="[Image: 250kzf4.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/qp1j7yfzj/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i61.tinypic.com/2cz80gi.png" loading="lazy"  alt="[Image: 2cz80gi.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/7tja47dyn/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i59.tinypic.com/2rzc1w9.png" loading="lazy"  alt="[Image: 2rzc1w9.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/9nr2otunt/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i58.tinypic.com/2ed1rf5.png" loading="lazy"  alt="[Image: 2ed1rf5.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/iigedbfkb/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i57.tinypic.com/2z5k86s.png" loading="lazy"  alt="[Image: 2z5k86s.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/z2u6zby49/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i58.tinypic.com/9zrthk.png" loading="lazy"  alt="[Image: 9zrthk.png]" class="mycode_img" /></a><br />
<br />
World is still a work in progress due to what I've already stated earlier, so I figure I leave her sprite sheet out until I find a cheat that would let me play as her, or find a more reliable graphics viewer that doesn't require a savestate, or won't reject the ROM upon loading (Before anyone asks, I did use vSNES, but so far I've only figured out how to get rid of certain sprites that zSNES couldn't disable during play).]]></description>
			<content:encoded><![CDATA[Since I'm in the midst of ripping sprites from various consoles, and may get into the habit of looking for other games to rip once I'm finished with some of the available Magical Drop sprites, I figured it was best if I just make an all-around thread both to get feed back and corrections on what I've ripped so far before uploading them to the site.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">First up, the Arcade version of the first Magical Drop</span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i62.tinypic.com/23th75k.png" loading="lazy"  alt="[Image: 23th75k.png]" class="mycode_img" /></div>
<br />
Both Magical Drop, Chain Reaction and +1 are the same aside from some minor differences.  Magical Drop lacks a start up, dropping players into the next battle after choosing their character and clearing a match and the game mode is nothing more than a page in a book, written in Japanese.  Chain Reaction replaces the drops with individual pieces for each character (as shown in their sprite sheets), the game modes are in English presented in the title's background, each battle begins with a start-up animation, and every character's voice is replaced with the familiar young male actor that is in every American version of the old Magical Drop series.  +1 appears to be a combination of both, adding themes from Chain Reaction, but still keeping the drops and character's individual voices.<br />
<br />
<a href="http://postimg.org/image/vijddr4jr/full/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i58.tinypic.com/2h6x9hi.png" loading="lazy"  alt="[Image: 2h6x9hi.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/bhe5e2smx/full/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i61.tinypic.com/211tlrp.png" loading="lazy"  alt="[Image: 211tlrp.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/vz45mub21/full/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i60.tinypic.com/2ir3mf9.png" loading="lazy"  alt="[Image: 2ir3mf9.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/3mqq6krh9/full/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i61.tinypic.com/2z59fes.png%5D" loading="lazy"  alt="[Image: 2z59fes.png%5D]" class="mycode_img" /></a> <a href="http://postimg.org/image/um5h5ogw5/full/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i57.tinypic.com/1j6tkx.png" loading="lazy"  alt="[Image: 1j6tkx.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/4j2052s15/full/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i58.tinypic.com/21kvv9z.png" loading="lazy"  alt="[Image: 21kvv9z.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/smdzabjml/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i58.tinypic.com/2yoblfs.png" loading="lazy"  alt="[Image: 2yoblfs.png]" class="mycode_img" /></a><br />
