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		<title><![CDATA[The VG Resource - Spriting and Pixel Art]]></title>
		<link>https://archive.vg-resource.com/</link>
		<description><![CDATA[The VG Resource - https://archive.vg-resource.com]]></description>
		<pubDate>Sat, 10 Oct 2026 10:11:14 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Masquepixels]]></title>
			<link>https://archive.vg-resource.com/thread-25273.html</link>
			<pubDate>Tue, 01 Jul 2014 01:53:33 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=4394">megaMasquerain</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25273.html</guid>
			<description><![CDATA[Makin' a new thread cause my old ones are ooooooold and I've been doing some non-fakemon stuff<br />
<br />
I'm probably not going to edit a lot of these, so until I post a WIP or something, I'm mostly looking for examples of what I could do better next time!<br />
<br />
<img src="http://i.imgur.com/6YqrTsh.gif" loading="lazy"  alt="[Image: 6YqrTsh.gif]" class="mycode_img" /><br />
<br />
Commission I did for someone on Subeta of their deer magical girl character.<br />
<br />
<img src="http://i.imgur.com/392l7hY.png" loading="lazy"  alt="[Image: 392l7hY.png]" class="mycode_img" /><br />
<br />
pixel portrait of Chisame from Negima. I'm proud of this one even if the BG is sort of lazy (those patterns took 5ever though)<br />
<br />
<img src="http://i.imgur.com/w34dQ2U.gif" loading="lazy"  alt="[Image: w34dQ2U.gif]" class="mycode_img" /><br />
<br />
Chisame and Chachamaru, "flower crown"<br />
<br />
<img src="http://i.imgur.com/7cbhDid.png" loading="lazy"  alt="[Image: 7cbhDid.png]" class="mycode_img" /><img src="http://i.imgur.com/44jJfvR.png" loading="lazy"  alt="[Image: 44jJfvR.png]" class="mycode_img" /><br />
Gen3 sized front and backsprites done as a commission - I had only some very basic sketches to work from, so I had to work out things like proportion myself, haha...<br />
<br />
<img src="http://i.imgur.com/FCbgyMR.gif" loading="lazy"  alt="[Image: FCbgyMR.gif]" class="mycode_img" /><br />
<img src="http://i.imgur.com/pYV0084.gif" loading="lazy"  alt="[Image: pYV0084.gif]" class="mycode_img" /><br />
<img src="http://i.imgur.com/d24R71F.gif" loading="lazy"  alt="[Image: d24R71F.gif]" class="mycode_img" /><br />
<br />
More fakemon, of my own design.<br />
<br />
<br />
I plan to have a WIP to show soon, likely either a pixel portrait or some fighting game idles, so I'll post that when I get them to a workable stage.]]></description>
			<content:encoded><![CDATA[Makin' a new thread cause my old ones are ooooooold and I've been doing some non-fakemon stuff<br />
<br />
I'm probably not going to edit a lot of these, so until I post a WIP or something, I'm mostly looking for examples of what I could do better next time!<br />
<br />
<img src="http://i.imgur.com/6YqrTsh.gif" loading="lazy"  alt="[Image: 6YqrTsh.gif]" class="mycode_img" /><br />
<br />
Commission I did for someone on Subeta of their deer magical girl character.<br />
<br />
<img src="http://i.imgur.com/392l7hY.png" loading="lazy"  alt="[Image: 392l7hY.png]" class="mycode_img" /><br />
<br />
pixel portrait of Chisame from Negima. I'm proud of this one even if the BG is sort of lazy (those patterns took 5ever though)<br />
<br />
<img src="http://i.imgur.com/w34dQ2U.gif" loading="lazy"  alt="[Image: w34dQ2U.gif]" class="mycode_img" /><br />
<br />
Chisame and Chachamaru, "flower crown"<br />
<br />
<img src="http://i.imgur.com/7cbhDid.png" loading="lazy"  alt="[Image: 7cbhDid.png]" class="mycode_img" /><img src="http://i.imgur.com/44jJfvR.png" loading="lazy"  alt="[Image: 44jJfvR.png]" class="mycode_img" /><br />
Gen3 sized front and backsprites done as a commission - I had only some very basic sketches to work from, so I had to work out things like proportion myself, haha...<br />
<br />
<img src="http://i.imgur.com/FCbgyMR.gif" loading="lazy"  alt="[Image: FCbgyMR.gif]" class="mycode_img" /><br />
<img src="http://i.imgur.com/pYV0084.gif" loading="lazy"  alt="[Image: pYV0084.gif]" class="mycode_img" /><br />
<img src="http://i.imgur.com/d24R71F.gif" loading="lazy"  alt="[Image: d24R71F.gif]" class="mycode_img" /><br />
<br />
More fakemon, of my own design.<br />
<br />
<br />
I plan to have a WIP to show soon, likely either a pixel portrait or some fighting game idles, so I'll post that when I get them to a workable stage.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Mass Effect N7 Marine, Metroid Style]]></title>
			<link>https://archive.vg-resource.com/thread-25269.html</link>
			<pubDate>Mon, 30 Jun 2014 07:22:54 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=28720">Xrayleader</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25269.html</guid>
			<description><![CDATA[I was navigating Spriters resource when i found Redhalberd's Galactic Federation marine spritesheet, and that inspired me to make a "Mass effect N7 marine" spritesheet.<br />
Cut to one month later, said spritesheet it's finished, well, in my opinion, now i'm just posting it here for feedback and for opinions about it being "Greenlighted" or "Redlighted"<br />
<img src="http://i.imgur.com/7IM2tuO.png" loading="lazy"  alt="[Image: 7IM2tuO.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[I was navigating Spriters resource when i found Redhalberd's Galactic Federation marine spritesheet, and that inspired me to make a "Mass effect N7 marine" spritesheet.<br />
Cut to one month later, said spritesheet it's finished, well, in my opinion, now i'm just posting it here for feedback and for opinions about it being "Greenlighted" or "Redlighted"<br />
<img src="http://i.imgur.com/7IM2tuO.png" loading="lazy"  alt="[Image: 7IM2tuO.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hello resource my old friend: looking for C+C]]></title>
			<link>https://archive.vg-resource.com/thread-25266.html</link>
			<pubDate>Sun, 29 Jun 2014 01:42:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=3159">Bearded_Beast</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25266.html</guid>
			<description><![CDATA[<img src="http://i.imgur.com/NBkvAen.gif" loading="lazy"  alt="[Image: NBkvAen.gif]" class="mycode_img" /> <img src="http://i.imgur.com/LBpo0sG.png" loading="lazy"  alt="[Image: LBpo0sG.png]" class="mycode_img" /><br />
<br />
Haven't done any spriting for a while; so I'm trying to get back in the swing of things. Perhaps this could turn out to be more later on.<br />
<br />
I feel that it's a bit rough.. comments, criticism, and suggestions most welcome.]]></description>
			<content:encoded><![CDATA[<img src="http://i.imgur.com/NBkvAen.gif" loading="lazy"  alt="[Image: NBkvAen.gif]" class="mycode_img" /> <img src="http://i.imgur.com/LBpo0sG.png" loading="lazy"  alt="[Image: LBpo0sG.png]" class="mycode_img" /><br />
<br />
Haven't done any spriting for a while; so I'm trying to get back in the swing of things. Perhaps this could turn out to be more later on.<br />
<br />
