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		<title><![CDATA[The VG Resource - Game Development]]></title>
		<link>https://archive.vg-resource.com/</link>
		<description><![CDATA[The VG Resource - https://archive.vg-resource.com]]></description>
		<pubDate>Sat, 10 Oct 2026 11:53:13 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA["sunky the doom game"]]></title>
			<link>https://archive.vg-resource.com/thread-43718.html</link>
			<pubDate>Tue, 15 Jul 2025 16:37:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=118437">Sema323</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43718.html</guid>
			<description><![CDATA[<div style="text-align: left;" class="mycode_align"><img src="https://media.discordapp.net/attachments/1319886735177547777/1394717616953884702/Screenshot_2025-06-24_204643.png?ex=6877d380&amp;is=68768200&amp;hm=45481a2b8afa1d92aef2d8a3229b27c2590f6276c77e3e271138179df8e199a7&amp;=&amp;format=webp&amp;quality=lossless&amp;width=694&amp;height=515" loading="lazy"  width="320" height="240" alt="[Image: Screenshot_2025-06-24_204643.png?ex=6877...height=515]" class="mycode_img" /></div>
this game is basically just Sunky and DOOM combined together,<br />
nothing else to say.<br />
<hr class="mycode_hr" />
also this was not meant to make Looneydude mad (i hope to god he isn't),<br />
this was made for fun.]]></description>
			<content:encoded><![CDATA[<div style="text-align: left;" class="mycode_align"><img src="https://media.discordapp.net/attachments/1319886735177547777/1394717616953884702/Screenshot_2025-06-24_204643.png?ex=6877d380&amp;is=68768200&amp;hm=45481a2b8afa1d92aef2d8a3229b27c2590f6276c77e3e271138179df8e199a7&amp;=&amp;format=webp&amp;quality=lossless&amp;width=694&amp;height=515" loading="lazy"  width="320" height="240" alt="[Image: Screenshot_2025-06-24_204643.png?ex=6877...height=515]" class="mycode_img" /></div>
this game is basically just Sunky and DOOM combined together,<br />
nothing else to say.<br />
<hr class="mycode_hr" />
also this was not meant to make Looneydude mad (i hope to god he isn't),<br />
this was made for fun.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Dragon Ball Tales - free fangame]]></title>
			<link>https://archive.vg-resource.com/thread-43677.html</link>
			<pubDate>Sun, 22 Jun 2025 07:43:25 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=131071">raudiari</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43677.html</guid>
			<description><![CDATA[Hello there! <br />
I have been working on a dragon ball fangame.<br />
<br />
<a href="https://rauldiaz.itch.io/dragon-ball-z-fangame" target="_blank" rel="noopener" class="mycode_url">https://rauldiaz.itch.io/dragon-ball-z-fangame</a><br />
<br />
<img src="https://img.itch.zone/aW1nLzIxMjMyNjM4LnBuZw==/original/FDTdex.png" loading="lazy"  alt="[Image: FDTdex.png]" class="mycode_img" /><br />
<br />
<img src="https://img.itch.zone/aW1nLzIxMzAzNDY0LnBuZw==/original/iUR8Mi.png" loading="lazy"  alt="[Image: iUR8Mi.png]" class="mycode_img" /><br />
<br />
You can play the game directly from the browser... let me know your feedback!]]></description>
			<content:encoded><![CDATA[Hello there! <br />
I have been working on a dragon ball fangame.<br />
<br />
<a href="https://rauldiaz.itch.io/dragon-ball-z-fangame" target="_blank" rel="noopener" class="mycode_url">https://rauldiaz.itch.io/dragon-ball-z-fangame</a><br />
<br />
<img src="https://img.itch.zone/aW1nLzIxMjMyNjM4LnBuZw==/original/FDTdex.png" loading="lazy"  alt="[Image: FDTdex.png]" class="mycode_img" /><br />
<br />
<img src="https://img.itch.zone/aW1nLzIxMzAzNDY0LnBuZw==/original/iUR8Mi.png" loading="lazy"  alt="[Image: iUR8Mi.png]" class="mycode_img" /><br />
<br />
You can play the game directly from the browser... let me know your feedback!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Yoshi Tanks Kawaii - Anime Artillery Game!]]></title>
			<link>https://archive.vg-resource.com/thread-43637.html</link>