<br />
I haven't known any possible way to play as World.  I'm sure there's a cheat to access her, but I haven't found any sites that explained more than the mechanic and characters in the game, and I have little to no knowledge in hacking ROMs just to get the sprites I need.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Next up. the SNES port</span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i60.tinypic.com/28qx1tu.png" loading="lazy"  alt="[Image: 28qx1tu.png]" class="mycode_img" /></div>
<br />
Unlike the arcade version, the SNES version is far less animated, only having idle, panic and winning poses.  Instead, the characters, themselves, take the Pierrot's place in catching and moving drops around the play field.  Also, much like the arcade rips, I haven't found a cheat that allows me to play as World (And I'm aware that there's a thread that points this out, but I still haven't found those cheats, nor am I going to attempt hacking the game to make her playable).<br />
<br />
<a href="http://postimg.org/image/uw12v9hmr/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i58.tinypic.com/250kzf4.png" loading="lazy"  alt="[Image: 250kzf4.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/qp1j7yfzj/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i61.tinypic.com/2cz80gi.png" loading="lazy"  alt="[Image: 2cz80gi.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/7tja47dyn/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i59.tinypic.com/2rzc1w9.png" loading="lazy"  alt="[Image: 2rzc1w9.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/9nr2otunt/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i58.tinypic.com/2ed1rf5.png" loading="lazy"  alt="[Image: 2ed1rf5.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/iigedbfkb/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i57.tinypic.com/2z5k86s.png" loading="lazy"  alt="[Image: 2z5k86s.png]" class="mycode_img" /></a> <a href="http://postimg.org/image/z2u6zby49/" target="_blank" rel="noopener" class="mycode_url"><img src="http://i58.tinypic.com/9zrthk.png" loading="lazy"  alt="[Image: 9zrthk.png]" class="mycode_img" /></a><br />
<br />
World is still a work in progress due to what I've already stated earlier, so I figure I leave her sprite sheet out until I find a cheat that would let me play as her, or find a more reliable graphics viewer that doesn't require a savestate, or won't reject the ROM upon loading (Before anyone asks, I did use vSNES, but so far I've only figured out how to get rid of certain sprites that zSNES couldn't disable during play).]]></content:encoded>
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		<item>
			<title><![CDATA[Pite]]></title>
			<link>https://archive.vg-resource.com/thread-24518.html</link>
			<pubDate>Fri, 31 Jan 2014 01:22:05 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=4226">Sengir</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-24518.html</guid>
			<description><![CDATA[Pite is my sprite-ripping alter ego. He rips things (and also re-rips things that were ripped poorly). He already has rips on tSR. Here are Pite's rips:<br />
<br />