I feel that it's a bit rough.. comments, criticism, and suggestions most welcome.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[I again must ask for assistance]]></title>
			<link>https://archive.vg-resource.com/thread-25258.html</link>
			<pubDate>Fri, 27 Jun 2014 18:56:57 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=24877">golbez22</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25258.html</guid>
			<description><![CDATA[Hey everybody I came here a while back seeking help on the models from my game project...as I am not a good artist and such...<br />
<br />
here is what I had accomplished<br />
<img src="http://i.imgur.com/rl1FL9L.png" loading="lazy"  alt="[Image: rl1FL9L.png]" class="mycode_img" /><br />
<br />
since then the game has moved to 64x64 and I have been unable to find an artist who can or will help me so I started working on roughs that could pass as dev textures and this is a little test piece were I tried a few body types trying to get an anime chibi style<br />
<img src="http://i.imgur.com/Mf3MaoN.png" loading="lazy"  alt="[Image: Mf3MaoN.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Hey everybody I came here a while back seeking help on the models from my game project...as I am not a good artist and such...<br />
<br />
here is what I had accomplished<br />
<img src="http://i.imgur.com/rl1FL9L.png" loading="lazy"  alt="[Image: rl1FL9L.png]" class="mycode_img" /><br />
<br />
since then the game has moved to 64x64 and I have been unable to find an artist who can or will help me so I started working on roughs that could pass as dev textures and this is a little test piece were I tried a few body types trying to get an anime chibi style<br />
<img src="http://i.imgur.com/Mf3MaoN.png" loading="lazy"  alt="[Image: Mf3MaoN.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Punch Out SNES Style project]]></title>
			<link>https://archive.vg-resource.com/thread-25252.html</link>
			<pubDate>Fri, 27 Jun 2014 13:50:06 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=28802">TGCF</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25252.html</guid>
			<description><![CDATA[<span style="color: #FFD700;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: xx-large;" class="mycode_size"> Punch Out(Arcade) and Mike Tyson's Punch Out!! SNES Style Project</span></span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Info</span></span><br />
<br />
The Punch Out(Arcade) and Mike Tyson's Punch Out!! SNES style Project is about remaking the boxers and Little Mac into the SNES game, Super Punch Out!! <br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"> About the Style</span></span><br />
<br />
Basically, it's the boxers and player in Super Punch Out style. Known palette swaps like Super Macho Man/Soda Popinski/ Masked Muscle are helpful to use<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sprites</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Punch Out and Super Punch Out(Arcade)</span></span><br />
<br />
.Arcade Boxer<br />
<br />
.Glass Joe<br />
<br />
.Piston Hurricane (Arcade style)<br />
<br />
.Kid Quick<br />
<br />
.Pizza Pasta<br />
<br />
.Soda Popinski/ Vodka Drunkenski<br />
<br />
.Great Tiger (Arcade Style)<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mike Tyson's Punch Out!!/ Punch Out!! Featuring Mr. Dream/ Punch Out (Wii)</span></span><br />
<br />
.Little Mac<br />
<br />
.Doc Louis<br />
<br />
.Von Kaiser<br />
<br />
.Disco Kid<br />
<br />
.King Hippo<br />
<br />
.Piston Honda<br />
<br />
.Great Tiger (NES/ Wii Style)<br />
<br />
.Don Flamenco<br />
<br />
.Aran Ryan (Wii style)<br />
<br />
.Donkey Kong<br />
<br />
.Possibly the title defense version of the boxers<br />
<br />
------------------------------------------------------------<br />
 And for starters, this is my Arcade Boxer in WIP to show an slight example <a href="http://s31.photobucket.com/user/thomasgamecomicfan6/media/13031_zps97305c6b.png.html" target="_blank" rel="noopener" class="mycode_url">here</a><br />
<hr class="mycode_hr" />
<blockquote class="mycode_quote"><cite><span> (06-27-2014, 08:50 AM)</span>TGCF Wrote:  <a href="https://archive.vg-resource.com/post-555938.html#pid555938" class="quick_jump"></a></cite><span style="color: #FFD700;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: xx-large;" class="mycode_size"> Punch Out(Arcade) and Mike Tyson's Punch Out!! SNES Style Project</span></span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Info</span></span><br />
<br />
The Punch Out(Arcade) and Mike Tyson's Punch Out!! SNES style Project is about remaking the boxers and Little Mac into the SNES game, Super Punch Out!! <br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"> About the Style</span></span><br />
<br />
Basically, it's the boxers and player in Super Punch Out style. Known palette swaps like Super Macho Man/Soda Popinski/ Masked Muscle are helpful to use<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sprites</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Punch Out and Super Punch Out(Arcade)</span></span><br />
<br />
.Arcade Boxer<br />
<br />
.Glass Joe<br />
<br />
.Piston Hurricane (Arcade style)<br />
<br />
.Kid Quick<br />
<br />
.Pizza Pasta<br />
<br />
.Soda Popinski/ Vodka Drunkenski<br />
<br />
.Great Tiger (Arcade Style)<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mike Tyson's Punch Out!!/ Punch Out!! Featuring Mr. Dream/ Punch Out (Wii)</span></span><br />
<br />
.Little Mac<br />
<br />
.Doc Louis<br />
<br />
.Von Kaiser<br />
<br />
.Disco Kid<br />
<br />
.King Hippo<br />
<br />
.Piston Honda<br />
<br />
.Great Tiger (NES/ Wii Style)<br />
<br />
.Don Flamenco<br />
<br />
.Aran Ryan (Wii style)<br />
<br />
.Donkey Kong<br />
<br />
.Possibly the title defense version of the boxers<br />
<br />
------------------------------------------------------------<br />
 And for starters, this is my Arcade Boxer in WIP to show an slight example <a href="http://s31.photobucket.com/user/thomasgamecomicfan6/media/13031_zps97305c6b.png.html" target="_blank" rel="noopener" class="mycode_url">here</a></blockquote><br />
EDIT:I repost it in the sprite projects <br />
<br />
<a href="http://www.vg-resource.com/thread-25255.html" target="_blank" rel="noopener" class="mycode_url">http://www.vg-resource.com/thread-25255.html</a>]]></description>
			<content:encoded><![CDATA[<span style="color: #FFD700;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: xx-large;" class="mycode_size"> Punch Out(Arcade) and Mike Tyson's Punch Out!! SNES Style Project</span></span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Info</span></span><br />
<br />
The Punch Out(Arcade) and Mike Tyson's Punch Out!! SNES style Project is about remaking the boxers and Little Mac into the SNES game, Super Punch Out!! <br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"> About the Style</span></span><br />
<br />