			<pubDate>Sat, 31 May 2025 23:49:33 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=14614">Hello</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43637.html</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://hellofangaming.github.io/img/logo_ytkawaii.png" loading="lazy"  alt="[Image: logo_ytkawaii.png]" class="mycode_img" /></div>
<br />
In Yoshi Tanks Kawaii, play as up to six different Yoshi Tank Girls and use a variety of different powerups as you fire away at your opponents in this multiplayer turn-based artillery game, whether they be your friends, or AI controlled!<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/ZfQl6_eSCtY" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
Yoshi Tanks Kawaii is the successor to Yoshi Tanks, a minigame released by Hello Fangaming back in 2013. But this time, more kawaii than ever before! The tanks have been reborn as Yoshi Tank Girls! Experience the all new story mode, play with up to six tanks, and fight in larger maps in this enhanced artillery game! The game is now available on Android for the very first time and supports different aspect ratios, which can make the maps even wider than ever before! Pass off your mobile phone or tablet between your friends with this turn-based artillery game!<br />
<br />
<span style="font-size: xx-large;" class="mycode_size"><a href="https://hellofangaming.github.io/YoshiTanksKawaii/" target="_blank" rel="noopener" class="mycode_url">Download/More Information</a></span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://hellofangaming.github.io/img/logo_ytkawaii.png" loading="lazy"  alt="[Image: logo_ytkawaii.png]" class="mycode_img" /></div>
<br />
In Yoshi Tanks Kawaii, play as up to six different Yoshi Tank Girls and use a variety of different powerups as you fire away at your opponents in this multiplayer turn-based artillery game, whether they be your friends, or AI controlled!<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/ZfQl6_eSCtY" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
Yoshi Tanks Kawaii is the successor to Yoshi Tanks, a minigame released by Hello Fangaming back in 2013. But this time, more kawaii than ever before! The tanks have been reborn as Yoshi Tank Girls! Experience the all new story mode, play with up to six tanks, and fight in larger maps in this enhanced artillery game! The game is now available on Android for the very first time and supports different aspect ratios, which can make the maps even wider than ever before! Pass off your mobile phone or tablet between your friends with this turn-based artillery game!<br />
<br />
<span style="font-size: xx-large;" class="mycode_size"><a href="https://hellofangaming.github.io/YoshiTanksKawaii/" target="_blank" rel="noopener" class="mycode_url">Download/More Information</a></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SNES ROM HACK E_01  | Game removed |]]></title>
			<link>https://archive.vg-resource.com/thread-43547.html</link>
			<pubDate>Fri, 18 Apr 2025 10:59:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=121753">SUPER-J11BIT</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43547.html</guid>
			<description><![CDATA[Game removed]]></description>
			<content:encoded><![CDATA[Game removed]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SNES ROM HACK X_03]]></title>
			<link>https://archive.vg-resource.com/thread-43503.html</link>
			<pubDate>Thu, 03 Apr 2025 18:58:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=121753">SUPER-J11BIT</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43503.html</guid>
			<description><![CDATA[| Inspired by The Amazing Spider-Man 1977 | <br />
<br />
After being bitten by a radioactive spider, Peter gains superpowers.<br />
A Guru hypnotizes people to rob banks and threatens to make ten New Yorkers commit suicide unless the city pays him 50 million.<br />
Along with his friend Judy, he is hypnotized, but with ingenuity, he breaks free and stops the Guru, saving the city.<br />
<br />
PREVIEW<br />
<a href="https://www.youtube.com/watch?v=Ciqd8g1EOPo" target="_blank" rel="noopener" class="mycode_url"><iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/Ciqd8g1EOPo" frameborder="0" allowfullscreen="true"></iframe></a><br />