<a href="http://i.imgur.com/9AuBxvq.png"><div class="iconcontainer"><div class="iconheader" style="background-color: #A34D4D;border-top: 1px solid #ca6f6f;border-left: 1px solid #ca6f6f;border-right: 1px solid #911414;border-bottom: 1px solid #911414;"><span class="iconheadertext">Kanto Pokémon (Silver Version)</span></div><div class="iconbody" style="background-image: url(https://www.spriters-resource.com/resources/images/light/display/icon-background.png);"><img src="http://i.imgur.com/4IWKez7.png" alt="Kanto Pokémon (Silver Version)"/></div></div></a><a href="http://i.imgur.com/ZSedzub.png"><div class="iconcontainer"><div class="iconheader" style="background-color: #A34D4D;border-top: 1px solid #ca6f6f;border-left: 1px solid #ca6f6f;border-right: 1px solid #911414;border-bottom: 1px solid #911414;"><span class="iconheadertext">Johto Pokémon (Silver Version)</span></div><div class="iconbody" style="background-image: url(https://www.spriters-resource.com/resources/images/light/display/icon-background.png);"><img src="http://i.imgur.com/usqo954.png" alt="Johto Pokémon (Silver Version)"/></div></div></a><br />
<br />
My first rerip was the Pokémon from Silver version, who were not put into a 56x56 box and also discolored. I ripped these a while back, but I went back and ripped some Japan-exclusive sprites that weren't on the original sheet. I'm fairly certain these are all the Japanese sprites, but in the case that I am wrong (which happens from time to time!) please let me know. (Also all Kanto sheets will feature version art of Mewtwo while Johto sheets will feature either Ho-oh or Lugia depending on version.)<br />
<br />
You'll also notice that even though there aren't many Pokémon I still divided the sheet into Kanto and Johto. This makes searching tSR more convenient! Imagine you want to find Kanto Pokemon; my earlier sheet wouldn't show up. If you searched "Pokemon" you'd have to wade through all the other unrelated sheets with "Pokemon" in the name.<br />
<br />
Next up:<br />
- Shiny Kanto Pokemon (Silver Version)*<br />
- Shiny Johto Pokemon (Silver Version)*<br />
- Kanto Pokemon (Gold Version)<br />
- Johto Pokemon (Gold Version)<br />
- Shiny Kanto Pokemon (Gold Version)<br />
- Shiny Johto Pokemon (Gold Version)<br />
- Kanto Pokemon (Backsprites)<br />
- Johto Pokemon (Backsprites)<br />
- Shiny Kanto Pokemon (Backsprites)<br />
- Shiny Johto Pokemon (Backsprites)<br />
<br />
* In Progress<br />
<br />
(I got my work cut out for me!)]]></description>
			<content:encoded><![CDATA[Pite is my sprite-ripping alter ego. He rips things (and also re-rips things that were ripped poorly). He already has rips on tSR. Here are Pite's rips:<br />
<br />
<a href="http://i.imgur.com/9AuBxvq.png"><div class="iconcontainer"><div class="iconheader" style="background-color: #A34D4D;border-top: 1px solid #ca6f6f;border-left: 1px solid #ca6f6f;border-right: 1px solid #911414;border-bottom: 1px solid #911414;"><span class="iconheadertext">Kanto Pokémon (Silver Version)</span></div><div class="iconbody" style="background-image: url(https://www.spriters-resource.com/resources/images/light/display/icon-background.png);"><img src="http://i.imgur.com/4IWKez7.png" alt="Kanto Pokémon (Silver Version)"/></div></div></a><a href="http://i.imgur.com/ZSedzub.png"><div class="iconcontainer"><div class="iconheader" style="background-color: #A34D4D;border-top: 1px solid #ca6f6f;border-left: 1px solid #ca6f6f;border-right: 1px solid #911414;border-bottom: 1px solid #911414;"><span class="iconheadertext">Johto Pokémon (Silver Version)</span></div><div class="iconbody" style="background-image: url(https://www.spriters-resource.com/resources/images/light/display/icon-background.png);"><img src="http://i.imgur.com/usqo954.png" alt="Johto Pokémon (Silver Version)"/></div></div></a><br />
<br />