Basically, it's the boxers and player in Super Punch Out style. Known palette swaps like Super Macho Man/Soda Popinski/ Masked Muscle are helpful to use<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sprites</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Punch Out and Super Punch Out(Arcade)</span></span><br />
<br />
.Arcade Boxer<br />
<br />
.Glass Joe<br />
<br />
.Piston Hurricane (Arcade style)<br />
<br />
.Kid Quick<br />
<br />
.Pizza Pasta<br />
<br />
.Soda Popinski/ Vodka Drunkenski<br />
<br />
.Great Tiger (Arcade Style)<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mike Tyson's Punch Out!!/ Punch Out!! Featuring Mr. Dream/ Punch Out (Wii)</span></span><br />
<br />
.Little Mac<br />
<br />
.Doc Louis<br />
<br />
.Von Kaiser<br />
<br />
.Disco Kid<br />
<br />
.King Hippo<br />
<br />
.Piston Honda<br />
<br />
.Great Tiger (NES/ Wii Style)<br />
<br />
.Don Flamenco<br />
<br />
.Aran Ryan (Wii style)<br />
<br />
.Donkey Kong<br />
<br />
.Possibly the title defense version of the boxers<br />
<br />
------------------------------------------------------------<br />
 And for starters, this is my Arcade Boxer in WIP to show an slight example <a href="http://s31.photobucket.com/user/thomasgamecomicfan6/media/13031_zps97305c6b.png.html" target="_blank" rel="noopener" class="mycode_url">here</a><br />
<hr class="mycode_hr" />
<blockquote class="mycode_quote"><cite><span> (06-27-2014, 08:50 AM)</span>TGCF Wrote:  <a href="https://archive.vg-resource.com/post-555938.html#pid555938" class="quick_jump"></a></cite><span style="color: #FFD700;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: xx-large;" class="mycode_size"> Punch Out(Arcade) and Mike Tyson's Punch Out!! SNES Style Project</span></span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Info</span></span><br />
<br />
The Punch Out(Arcade) and Mike Tyson's Punch Out!! SNES style Project is about remaking the boxers and Little Mac into the SNES game, Super Punch Out!! <br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u"> About the Style</span></span><br />
<br />
Basically, it's the boxers and player in Super Punch Out style. Known palette swaps like Super Macho Man/Soda Popinski/ Masked Muscle are helpful to use<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sprites</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Punch Out and Super Punch Out(Arcade)</span></span><br />
<br />
.Arcade Boxer<br />
<br />
.Glass Joe<br />
<br />
.Piston Hurricane (Arcade style)<br />
<br />
.Kid Quick<br />
<br />
.Pizza Pasta<br />
<br />
.Soda Popinski/ Vodka Drunkenski<br />
<br />
.Great Tiger (Arcade Style)<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mike Tyson's Punch Out!!/ Punch Out!! Featuring Mr. Dream/ Punch Out (Wii)</span></span><br />
<br />
.Little Mac<br />
<br />
.Doc Louis<br />
<br />
.Von Kaiser<br />
<br />
.Disco Kid<br />
<br />
.King Hippo<br />
<br />
.Piston Honda<br />
<br />
.Great Tiger (NES/ Wii Style)<br />
<br />
.Don Flamenco<br />
<br />
.Aran Ryan (Wii style)<br />
<br />
.Donkey Kong<br />
<br />
.Possibly the title defense version of the boxers<br />
<br />
------------------------------------------------------------<br />
 And for starters, this is my Arcade Boxer in WIP to show an slight example <a href="http://s31.photobucket.com/user/thomasgamecomicfan6/media/13031_zps97305c6b.png.html" target="_blank" rel="noopener" class="mycode_url">here</a></blockquote><br />
EDIT:I repost it in the sprite projects <br />
<br />
<a href="http://www.vg-resource.com/thread-25255.html" target="_blank" rel="noopener" class="mycode_url">http://www.vg-resource.com/thread-25255.html</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Alzorath's Sprites]]></title>
			<link>https://archive.vg-resource.com/thread-25244.html</link>
			<pubDate>Wed, 25 Jun 2014 21:22:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=28766">Alzorath</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25244.html</guid>
			<description><![CDATA[I'm painfully new at pixel art, and spriting in general... and am looking to improve it for the purposes of using Sprite animations in a few of my upcoming videos (and based on interest by a few of my viewers, possibly even turning some into games in the future after I brush the dust off and relearn how to program lol). I think these initial attempts are turning out "okay" (could use some improvement), though I will definitely need a lot more help when it comes to doing full blown scenes for these characters to interact in (haven't braved this yet, but will very soon).<br />
<br />
I've also gotten several requests for sprites of people's minecraft characters oddly enough, so I figure those will give me additional practice (and be good cannon fodder for getting even more advice on how to refine these).<br />
<br />
Currently, the main stuff I've been working on are sprites in the FF6 style (studied it fairly heavily before starting, but for my purposes I knew a simple paint-over wouldn't work, since I need the models to be much more dynamic than in the game itself for animation purposes - though I am definitely looking very closely at how the base poses are visually established)<br />
<br />
Here's the first 3 attempts at the style (zoomed 10x for detail - when I have a complete sprite-sheet for a model, I'll post it using proper transparency &amp; at 1x resolution) - first one is my avatar, and has an actual set of movements animated, the 2nd and 3rd are some collaboration partners, are static, and were done later (I will likely animate them after finishing the sprite sheet for my main avatar):<br />
<br />
1st - Alzorath [FF6 variant] - basic pose:<br />
<img src="http://i.imgur.com/MITVfrB.png" loading="lazy"  alt="[Image: MITVfrB.png]" class="mycode_img" /><br />
Back view: <a href="http://i.imgur.com/rfXHfS5.png" target="_blank" rel="noopener" class="mycode_url">http://i.imgur.com/rfXHfS5.png</a><br />
<br />
2nd - Skeptical Squirrel [FF6 variant] - basic pose:<br />
<img src="http://i.imgur.com/n1ZR1xz.png" loading="lazy"  alt="[Image: n1ZR1xz.png]" class="mycode_img" /><br />
<br />
3rd - Mod1982 [FF6 variant] - basic pose:<br />
<img src="http://imgur.com/AaNGbaE.png" loading="lazy"  alt="[Image: AaNGbaE.png]" class="mycode_img" /><br />
<br />
As I add more models, I'll update this post, but they'll also be posted to the gallery for it ( <a href="http://imgur.com/a/Gf6bd#1" target="_blank" rel="noopener" class="mycode_url">http://imgur.com/a/Gf6bd#1</a> )<br />
<br />
As I am also looking for critiques on the animations, here's one of the 'proof of concept' animations for my avatar that I'll be using, I intentionally made the walk slightly "gliding" to make it reminiscent of the cutscenes/tutorials in FF6, though I may have overdone it (opinions welcome):<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/YdZz4EWy9i0" frameborder="0" allowfullscreen="true"></iframe>]]></description>