<br />
<br />
DOWNLOAD<br />
<a href="https://super-j11bit.my.canva.site/" target="_blank" rel="noopener" class="mycode_url">https://super-j11bit.my.canva.site/</a>]]></description>
			<content:encoded><![CDATA[| Inspired by The Amazing Spider-Man 1977 | <br />
<br />
After being bitten by a radioactive spider, Peter gains superpowers.<br />
A Guru hypnotizes people to rob banks and threatens to make ten New Yorkers commit suicide unless the city pays him 50 million.<br />
Along with his friend Judy, he is hypnotized, but with ingenuity, he breaks free and stops the Guru, saving the city.<br />
<br />
PREVIEW<br />
<a href="https://www.youtube.com/watch?v=Ciqd8g1EOPo" target="_blank" rel="noopener" class="mycode_url"><iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/Ciqd8g1EOPo" frameborder="0" allowfullscreen="true"></iframe></a><br />
<br />
<br />
DOWNLOAD<br />
<a href="https://super-j11bit.my.canva.site/" target="_blank" rel="noopener" class="mycode_url">https://super-j11bit.my.canva.site/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SNES ROM HACK X_02]]></title>
			<link>https://archive.vg-resource.com/thread-43466.html</link>
			<pubDate>Tue, 18 Mar 2025 17:08:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=121753">SUPER-J11BIT</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43466.html</guid>
			<description><![CDATA[| Inspired by TOP GUN |<br />
<br />
Welcome aboard, pilots!<br />
Get ready for a nostalgic journey into the world of aerial dogfights with this SNES game inspired by the iconic film Top Gun and the glorious days of 16-bit gaming.<br />
Experience thrilling flight missions, face fierce enemies,and perform daring maneuvers to dominate the skies.<br />
With retro graphics and an explosive soundtrack, this game catapults you straight into the action.<br />
Show off your courage and become an ace of the skies with this fantastic game.<br />
Ready for takeoff?<br />
<br />
PREVIEW<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/59uqROXhTcE" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
DOWNLOAD<br />
<a href="https://super-j11bit.my.canva.site/" target="_blank" rel="noopener" class="mycode_url">https://super-j11bit.my.canva.site/</a>]]></description>
			<content:encoded><![CDATA[| Inspired by TOP GUN |<br />
<br />
Welcome aboard, pilots!<br />
Get ready for a nostalgic journey into the world of aerial dogfights with this SNES game inspired by the iconic film Top Gun and the glorious days of 16-bit gaming.<br />
Experience thrilling flight missions, face fierce enemies,and perform daring maneuvers to dominate the skies.<br />
With retro graphics and an explosive soundtrack, this game catapults you straight into the action.<br />
Show off your courage and become an ace of the skies with this fantastic game.<br />
Ready for takeoff?<br />
<br />
PREVIEW<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/59uqROXhTcE" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
DOWNLOAD<br />
<a href="https://super-j11bit.my.canva.site/" target="_blank" rel="noopener" class="mycode_url">https://super-j11bit.my.canva.site/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SNES ROM HACK X_01]]></title>
			<link>https://archive.vg-resource.com/thread-43450.html</link>
			<pubDate>Mon, 10 Mar 2025 12:01:27 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=121753">SUPER-J11BIT</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43450.html</guid>
			<description><![CDATA[| Inspired by ROCKY BALBOA |<br />
<br />
Ever dreamed of becoming the world boxing champion, just like Rocky Balboa?<br />
Now you can with my brand new SNES game inspired by the legendary movie series!<br />
Get ready to fight, train, and step into the ring against fierce opponents.<br />
Featuring retro graphics, engaging gameplay, and a soundtrack that will get your adrenaline pumping, this game will transport you straight back to the '80s.<br />
Download it now and start your journey to become a boxing legend!<br />
<br />
PREVIEW<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/-tEkHzxInuU" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