My first rerip was the Pokémon from Silver version, who were not put into a 56x56 box and also discolored. I ripped these a while back, but I went back and ripped some Japan-exclusive sprites that weren't on the original sheet. I'm fairly certain these are all the Japanese sprites, but in the case that I am wrong (which happens from time to time!) please let me know. (Also all Kanto sheets will feature version art of Mewtwo while Johto sheets will feature either Ho-oh or Lugia depending on version.)<br />
<br />
You'll also notice that even though there aren't many Pokémon I still divided the sheet into Kanto and Johto. This makes searching tSR more convenient! Imagine you want to find Kanto Pokemon; my earlier sheet wouldn't show up. If you searched "Pokemon" you'd have to wade through all the other unrelated sheets with "Pokemon" in the name.<br />
<br />
Next up:<br />
- Shiny Kanto Pokemon (Silver Version)*<br />
- Shiny Johto Pokemon (Silver Version)*<br />
- Kanto Pokemon (Gold Version)<br />
- Johto Pokemon (Gold Version)<br />
- Shiny Kanto Pokemon (Gold Version)<br />
- Shiny Johto Pokemon (Gold Version)<br />
- Kanto Pokemon (Backsprites)<br />
- Johto Pokemon (Backsprites)<br />
- Shiny Kanto Pokemon (Backsprites)<br />
- Shiny Johto Pokemon (Backsprites)<br />
<br />
* In Progress<br />
<br />
(I got my work cut out for me!)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Cava's Pixel Resources]]></title>
			<link>https://archive.vg-resource.com/thread-24297.html</link>
			<pubDate>Wed, 18 Dec 2013 14:34:02 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=25331">Caveras</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-24297.html</guid>
			<description><![CDATA[Hello there!<br />
<br />
I'm a long-time silent follower of this site and have been doing some pixel work over the last few months so I wanted to open this thread to provide an overview over the sheets I've done. I will also post revised sheets here in case I notice some mistakes.<br />
<br />
Anyway, on to the sheets and I hope you like the ripped stuff. I'm always open for advice or suggestions, so please don't keep silent if there's anything you want to comment!<br />
<br />
(Please note that the sheets in this post have already been published on the site, but I wanted to keep everything in this thread to have a better overview for myself.)<br />
<br />
===<br />
<br />
MORTAL KOMBAT II // SNES<br />
<br />
<img src="https://lh5.googleusercontent.com/-vVnj5Ra11GU/UrGEfPpnHEI/AAAAAAAAKT0/1MBUBWkwj60/s0/SNES_MortalKombatII-TitleScreenLogo_icon.png" loading="lazy"  alt="[Image: SNES_MortalKombatII-TitleScreenLogo_icon.png]" class="mycode_img" /><br />
<br />
<img src="https://lh3.googleusercontent.com/-83cXgNb3dRE/UrGEXzb6TyI/AAAAAAAAKSg/lclrMDV3OwI/s0/SNES_MortalKombatII-TitleScreenLogo.png" loading="lazy"  alt="[Image: SNES_MortalKombatII-TitleScreenLogo.png]" class="mycode_img" /><br />
<br />
<img src="https://lh5.googleusercontent.com/-tGjDDPi3Whk/UrGEfBUfVCI/AAAAAAAAKTg/ZmyCa-Fcq-c/s0/SNES_MortalKombatII-MenuElementsFonts_icon.png" loading="lazy"  alt="[Image: SNES_MortalKombatII-MenuElementsFonts_icon.png]" class="mycode_img" /><br />
<br />
<img src="https://lh3.googleusercontent.com/-aGlOGzmRfzI/UrGEX_O-LAI/AAAAAAAAKSo/g9Cdk1p-gqs/s0/SNES_MortalKombatII-MenuElementsFonts.png" loading="lazy"  alt="[Image: SNES_MortalKombatII-MenuElementsFonts.png]" class="mycode_img" /><br />
<br />
===<br />
<br />
NBA JAM TOURNAMENT EDITION // SNES<br />
<br />
<img src="https://lh6.googleusercontent.com/-qqH51UY---s/UrGEftC2jLI/AAAAAAAAKTk/JC31-jFcGXc/s0/SNES_NBAJamTE-TitleScreenLogo_icon.png" loading="lazy"  alt="[Image: SNES_NBAJamTE-TitleScreenLogo_icon.png]" class="mycode_img" /><br />
<br />
<img src="https://lh6.googleusercontent.com/-L0gB9tfKrxY/UrGEYZb7nCI/AAAAAAAAKSw/HiqXNvUT7Hs/s0/SNES_NBAJamTE-TitleScreenLogo.png" loading="lazy"  alt="[Image: SNES_NBAJamTE-TitleScreenLogo.png]" class="mycode_img" /><br />
<br />