			<content:encoded><![CDATA[I'm painfully new at pixel art, and spriting in general... and am looking to improve it for the purposes of using Sprite animations in a few of my upcoming videos (and based on interest by a few of my viewers, possibly even turning some into games in the future after I brush the dust off and relearn how to program lol). I think these initial attempts are turning out "okay" (could use some improvement), though I will definitely need a lot more help when it comes to doing full blown scenes for these characters to interact in (haven't braved this yet, but will very soon).<br />
<br />
I've also gotten several requests for sprites of people's minecraft characters oddly enough, so I figure those will give me additional practice (and be good cannon fodder for getting even more advice on how to refine these).<br />
<br />
Currently, the main stuff I've been working on are sprites in the FF6 style (studied it fairly heavily before starting, but for my purposes I knew a simple paint-over wouldn't work, since I need the models to be much more dynamic than in the game itself for animation purposes - though I am definitely looking very closely at how the base poses are visually established)<br />
<br />
Here's the first 3 attempts at the style (zoomed 10x for detail - when I have a complete sprite-sheet for a model, I'll post it using proper transparency &amp; at 1x resolution) - first one is my avatar, and has an actual set of movements animated, the 2nd and 3rd are some collaboration partners, are static, and were done later (I will likely animate them after finishing the sprite sheet for my main avatar):<br />
<br />
1st - Alzorath [FF6 variant] - basic pose:<br />
<img src="http://i.imgur.com/MITVfrB.png" loading="lazy"  alt="[Image: MITVfrB.png]" class="mycode_img" /><br />
Back view: <a href="http://i.imgur.com/rfXHfS5.png" target="_blank" rel="noopener" class="mycode_url">http://i.imgur.com/rfXHfS5.png</a><br />
<br />
2nd - Skeptical Squirrel [FF6 variant] - basic pose:<br />
<img src="http://i.imgur.com/n1ZR1xz.png" loading="lazy"  alt="[Image: n1ZR1xz.png]" class="mycode_img" /><br />
<br />
3rd - Mod1982 [FF6 variant] - basic pose:<br />
<img src="http://imgur.com/AaNGbaE.png" loading="lazy"  alt="[Image: AaNGbaE.png]" class="mycode_img" /><br />
<br />
As I add more models, I'll update this post, but they'll also be posted to the gallery for it ( <a href="http://imgur.com/a/Gf6bd#1" target="_blank" rel="noopener" class="mycode_url">http://imgur.com/a/Gf6bd#1</a> )<br />
<br />
As I am also looking for critiques on the animations, here's one of the 'proof of concept' animations for my avatar that I'll be using, I intentionally made the walk slightly "gliding" to make it reminiscent of the cutscenes/tutorials in FF6, though I may have overdone it (opinions welcome):<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/YdZz4EWy9i0" frameborder="0" allowfullscreen="true"></iframe>]]></content:encoded>
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			<title><![CDATA[Cat platformer game]]></title>
			<link>https://archive.vg-resource.com/thread-25229.html</link>
			<pubDate>Tue, 24 Jun 2014 00:04:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=27909">Knick1225</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25229.html</guid>
			<description><![CDATA[<img src="http://i.imgur.com/lrya9eX.png" loading="lazy"  alt="[Image: lrya9eX.png]" class="mycode_img" /><br />
I am making a cat with a cape and need a little help and advice on how it looks so far. I am currently working on animations to move his tail in his idle animation and have his cape be blown by the wind. I am also thinking of doing an animation of him yawning and then going to sleep if not moved for long enough.]]></description>
			<content:encoded><![CDATA[<img src="http://i.imgur.com/lrya9eX.png" loading="lazy"  alt="[Image: lrya9eX.png]" class="mycode_img" /><br />
I am making a cat with a cape and need a little help and advice on how it looks so far. I am currently working on animations to move his tail in his idle animation and have his cape be blown by the wind. I am also thinking of doing an animation of him yawning and then going to sleep if not moved for long enough.]]></content:encoded>
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		<item>
			<title><![CDATA[Bastendorf Custom Sprite]]></title>
			<link>https://archive.vg-resource.com/thread-25219.html</link>
			<pubDate>Sun, 22 Jun 2014 10:54:49 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=28115">Bastendorf</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25219.html</guid>
			<description><![CDATA[I wasn't really going to bother anyone, any further, but I figured I'd start my own thread to prove two things.<br />
<br />
1) I was wrong. 2) I listened to everyone.<br />
<br />
For those who didn't see the thread where this all happened, I posted a custom sprite of mine to try and prove heavy detail was possible in small sprites, to defend another user's custom sprites. My larger sprites became the target of some constructive criticism, which I was a little annoyed about, at the time. One user surprised me by making a few mods to my larger sprites, to show me that I still had some learning to do and improvements to make.<br />
<br />
Everyone made valid points. I studied those points and the mod, and then started working on fixing up my sprites. Since I didn't want to give the impression that I ignored everyone, I created this thread as proof that I read every word.<br />
<br />
Sorry to those who felt offended by my poor choice of words. I had no intention of coming off arrogant.<br />
<br />
<img src="https://i.imgur.com/JzVmplv.png" loading="lazy"  alt="[Image: JzVmplv.png]" class="mycode_img" /><br />
<br />
His legs haven't really been worked on much. I still plan on fixing the weird angle his foot's at, and there's still stuff I have to do with the areas I have edited.<br />
<br />
Thanks everyone, for the advice you gave me, and for helping me out. (And if you wish to continue giving help and tips, I promise I won't be as defensive.)<br />
I tend to get into this stubborn kind of state, like "No, shut up, it's perfect, you know nothing!" And then it takes me a good amount of stewing in denial and irritation, then comes self doubt, then acceptance comes and I am able to stop being defensive and blind, and improve my spriting.]]></description>
			<content:encoded><![CDATA[I wasn't really going to bother anyone, any further, but I figured I'd start my own thread to prove two things.<br />
<br />
1) I was wrong. 2) I listened to everyone.<br />
<br />
For those who didn't see the thread where this all happened, I posted a custom sprite of mine to try and prove heavy detail was possible in small sprites, to defend another user's custom sprites. My larger sprites became the target of some constructive criticism, which I was a little annoyed about, at the time. One user surprised me by making a few mods to my larger sprites, to show me that I still had some learning to do and improvements to make.<br />
<br />