<img src="https://lh4.googleusercontent.com/-TdiD6zxTelE/UrGEfMVqNUI/AAAAAAAAKTc/O_Yf86SSI7A/s0/SNES_NBAJamTE-MenuElementsFonts_icon.png" loading="lazy"  alt="[Image: SNES_NBAJamTE-MenuElementsFonts_icon.png]" class="mycode_img" /><br />
<br />
<img src="https://lh3.googleusercontent.com/-NPjuYVEdSO4/UrGEXyFOGNI/AAAAAAAAKSs/8AUXKJkaqIk/s0/SNES_NBAJamTE-MenuElementsFonts.png" loading="lazy"  alt="[Image: SNES_NBAJamTE-MenuElementsFonts.png]" class="mycode_img" /><br />
<br />
===<br />
<br />
SHADOWRUN // SNES<br />
<br />
<img src="https://lh5.googleusercontent.com/-8rQlk2NwHcY/UrGEhPb7N1I/AAAAAAAAKT8/eZ-w8zFVJWA/s0/SNES_Shadowrun_icon.png" loading="lazy"  alt="[Image: SNES_Shadowrun_icon.png]" class="mycode_img" /><br />
<br />
<img src="https://lh5.googleusercontent.com/-TNMpXCSVl9c/UrGEhLRzAXI/AAAAAAAAKUA/7AZ3_PG2t2Y/s0/SNES_Shadowrun-NPCAvatars_icon.png" loading="lazy"  alt="[Image: SNES_Shadowrun-NPCAvatars_icon.png]" class="mycode_img" /><br />
<br />
<img src="https://lh4.googleusercontent.com/-eT0_BlRj2cM/UrGEY9jrrFI/AAAAAAAAKTE/TRRBSNZdHz8/s0/SNES_Shadowrun-NPCAvatars.png" loading="lazy"  alt="[Image: SNES_Shadowrun-NPCAvatars.png]" class="mycode_img" /><br />
<br />
<img src="https://lh6.googleusercontent.com/-frycMhAOB1s/UrGEf53BiRI/AAAAAAAAKTw/vy4Btf91dmI/s0/SNES_Shadowrun-MenuElementsFonts_icon.png" loading="lazy"  alt="[Image: SNES_Shadowrun-MenuElementsFonts_icon.png]" class="mycode_img" /><br />
<br />
<img src="https://lh3.googleusercontent.com/-yCLzjRBojkE/UrGcTbQov_I/AAAAAAAAKVQ/EKzCLpqEoWw/s0/SNES_Shadowrun-MenuElementsFonts.png" loading="lazy"  alt="[Image: SNES_Shadowrun-MenuElementsFonts.png]" class="mycode_img" /><br />
<br />
===<br />
<br />
On a final note, thanks for the warm welcome, Dazz &amp; spriters community!<br />
<br />
Caveras]]></description>
			<content:encoded><![CDATA[Hello there!<br />
<br />
I'm a long-time silent follower of this site and have been doing some pixel work over the last few months so I wanted to open this thread to provide an overview over the sheets I've done. I will also post revised sheets here in case I notice some mistakes.<br />
<br />
Anyway, on to the sheets and I hope you like the ripped stuff. I'm always open for advice or suggestions, so please don't keep silent if there's anything you want to comment!<br />
<br />
(Please note that the sheets in this post have already been published on the site, but I wanted to keep everything in this thread to have a better overview for myself.)<br />
<br />
===<br />
<br />
MORTAL KOMBAT II // SNES<br />
<br />
<img src="https://lh5.googleusercontent.com/-vVnj5Ra11GU/UrGEfPpnHEI/AAAAAAAAKT0/1MBUBWkwj60/s0/SNES_MortalKombatII-TitleScreenLogo_icon.png" loading="lazy"  alt="[Image: SNES_MortalKombatII-TitleScreenLogo_icon.png]" class="mycode_img" /><br />
<br />
<img src="https://lh3.googleusercontent.com/-83cXgNb3dRE/UrGEXzb6TyI/AAAAAAAAKSg/lclrMDV3OwI/s0/SNES_MortalKombatII-TitleScreenLogo.png" loading="lazy"  alt="[Image: SNES_MortalKombatII-TitleScreenLogo.png]" class="mycode_img" /><br />
<br />
<img src="https://lh5.googleusercontent.com/-tGjDDPi3Whk/UrGEfBUfVCI/AAAAAAAAKTg/ZmyCa-Fcq-c/s0/SNES_MortalKombatII-MenuElementsFonts_icon.png" loading="lazy"  alt="[Image: SNES_MortalKombatII-MenuElementsFonts_icon.png]" class="mycode_img" /><br />
<br />
<img src="https://lh3.googleusercontent.com/-aGlOGzmRfzI/UrGEX_O-LAI/AAAAAAAAKSo/g9Cdk1p-gqs/s0/SNES_MortalKombatII-MenuElementsFonts.png" loading="lazy"  alt="[Image: SNES_MortalKombatII-MenuElementsFonts.png]" class="mycode_img" /><br />
<br />
===<br />
<br />
NBA JAM TOURNAMENT EDITION // SNES<br />
<br />
<img src="https://lh6.googleusercontent.com/-qqH51UY---s/UrGEftC2jLI/AAAAAAAAKTk/JC31-jFcGXc/s0/SNES_NBAJamTE-TitleScreenLogo_icon.png" loading="lazy"  alt="[Image: SNES_NBAJamTE-TitleScreenLogo_icon.png]" class="mycode_img" /><br />
<br />
<img src="https://lh6.googleusercontent.com/-L0gB9tfKrxY/UrGEYZb7nCI/AAAAAAAAKSw/HiqXNvUT7Hs/s0/SNES_NBAJamTE-TitleScreenLogo.png" loading="lazy"  alt="[Image: SNES_NBAJamTE-TitleScreenLogo.png]" class="mycode_img" /><br />
<br />
<img src="https://lh4.googleusercontent.com/-TdiD6zxTelE/UrGEfMVqNUI/AAAAAAAAKTc/O_Yf86SSI7A/s0/SNES_NBAJamTE-MenuElementsFonts_icon.png" loading="lazy"  alt="[Image: SNES_NBAJamTE-MenuElementsFonts_icon.png]" class="mycode_img" /><br />
<br />
<img src="https://lh3.googleusercontent.com/-NPjuYVEdSO4/UrGEXyFOGNI/AAAAAAAAKSs/8AUXKJkaqIk/s0/SNES_NBAJamTE-MenuElementsFonts.png" loading="lazy"  alt="[Image: SNES_NBAJamTE-MenuElementsFonts.png]" class="mycode_img" /><br />
<br />
===<br />
<br />
SHADOWRUN // SNES<br />
<br />
<img src="https://lh5.googleusercontent.com/-8rQlk2NwHcY/UrGEhPb7N1I/AAAAAAAAKT8/eZ-w8zFVJWA/s0/SNES_Shadowrun_icon.png" loading="lazy"  alt="[Image: SNES_Shadowrun_icon.png]" class="mycode_img" /><br />
<br />
<img src="https://lh5.googleusercontent.com/-TNMpXCSVl9c/UrGEhLRzAXI/AAAAAAAAKUA/7AZ3_PG2t2Y/s0/SNES_Shadowrun-NPCAvatars_icon.png" loading="lazy"  alt="[Image: SNES_Shadowrun-NPCAvatars_icon.png]" class="mycode_img" /><br />
<br />
<img src="https://lh4.googleusercontent.com/-eT0_BlRj2cM/UrGEY9jrrFI/AAAAAAAAKTE/TRRBSNZdHz8/s0/SNES_Shadowrun-NPCAvatars.png" loading="lazy"  alt="[Image: SNES_Shadowrun-NPCAvatars.png]" class="mycode_img" /><br />
<br />
<img src="https://lh6.googleusercontent.com/-frycMhAOB1s/UrGEf53BiRI/AAAAAAAAKTw/vy4Btf91dmI/s0/SNES_Shadowrun-MenuElementsFonts_icon.png" loading="lazy"  alt="[Image: SNES_Shadowrun-MenuElementsFonts_icon.png]" class="mycode_img" /><br />
<br />
<img src="https://lh3.googleusercontent.com/-yCLzjRBojkE/UrGcTbQov_I/AAAAAAAAKVQ/EKzCLpqEoWw/s0/SNES_Shadowrun-MenuElementsFonts.png" loading="lazy"  alt="[Image: SNES_Shadowrun-MenuElementsFonts.png]" class="mycode_img" /><br />
<br />
===<br />
<br />
On a final note, thanks for the warm welcome, Dazz &amp; spriters community!<br />
<br />
Caveras]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[I had a mistake. Please change.]]></title>
			<link>https://archive.vg-resource.com/thread-24130.html</link>
			<pubDate>Tue, 12 Nov 2013 12:18:23 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=19949">jin315</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-24130.html</guid>
			<description><![CDATA[I had a mistake. Please change. <img src="https://archive.vg-resource.com/images/custom_smilies/cry.png" alt="Cry" title="Cry" class="smilie smilie_17" /><br />
<br />
Submit. <br />
Arcade - new game : Magic Sword<br />
<br />
<img src="http://www.spriters-resource.com/resources/game_icons/4/4076.png" loading="lazy"  alt="[Image: 4076.png]" class="mycode_img" /><br />
<br />
<img src="http://neuropod.net/imagehost/uploads/7aa8537349c02edfbd2476648e8f0aa1.png" loading="lazy"  alt="[Image: 7aa8537349c02edfbd2476648e8f0aa1.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[I had a mistake. Please change. <img src="https://archive.vg-resource.com/images/custom_smilies/cry.png" alt="Cry" title="Cry" class="smilie smilie_17" /><br />
<br />
Submit. <br />
Arcade - new game : Magic Sword<br />
<br />
<img src="http://www.spriters-resource.com/resources/game_icons/4/4076.png" loading="lazy"  alt="[Image: 4076.png]" class="mycode_img" /><br />
<br />
<img src="http://neuropod.net/imagehost/uploads/7aa8537349c02edfbd2476648e8f0aa1.png" loading="lazy"  alt="[Image: 7aa8537349c02edfbd2476648e8f0aa1.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[New tile ripper + project idea]]></title>
			<link>https://archive.vg-resource.com/thread-24077.html</link>
			<pubDate>Sat, 02 Nov 2013 09:20:25 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=24677">tcaud</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-24077.html</guid>