Everyone made valid points. I studied those points and the mod, and then started working on fixing up my sprites. Since I didn't want to give the impression that I ignored everyone, I created this thread as proof that I read every word.<br />
<br />
Sorry to those who felt offended by my poor choice of words. I had no intention of coming off arrogant.<br />
<br />
<img src="https://i.imgur.com/JzVmplv.png" loading="lazy"  alt="[Image: JzVmplv.png]" class="mycode_img" /><br />
<br />
His legs haven't really been worked on much. I still plan on fixing the weird angle his foot's at, and there's still stuff I have to do with the areas I have edited.<br />
<br />
Thanks everyone, for the advice you gave me, and for helping me out. (And if you wish to continue giving help and tips, I promise I won't be as defensive.)<br />
I tend to get into this stubborn kind of state, like "No, shut up, it's perfect, you know nothing!" And then it takes me a good amount of stewing in denial and irritation, then comes self doubt, then acceptance comes and I am able to stop being defensive and blind, and improve my spriting.]]></content:encoded>
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		<item>
			<title><![CDATA[Mega Man ala Rystar]]></title>
			<link>https://archive.vg-resource.com/thread-25216.html</link>
			<pubDate>Sun, 22 Jun 2014 00:45:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=28690">Rystar</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25216.html</guid>
			<description><![CDATA[Hey hey guys you like Mega Man right? Yeah, the Blue Bummer, guys! He's that guy who fights Dr. Willy and all of those evil men! That... sounded very feminist-esque. Huh, fancy that!<br />
<br />
<img src="http://i.imgur.com/lo2W3ua.png" loading="lazy"  alt="[Image: lo2W3ua.png]" class="mycode_img" /><br />
<br />
This was a sprite revamp I did about a month or so ago because there weren't really any good revamped classic Mega Man graphics out there. Not shown here are the finished shooting poses (which were easy enough to do once these were finished) and... that's it. There are still quite a few missing poses I never did, like climbing and sliding and all that. It's possible I'll end up doing them in the future if I ever get bored, but then again these aren't very good sprites in the first place so probably not!<br />
<br />
As you can see, this is a mish-mash of various sources. I based the main design off of the frankly hideous Mega Man revamp that was sometimes used in that weird SNES Soccer spinoff, the palette (with a few tweaks) is from MM8, and of course the rest of the body poses are nixed from the iconic NES Mega Man sprites.<br />
<br />
Comments? <img src="https://archive.vg-resource.com/images/custom_smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[Hey hey guys you like Mega Man right? Yeah, the Blue Bummer, guys! He's that guy who fights Dr. Willy and all of those evil men! That... sounded very feminist-esque. Huh, fancy that!<br />
<br />
<img src="http://i.imgur.com/lo2W3ua.png" loading="lazy"  alt="[Image: lo2W3ua.png]" class="mycode_img" /><br />
<br />
This was a sprite revamp I did about a month or so ago because there weren't really any good revamped classic Mega Man graphics out there. Not shown here are the finished shooting poses (which were easy enough to do once these were finished) and... that's it. There are still quite a few missing poses I never did, like climbing and sliding and all that. It's possible I'll end up doing them in the future if I ever get bored, but then again these aren't very good sprites in the first place so probably not!<br />
<br />
As you can see, this is a mish-mash of various sources. I based the main design off of the frankly hideous Mega Man revamp that was sometimes used in that weird SNES Soccer spinoff, the palette (with a few tweaks) is from MM8, and of course the rest of the body poses are nixed from the iconic NES Mega Man sprites.<br />
<br />
Comments? <img src="https://archive.vg-resource.com/images/custom_smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
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		<item>
			<title><![CDATA[Fuquest]]></title>
			<link>https://archive.vg-resource.com/thread-25209.html</link>
			<pubDate>Thu, 19 Jun 2014 04:19:27 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=711">Gors</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25209.html</guid>
			<description><![CDATA[<img src="https://copy.com/9PlP1IkVCmTBJO7L" loading="lazy"  alt="[Image: 9PlP1IkVCmTBJO7L]" class="mycode_img" /><br />
<img src="https://copy.com/37Rr9YqXDDtBB1tu" loading="lazy"  alt="[Image: 37Rr9YqXDDtBB1tu]" class="mycode_img" /><br />
<img src="https://copy.com/C3NCreW6kx1Lo7gK" loading="lazy"  alt="[Image: C3NCreW6kx1Lo7gK]" class="mycode_img" /><br />
<img src="https://copy.com/bJADlRh3p4D6kyLf" loading="lazy"  alt="[Image: bJADlRh3p4D6kyLf]" class="mycode_img" /><br />
<br />
<img src="https://copy.com/KuLDUwI7NRRLA1fy" loading="lazy"  alt="[Image: KuLDUwI7NRRLA1fy]" class="mycode_img" /><br />
<img src="https://copy.com/4T0rthFrMMqdhNRO" loading="lazy"  alt="[Image: 4T0rthFrMMqdhNRO]" class="mycode_img" /><br />
<img src="https://copy.com/ClpHtmAvNJJombXs" loading="lazy"  alt="[Image: ClpHtmAvNJJombXs]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[<img src="https://copy.com/9PlP1IkVCmTBJO7L" loading="lazy"  alt="[Image: 9PlP1IkVCmTBJO7L]" class="mycode_img" /><br />
<img src="https://copy.com/37Rr9YqXDDtBB1tu" loading="lazy"  alt="[Image: 37Rr9YqXDDtBB1tu]" class="mycode_img" /><br />
<img src="https://copy.com/C3NCreW6kx1Lo7gK" loading="lazy"  alt="[Image: C3NCreW6kx1Lo7gK]" class="mycode_img" /><br />
<img src="https://copy.com/bJADlRh3p4D6kyLf" loading="lazy"  alt="[Image: bJADlRh3p4D6kyLf]" class="mycode_img" /><br />
<br />
<img src="https://copy.com/KuLDUwI7NRRLA1fy" loading="lazy"  alt="[Image: KuLDUwI7NRRLA1fy]" class="mycode_img" /><br />
<img src="https://copy.com/4T0rthFrMMqdhNRO" loading="lazy"  alt="[Image: 4T0rthFrMMqdhNRO]" class="mycode_img" /><br />
<img src="https://copy.com/ClpHtmAvNJJombXs" loading="lazy"  alt="[Image: ClpHtmAvNJJombXs]" class="mycode_img" />]]></content:encoded>
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			<title><![CDATA[ZeroSaberGreen's customs]]></title>
			<link>https://archive.vg-resource.com/thread-25207.html</link>
			<pubDate>Wed, 18 Jun 2014 22:11:36 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=22102">ZeroSaberGreen</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25207.html</guid>
			<description><![CDATA[Alrighty. First off, I have a 100% custom Trevor spriteset, because I didn't like the old one. <br />
<img src="http://fc08.deviantart.net/fs70/f/2014/169/2/1/trevor_belmont_by_zerosabergreen-d7mxprk.png" loading="lazy"  alt="[Image: trevor_belmont_by_zerosabergreen-d7mxprk.png]" class="mycode_img" /><br />
<br />
And not completely finished (although close to it) is a NES style MegaMan X<br />
<img src="http://i.imgur.com/crhj08h.png" loading="lazy"  alt="[Image: crhj08h.png]" class="mycode_img" /><br />