			<description><![CDATA[Introducing Awesome Tile Tool, a HTML 5 app for ripping tiles from screenshots.<br />
<br />
<a href="http://www.romhacking.net/utilities/987/" target="_blank" rel="noopener" class="mycode_url">http://www.romhacking.net/utilities/987/</a><br />
<br />
I made it for purposes of creating an archive of sprites and tiles categorized hierarchically by type, for purposes of artistic comparison. I enjoy making small tiles, but I often don't know where to start. At small scales, certain clustering techniques succeed and others don't, due to the aliasing tendency of the eye. Also artists often have very different ideas about how to suggest a thing (for example, in <span style="font-style: italic;" class="mycode_i">Lagoon</span> as many as five different styles are used to draw water). What if you could call up many different examples of an object drawn in pixel art with a few clicks? Think of how much creative freedom you would have if you could study -- quickly -- what works and what doesn't and why. I think this project would be helpful for pixel art enthusiasts and professionals alike, and I hope you will give it your consideration.]]></description>
			<content:encoded><![CDATA[Introducing Awesome Tile Tool, a HTML 5 app for ripping tiles from screenshots.<br />
<br />
<a href="http://www.romhacking.net/utilities/987/" target="_blank" rel="noopener" class="mycode_url">http://www.romhacking.net/utilities/987/</a><br />
<br />
I made it for purposes of creating an archive of sprites and tiles categorized hierarchically by type, for purposes of artistic comparison. I enjoy making small tiles, but I often don't know where to start. At small scales, certain clustering techniques succeed and others don't, due to the aliasing tendency of the eye. Also artists often have very different ideas about how to suggest a thing (for example, in <span style="font-style: italic;" class="mycode_i">Lagoon</span> as many as five different styles are used to draw water). What if you could call up many different examples of an object drawn in pixel art with a few clicks? Think of how much creative freedom you would have if you could study -- quickly -- what works and what doesn't and why. I think this project would be helpful for pixel art enthusiasts and professionals alike, and I hope you will give it your consideration.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Arcade game] 11/02/2013]]></title>
			<link>https://archive.vg-resource.com/thread-24075.html</link>
			<pubDate>Fri, 01 Nov 2013 23:04:14 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=19949">jin315</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-24075.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">S.S Mission &copy; 1992 Comad Industry Co., Ltd.<br />
<br />
<img src="http://neuropod.net/imagehost/uploads/bf6965cfa68c3b7dae5068d72e26aeaa.png" loading="lazy"  alt="[Image: bf6965cfa68c3b7dae5068d72e26aeaa.png]" class="mycode_img" /></span>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">S.S Mission &copy; 1992 Comad Industry Co., Ltd.<br />
<br />
<img src="http://neuropod.net/imagehost/uploads/bf6965cfa68c3b7dae5068d72e26aeaa.png" loading="lazy"  alt="[Image: bf6965cfa68c3b7dae5068d72e26aeaa.png]" class="mycode_img" /></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Drshnaps' Submissions]]></title>
			<link>https://archive.vg-resource.com/thread-24035.html</link>
			<pubDate>Fri, 25 Oct 2013 02:38:54 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=1946">Jermungandr</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-24035.html</guid>