<br />
Last but not least, an Irkle. I don't know what it is, but I would imagine it to be in a CV Game.<br />
<img src="http://i.imgur.com/qOCsTSg.png" loading="lazy"  alt="[Image: qOCsTSg.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Alrighty. First off, I have a 100% custom Trevor spriteset, because I didn't like the old one. <br />
<img src="http://fc08.deviantart.net/fs70/f/2014/169/2/1/trevor_belmont_by_zerosabergreen-d7mxprk.png" loading="lazy"  alt="[Image: trevor_belmont_by_zerosabergreen-d7mxprk.png]" class="mycode_img" /><br />
<br />
And not completely finished (although close to it) is a NES style MegaMan X<br />
<img src="http://i.imgur.com/crhj08h.png" loading="lazy"  alt="[Image: crhj08h.png]" class="mycode_img" /><br />
<br />
Last but not least, an Irkle. I don't know what it is, but I would imagine it to be in a CV Game.<br />
<img src="http://i.imgur.com/qOCsTSg.png" loading="lazy"  alt="[Image: qOCsTSg.png]" class="mycode_img" />]]></content:encoded>
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		<item>
			<title><![CDATA[Virtua's Summer thread]]></title>
			<link>https://archive.vg-resource.com/thread-25191.html</link>
			<pubDate>Mon, 16 Jun 2014 05:46:52 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=18076">Virtuaboy123</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25191.html</guid>
			<description><![CDATA[Hello all. <br />
<br />
Been busy with work, college, etc; but I actually managed to do some sprite work. (after doing all the good ole Father's day stuff) E3 was pretty good, and saw a few movies.<br />
<br />
I'll do a new thread simply because...<br />
<br />
<img src="http://i.imgur.com/uW6O44U.png" loading="lazy"  alt="[Image: uW6O44U.png]" class="mycode_img" /><br />
This is pretty much it. Ones with stars are finished works.<br />
Not sure why but the macross zentransuit sprite looks like its from a nes final fantasy game. Maybe it's the strong green or black outline, I'll change it eventually.<br />
(I'm still stuck on whether i should stick to smaller works or bigger ones. I get too busy and lose interest on bigger ones)]]></description>
			<content:encoded><![CDATA[Hello all. <br />
<br />
Been busy with work, college, etc; but I actually managed to do some sprite work. (after doing all the good ole Father's day stuff) E3 was pretty good, and saw a few movies.<br />
<br />
I'll do a new thread simply because...<br />
<br />
<img src="http://i.imgur.com/uW6O44U.png" loading="lazy"  alt="[Image: uW6O44U.png]" class="mycode_img" /><br />
This is pretty much it. Ones with stars are finished works.<br />
Not sure why but the macross zentransuit sprite looks like its from a nes final fantasy game. Maybe it's the strong green or black outline, I'll change it eventually.<br />
(I'm still stuck on whether i should stick to smaller works or bigger ones. I get too busy and lose interest on bigger ones)]]></content:encoded>
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		<item>
			<title><![CDATA[SpriteShowcase.. Lots of Zelda and Another Sprites and Styles.]]></title>
			<link>https://archive.vg-resource.com/thread-25174.html</link>
			<pubDate>Fri, 13 Jun 2014 10:57:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=2352">OSL</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25174.html</guid>
			<description><![CDATA[This is stuff i've done in the past! I guess is my way of saying hi again! <img src="https://archive.vg-resource.com/images/custom_smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
Raphael From The Teenage Mutant Ninja Turtles. it was for a Compo at PT i got second place. Borat owned me<img src="https://archive.vg-resource.com/images/custom_smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" /><br />
<img src="http://i.imgur.com/Kp9E1RX.png" loading="lazy"  alt="[Image: Kp9E1RX.png]" class="mycode_img" /><br />
The king Of Canada, Designed by a Friend.<br />
<img src="http://i.imgur.com/biEd61E.png" loading="lazy"  alt="[Image: biEd61E.png]" class="mycode_img" /><br />
Deku Sprout From TLOZ Ocarina Of Time.<br />
<img src="http://i.imgur.com/HME4319.png" loading="lazy"  alt="[Image: HME4319.png]" class="mycode_img" /><br />
Spiritual Stones in GBC Style, some sprites were allowed 5 colors (Or maybe it was 2 layers, im not exactly sure) The animations are wrong, please Ignore them.<br />
<img src="http://i.imgur.com/9nbd5vw.png" loading="lazy"  alt="[Image: 9nbd5vw.png]" class="mycode_img" /><br />
The "Horns" .<br />
<img src="http://i.imgur.com/W9mH3VA.gif" loading="lazy"  alt="[Image: W9mH3VA.gif]" class="mycode_img" /><br />
Fado From Minish Cap (TLOZ) in MC Style.<br />
<img src="http://i.imgur.com/JhWoLT7.png" loading="lazy"  alt="[Image: JhWoLT7.png]" class="mycode_img" /><br />
Link, Lineart taken from the OOT Manga.<br />
<img src="http://i.imgur.com/TDASnZ0.png" loading="lazy"  alt="[Image: TDASnZ0.png]" class="mycode_img" /><br />
Malon, Saria and Zelda From TLOZ Oot and Bomberkid From TLOZ Majora's Mask in Totw Style (Tales Of The World).<br />
<img src="http://i.imgur.com/G73uBNW.png" loading="lazy"  alt="[Image: G73uBNW.png]" class="mycode_img" /><img src="http://i.imgur.com/FjXhHUB.png" loading="lazy"  alt="[Image: FjXhHUB.png]" class="mycode_img" /><br />
<img src="http://i.imgur.com/7oEqqB2.png" loading="lazy"  alt="[Image: 7oEqqB2.png]" class="mycode_img" /><img src="http://i.imgur.com/x0xSR68.png" loading="lazy"  alt="[Image: x0xSR68.png]" class="mycode_img" /><br />
A failed Attempt to do an Idle Animation of My Char in Totw Style <br />
<img src="http://i.imgur.com/Db7GsYI.gif" loading="lazy"  alt="[Image: Db7GsYI.gif]" class="mycode_img" /><br />
An old friend of mine named Luigi64 at Deviantart in Totw Style.<br />
<img src="http://i.imgur.com/40cUfl8.png" loading="lazy"  alt="[Image: 40cUfl8.png]" class="mycode_img" /><br />
Link in a Custom Style.<br />
<img src="http://i.imgur.com/wYYMtM9.png" loading="lazy"  alt="[Image: wYYMtM9.png]" class="mycode_img" /><br />
Epona From TLOZ oot, This was made for a Duel long time ago 10 colors.<br />
<img src="http://i.imgur.com/9q8Jc40.png" loading="lazy"  alt="[Image: 9q8Jc40.png]" class="mycode_img" /><br />
A Divine and Past/Future Deity being transformed by the ooze at his feet.<br />
<img src="http://i.imgur.com/DG4t4Bc.png" loading="lazy"  alt="[Image: DG4t4Bc.png]" class="mycode_img" /><br />
This was for a Global Compo at PT( Pixeltendo) I did Eye traced Link, see it as a resource (Maybe someone can do something Good with it). The other stuff i just Colored it.<br />
<img src="http://i.imgur.com/XBfZBr3.png" loading="lazy"  alt="[Image: XBfZBr3.png]" class="mycode_img" /><br />
Another Global (forum) Custom Mecha, Shading on Wario, And choose a good Pallet for the Skull  were the Tasks.<br />
<a href="http://imgur.com/qPCuT2I,VMiSgTE,BYrPpgF#1" target="_blank" rel="noopener" class="mycode_url">http://imgur.com/qPCuT2I,VMiSgTE,BYrPpgF#1</a><br />
This is a Link made in a Custom Style for a Project Called "SSBA" at Pixeltendo.<br />
<img src="http://i.imgur.com/sBQTAcd.png" loading="lazy"  alt="[Image: sBQTAcd.png]" class="mycode_img" /><br />
Malon Icons, (If someone would just help me get them bigger...)<br />
<img src="http://i.imgur.com/nQ3bzwc.png" loading="lazy"  alt="[Image: nQ3bzwc.png]" class="mycode_img" /><br />
Mascaracan from the TV Show Mucha Lucha<br />
<img src="http://i.imgur.com/GNthPNQ.png" loading="lazy"  alt="[Image: GNthPNQ.png]" class="mycode_img" /><br />
My Char, Shawn's And Sheik in Gonzo's Style (Old Member) OSM did the Lineart for Sheik, and Shawn Made the other 2.<br />
<img src="http://i.imgur.com/9AyFSLH.png" loading="lazy"  alt="[Image: 9AyFSLH.png]" class="mycode_img" /><img src="http://i.imgur.com/OY16wYg.png" loading="lazy"  alt="[Image: OY16wYg.png]" class="mycode_img" /><br />
<img src="http://i.imgur.com/IeCy204.png" loading="lazy"  alt="[Image: IeCy204.png]" class="mycode_img" /><br />
My Char in Mimigas Style<br />
<img src="http://i.imgur.com/HXV5alf.png" loading="lazy"  alt="[Image: HXV5alf.png]" class="mycode_img" /><img src="http://i.imgur.com/SLOKYp3.gif" loading="lazy"  alt="[Image: SLOKYp3.gif]" class="mycode_img" /><br />
My Char in Shawn's Chibi Style!<br />
<img src="http://i.imgur.com/bpR9kaV.png" loading="lazy"  alt="[Image: bpR9kaV.png]" class="mycode_img" /><br />
Another Style i tried for fun<br />
<img src="http://i.imgur.com/kgywvNJ.gif" loading="lazy"  alt="[Image: kgywvNJ.gif]" class="mycode_img" /><br />
8Chibit Style of My Char, the eyes were a joke, i didn't made those. the Style was invented by Marnic(Old Member of PT)<br />
<img src="http://i.imgur.com/ITQ9BpF.png" loading="lazy"  alt="[Image: ITQ9BpF.png]" class="mycode_img" /><br />
Pokemon Screen Made for Fun <br />
<img src="http://i.imgur.com/qPCuT2I.gif" loading="lazy"  alt="[Image: qPCuT2I.gif]" class="mycode_img" />  <img src="http://i.imgur.com/BYrPpgF.gif" loading="lazy"  alt="[Image: BYrPpgF.gif]" class="mycode_img" /><br />
OSM made this Sprite, the only thing i did was the dance frames and animation.<br />
<img src="http://i.imgur.com/WGIhIqo.gif" loading="lazy"  alt="[Image: WGIhIqo.gif]" class="mycode_img" /><br />
Edmar, Carlos, Robot And Myself in OMGFossil Chibi Style <br />
<img src="http://i.imgur.com/m2g1Rv4.png" loading="lazy"  alt="[Image: m2g1Rv4.png]" class="mycode_img" /><img src="http://i.imgur.com/umAhExi.gif" loading="lazy"  alt="[Image: umAhExi.gif]" class="mycode_img" /><br />
Blue from the TV Show Foster Mansion for Imaginary Friends.<br />
<img src="http://i.imgur.com/jIb8OnO.gif" loading="lazy"  alt="[Image: jIb8OnO.gif]" class="mycode_img" /><br />
AND LAST BUT NOT LEAST THE ULTIMATE RECOLOR OF GLORY! (...it's a joke! we all did one :p.. ok not.)<br />
<img src="http://i.imgur.com/ZN4vM5r.png" loading="lazy"  alt="[Image: ZN4vM5r.png]" class="mycode_img" /> <br />
<br />
CC++ Always Appreciated. Thanks For Reading And Watching!]]></description>
			<content:encoded><![CDATA[This is stuff i've done in the past! I guess is my way of saying hi again! <img src="https://archive.vg-resource.com/images/custom_smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
Raphael From The Teenage Mutant Ninja Turtles. it was for a Compo at PT i got second place. Borat owned me<img src="https://archive.vg-resource.com/images/custom_smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" /><br />
<img src="http://i.imgur.com/Kp9E1RX.png" loading="lazy"  alt="[Image: Kp9E1RX.png]" class="mycode_img" /><br />
The king Of Canada, Designed by a Friend.<br />
<img src="http://i.imgur.com/biEd61E.png" loading="lazy"  alt="[Image: biEd61E.png]" class="mycode_img" /><br />
Deku Sprout From TLOZ Ocarina Of Time.<br />
<img src="http://i.imgur.com/HME4319.png" loading="lazy"  alt="[Image: HME4319.png]" class="mycode_img" /><br />
Spiritual Stones in GBC Style, some sprites were allowed 5 colors (Or maybe it was 2 layers, im not exactly sure) The animations are wrong, please Ignore them.<br />
<img src="http://i.imgur.com/9nbd5vw.png" loading="lazy"  alt="[Image: 9nbd5vw.png]" class="mycode_img" /><br />
The "Horns" .<br />
<img src="http://i.imgur.com/W9mH3VA.gif" loading="lazy"  alt="[Image: W9mH3VA.gif]" class="mycode_img" /><br />
Fado From Minish Cap (TLOZ) in MC Style.<br />
<img src="http://i.imgur.com/JhWoLT7.png" loading="lazy"  alt="[Image: JhWoLT7.png]" class="mycode_img" /><br />
Link, Lineart taken from the OOT Manga.<br />
<img src="http://i.imgur.com/TDASnZ0.png" loading="lazy"  alt="[Image: TDASnZ0.png]" class="mycode_img" /><br />
Malon, Saria and Zelda From TLOZ Oot and Bomberkid From TLOZ Majora's Mask in Totw Style (Tales Of The World).<br />
<img src="http://i.imgur.com/G73uBNW.png" loading="lazy"  alt="[Image: G73uBNW.png]" class="mycode_img" /><img src="http://i.imgur.com/FjXhHUB.png" loading="lazy"  alt="[Image: FjXhHUB.png]" class="mycode_img" /><br />
<img src="http://i.imgur.com/7oEqqB2.png" loading="lazy"  alt="[Image: 7oEqqB2.png]" class="mycode_img" /><img src="http://i.imgur.com/x0xSR68.png" loading="lazy"  alt="[Image: x0xSR68.png]" class="mycode_img" /><br />
A failed Attempt to do an Idle Animation of My Char in Totw Style <br />
<img src="http://i.imgur.com/Db7GsYI.gif" loading="lazy"  alt="[Image: Db7GsYI.gif]" class="mycode_img" /><br />
An old friend of mine named Luigi64 at Deviantart in Totw Style.<br />
<img src="http://i.imgur.com/40cUfl8.png" loading="lazy"  alt="[Image: 40cUfl8.png]" class="mycode_img" /><br />
Link in a Custom Style.<br />
<img src="http://i.imgur.com/wYYMtM9.png" loading="lazy"  alt="[Image: wYYMtM9.png]" class="mycode_img" /><br />
Epona From TLOZ oot, This was made for a Duel long time ago 10 colors.<br />
<img src="http://i.imgur.com/9q8Jc40.png" loading="lazy"  alt="[Image: 9q8Jc40.png]" class="mycode_img" /><br />
A Divine and Past/Future Deity being transformed by the ooze at his feet.<br />
<img src="http://i.imgur.com/DG4t4Bc.png" loading="lazy"  alt="[Image: DG4t4Bc.png]" class="mycode_img" /><br />
This was for a Global Compo at PT( Pixeltendo) I did Eye traced Link, see it as a resource (Maybe someone can do something Good with it). The other stuff i just Colored it.<br />
<img src="http://i.imgur.com/XBfZBr3.png" loading="lazy"  alt="[Image: XBfZBr3.png]" class="mycode_img" /><br />
Another Global (forum) Custom Mecha, Shading on Wario, And choose a good Pallet for the Skull  were the Tasks.<br />
<a href="http://imgur.com/qPCuT2I,VMiSgTE,BYrPpgF#1" target="_blank" rel="noopener" class="mycode_url">http://imgur.com/qPCuT2I,VMiSgTE,BYrPpgF#1</a><br />
This is a Link made in a Custom Style for a Project Called "SSBA" at Pixeltendo.<br />
<img src="http://i.imgur.com/sBQTAcd.png" loading="lazy"  alt="[Image: sBQTAcd.png]" class="mycode_img" /><br />
Malon Icons, (If someone would just help me get them bigger...)<br />
<img src="http://i.imgur.com/nQ3bzwc.png" loading="lazy"  alt="[Image: nQ3bzwc.png]" class="mycode_img" /><br />
Mascaracan from the TV Show Mucha Lucha<br />