			<description><![CDATA[I made a small update to this sheet when I noticed I missed a couple sprites but I didn't really want to make a whole topic just for it ... so I figured I'd make a general submission thread for myself because I'm going to need it eventually.<br />
<br />
Anyways here's a sheet I updated:<br />
<br />
<img src="http://www.jermungandr.net/sprites/sheets/Misc_NES_Titles/Super_Mario_Bros_3/SMB3_Hero.png" loading="lazy"  alt="[Image: SMB3_Hero.png]" class="mycode_img" /><br />
<br />
No icon because you guys already have one.]]></description>
			<content:encoded><![CDATA[I made a small update to this sheet when I noticed I missed a couple sprites but I didn't really want to make a whole topic just for it ... so I figured I'd make a general submission thread for myself because I'm going to need it eventually.<br />
<br />
Anyways here's a sheet I updated:<br />
<br />
<img src="http://www.jermungandr.net/sprites/sheets/Misc_NES_Titles/Super_Mario_Bros_3/SMB3_Hero.png" loading="lazy"  alt="[Image: SMB3_Hero.png]" class="mycode_img" /><br />
<br />
No icon because you guys already have one.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[CatezeeY's Submissions]]></title>
			<link>https://archive.vg-resource.com/thread-23948.html</link>
			<pubDate>Sat, 05 Oct 2013 17:27:29 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=496">Gate</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-23948.html</guid>
			<description><![CDATA[Here's my general submission thread<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Super Princess Peach - Background Rips</span><br />
-----------------------------------------------------------------------------------<br />
<a href="http://www.mediafire.com/download/qtmqqab6eh8g06y/Super_Princess_Peach_-_World_1_Backgrounds.zip" target="_blank" rel="noopener" class="mycode_url"><img src="http://i.imgur.com/eiLKE4y.png" loading="lazy"  alt="[Image: eiLKE4y.png]" class="mycode_img" /></a> <a href="http://www.mediafire.com/download/rne9r00xza97o67/Super_Princess_Peach_-_World_2_Backgrounds.zip" target="_blank" rel="noopener" class="mycode_url"><img src="http://i.imgur.com/YA7joua.png" loading="lazy"  alt="[Image: YA7joua.png]" class="mycode_img" /></a> <a href="http://www.mediafire.com/download/t8xz78pn59o1w43/Super+Princess+Peach+-+World+3+Backgrounds.zip" target="_blank" rel="noopener" class="mycode_url"><img src="http://i.imgur.com/q7kmFme.png" loading="lazy"  alt="[Image: q7kmFme.png]" class="mycode_img" /></a><br />
<br />
Let me know what do you think <img src="https://archive.vg-resource.com/images/custom_smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[Here's my general submission thread<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Super Princess Peach - Background Rips</span><br />
-----------------------------------------------------------------------------------<br />
<a href="http://www.mediafire.com/download/qtmqqab6eh8g06y/Super_Princess_Peach_-_World_1_Backgrounds.zip" target="_blank" rel="noopener" class="mycode_url"><img src="http://i.imgur.com/eiLKE4y.png" loading="lazy"  alt="[Image: eiLKE4y.png]" class="mycode_img" /></a> <a href="http://www.mediafire.com/download/rne9r00xza97o67/Super_Princess_Peach_-_World_2_Backgrounds.zip" target="_blank" rel="noopener" class="mycode_url"><img src="http://i.imgur.com/YA7joua.png" loading="lazy"  alt="[Image: YA7joua.png]" class="mycode_img" /></a> <a href="http://www.mediafire.com/download/t8xz78pn59o1w43/Super+Princess+Peach+-+World+3+Backgrounds.zip" target="_blank" rel="noopener" class="mycode_url"><img src="http://i.imgur.com/q7kmFme.png" loading="lazy"  alt="[Image: q7kmFme.png]" class="mycode_img" /></a><br />
<br />
Let me know what do you think <img src="https://archive.vg-resource.com/images/custom_smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
		</item>
	</channel>
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