<img src="http://i.imgur.com/GNthPNQ.png" loading="lazy"  alt="[Image: GNthPNQ.png]" class="mycode_img" /><br />
My Char, Shawn's And Sheik in Gonzo's Style (Old Member) OSM did the Lineart for Sheik, and Shawn Made the other 2.<br />
<img src="http://i.imgur.com/9AyFSLH.png" loading="lazy"  alt="[Image: 9AyFSLH.png]" class="mycode_img" /><img src="http://i.imgur.com/OY16wYg.png" loading="lazy"  alt="[Image: OY16wYg.png]" class="mycode_img" /><br />
<img src="http://i.imgur.com/IeCy204.png" loading="lazy"  alt="[Image: IeCy204.png]" class="mycode_img" /><br />
My Char in Mimigas Style<br />
<img src="http://i.imgur.com/HXV5alf.png" loading="lazy"  alt="[Image: HXV5alf.png]" class="mycode_img" /><img src="http://i.imgur.com/SLOKYp3.gif" loading="lazy"  alt="[Image: SLOKYp3.gif]" class="mycode_img" /><br />
My Char in Shawn's Chibi Style!<br />
<img src="http://i.imgur.com/bpR9kaV.png" loading="lazy"  alt="[Image: bpR9kaV.png]" class="mycode_img" /><br />
Another Style i tried for fun<br />
<img src="http://i.imgur.com/kgywvNJ.gif" loading="lazy"  alt="[Image: kgywvNJ.gif]" class="mycode_img" /><br />
8Chibit Style of My Char, the eyes were a joke, i didn't made those. the Style was invented by Marnic(Old Member of PT)<br />
<img src="http://i.imgur.com/ITQ9BpF.png" loading="lazy"  alt="[Image: ITQ9BpF.png]" class="mycode_img" /><br />
Pokemon Screen Made for Fun <br />
<img src="http://i.imgur.com/qPCuT2I.gif" loading="lazy"  alt="[Image: qPCuT2I.gif]" class="mycode_img" />  <img src="http://i.imgur.com/BYrPpgF.gif" loading="lazy"  alt="[Image: BYrPpgF.gif]" class="mycode_img" /><br />
OSM made this Sprite, the only thing i did was the dance frames and animation.<br />
<img src="http://i.imgur.com/WGIhIqo.gif" loading="lazy"  alt="[Image: WGIhIqo.gif]" class="mycode_img" /><br />
Edmar, Carlos, Robot And Myself in OMGFossil Chibi Style <br />
<img src="http://i.imgur.com/m2g1Rv4.png" loading="lazy"  alt="[Image: m2g1Rv4.png]" class="mycode_img" /><img src="http://i.imgur.com/umAhExi.gif" loading="lazy"  alt="[Image: umAhExi.gif]" class="mycode_img" /><br />
Blue from the TV Show Foster Mansion for Imaginary Friends.<br />
<img src="http://i.imgur.com/jIb8OnO.gif" loading="lazy"  alt="[Image: jIb8OnO.gif]" class="mycode_img" /><br />
AND LAST BUT NOT LEAST THE ULTIMATE RECOLOR OF GLORY! (...it's a joke! we all did one :p.. ok not.)<br />
<img src="http://i.imgur.com/ZN4vM5r.png" loading="lazy"  alt="[Image: ZN4vM5r.png]" class="mycode_img" /> <br />
<br />
CC++ Always Appreciated. Thanks For Reading And Watching!]]></content:encoded>
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		<item>
			<title><![CDATA[I'm making a game]]></title>
			<link>https://archive.vg-resource.com/thread-25142.html</link>
			<pubDate>Sat, 07 Jun 2014 18:20:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=11380">Koala</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25142.html</guid>
			<description><![CDATA[Hi Spriters resource. My friend and I are making an RPG - and I am doing the artwork for it. You guys are some of the best critics I've met, so I'll show you what I've made so far.<br />
<br />
<img src="https://dl.dropboxusercontent.com/u/73769911/Pastel%20Euphoria/anthony%20sheet.png" loading="lazy"  alt="[Image: anthony%20sheet.png]" class="mycode_img" /><br />
<br />
<img src="https://dl.dropboxusercontent.com/u/73769911/Pastel%20Euphoria/charsheet5.png" loading="lazy"  alt="[Image: charsheet5.png]" class="mycode_img" /><br />
<br />
<img src="https://dl.dropboxusercontent.com/u/73769911/Pastel%20Euphoria/fightsheet2.png" loading="lazy"  alt="[Image: fightsheet2.png]" class="mycode_img" /><br />
<br />
<img src="https://dl.dropboxusercontent.com/u/73769911/Pastel%20Euphoria/spinlarge.gif" loading="lazy"  alt="[Image: spinlarge.gif]" class="mycode_img" /><br />
<br />
<img src="https://dl.dropboxusercontent.com/u/73769911/Pastel%20Euphoria/cast.png" loading="lazy"  alt="[Image: cast.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Hi Spriters resource. My friend and I are making an RPG - and I am doing the artwork for it. You guys are some of the best critics I've met, so I'll show you what I've made so far.<br />
<br />
<img src="https://dl.dropboxusercontent.com/u/73769911/Pastel%20Euphoria/anthony%20sheet.png" loading="lazy"  alt="[Image: anthony%20sheet.png]" class="mycode_img" /><br />
<br />
<img src="https://dl.dropboxusercontent.com/u/73769911/Pastel%20Euphoria/charsheet5.png" loading="lazy"  alt="[Image: charsheet5.png]" class="mycode_img" /><br />
<br />
<img src="https://dl.dropboxusercontent.com/u/73769911/Pastel%20Euphoria/fightsheet2.png" loading="lazy"  alt="[Image: fightsheet2.png]" class="mycode_img" /><br />
<br />
<img src="https://dl.dropboxusercontent.com/u/73769911/Pastel%20Euphoria/spinlarge.gif" loading="lazy"  alt="[Image: spinlarge.gif]" class="mycode_img" /><br />
<br />
<img src="https://dl.dropboxusercontent.com/u/73769911/Pastel%20Euphoria/cast.png" loading="lazy"  alt="[Image: cast.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[TheWario10's Sprite Thread]]></title>
			<link>https://archive.vg-resource.com/thread-25139.html</link>
			<pubDate>Sat, 07 Jun 2014 13:40:24 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=17917">TheWario10</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-25139.html</guid>
			<description><![CDATA[Hey, all. You may know me from some other parts of the internet as Waroh, TheWario and sometimes Gaia_Cleaver.<br />
<br />
Anyway, I've recently came back from a long absence of spriting and decided to start again with this sprite here:<br />
<img src="http://i642.photobucket.com/albums/uu143/TheWario10/Preseadisplay2.png" loading="lazy"  alt="[Image: Preseadisplay2.png]" class="mycode_img" /> <img src="http://i642.photobucket.com/albums/uu143/TheWario10/Preseadisplayagain.png" loading="lazy"  alt="[Image: Preseadisplayagain.png]" class="mycode_img" /><br />
Presea from Tales of Symphonia for anyone who'd like to know. I'm hoping to get any mistakes I've probably overlooked worked out on this first sprite before going to animation.<br />
<br />
Comments and Criticism are appreciated!]]></description>
			<content:encoded><![CDATA[Hey, all. You may know me from some other parts of the internet as Waroh, TheWario and sometimes Gaia_Cleaver.<br />
<br />
Anyway, I've recently came back from a long absence of spriting and decided to start again with this sprite here:<br />
<img src="http://i642.photobucket.com/albums/uu143/TheWario10/Preseadisplay2.png" loading="lazy"  alt="[Image: Preseadisplay2.png]" class="mycode_img" /> <img src="http://i642.photobucket.com/albums/uu143/TheWario10/Preseadisplayagain.png" loading="lazy"  alt="[Image: Preseadisplayagain.png]" class="mycode_img" /><br />
Presea from Tales of Symphonia for anyone who'd like to know. I'm hoping to get any mistakes I've probably overlooked worked out on this first sprite before going to animation.<br />
<br />
Comments and Criticism are appreciated!]]></content:encoded>
		</item>
	</channel>
</rss>