DOWNLOAD<br />
<a href="https://super-j11bit.my.canva.site/" target="_blank" rel="noopener" class="mycode_url">https://super-j11bit.my.canva.site/</a>]]></description>
			<content:encoded><![CDATA[| Inspired by ROCKY BALBOA |<br />
<br />
Ever dreamed of becoming the world boxing champion, just like Rocky Balboa?<br />
Now you can with my brand new SNES game inspired by the legendary movie series!<br />
Get ready to fight, train, and step into the ring against fierce opponents.<br />
Featuring retro graphics, engaging gameplay, and a soundtrack that will get your adrenaline pumping, this game will transport you straight back to the '80s.<br />
Download it now and start your journey to become a boxing legend!<br />
<br />
PREVIEW<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/-tEkHzxInuU" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
DOWNLOAD<br />
<a href="https://super-j11bit.my.canva.site/" target="_blank" rel="noopener" class="mycode_url">https://super-j11bit.my.canva.site/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hello Fangaming 20th Anniversary Time Capsule]]></title>
			<link>https://archive.vg-resource.com/thread-43441.html</link>
			<pubDate>Wed, 05 Mar 2025 21:49:07 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=14614">Hello</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43441.html</guid>
			<description><![CDATA[<img src="https://hellofangaming.github.io/img/logo_timecapsule.png" loading="lazy"  alt="[Image: logo_timecapsule.png]" class="mycode_img" /><br />
<br />
The Hello Fangaming Time Capsule includes a grand total of 40 games, all of which can be accessed from one convenient launcher. 34 of these games have been recompiled with various improvements, making this the definitive way to experience Hello Fangaming's old games!<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/cYXl3MWlY_0" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
Experience all of Hello Fangaming's old games with infinite lives, less slippery player physics, pixel perfect fullscreen scaling, and more with the Hello Fangaming Time Capsule. <br />
<br />
<span style="font-size: xx-large;" class="mycode_size"><a href="https://hellofangaming.github.io/TimeCapsule/" target="_blank" rel="noopener" class="mycode_url">Download/More Information</a></span>]]></description>
			<content:encoded><![CDATA[<img src="https://hellofangaming.github.io/img/logo_timecapsule.png" loading="lazy"  alt="[Image: logo_timecapsule.png]" class="mycode_img" /><br />
<br />
The Hello Fangaming Time Capsule includes a grand total of 40 games, all of which can be accessed from one convenient launcher. 34 of these games have been recompiled with various improvements, making this the definitive way to experience Hello Fangaming's old games!<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/cYXl3MWlY_0" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
Experience all of Hello Fangaming's old games with infinite lives, less slippery player physics, pixel perfect fullscreen scaling, and more with the Hello Fangaming Time Capsule. <br />
<br />
<span style="font-size: xx-large;" class="mycode_size"><a href="https://hellofangaming.github.io/TimeCapsule/" target="_blank" rel="noopener" class="mycode_url">Download/More Information</a></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Deltarune on Sega Genesis/Mega Drive remake, staff needed.]]></title>
			<link>https://archive.vg-resource.com/thread-43409.html</link>
			<pubDate>Thu, 13 Feb 2025 19:44:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=108718">Melkan090</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43409.html</guid>
			<description><![CDATA[hi! i be Nadan Dreemurr/Hogwars. and i saw a post on reddit that put this idea on my head. what if i remaked deltarune: into sega genesis?<br />
<br />
people i need:<br />
<br />
spriters: now, i am a good sprite artist ok? but one person can only do so much things, so i need some other spriters, too!<br />
<br />
music converters/composers: i need at least 3-4 people to work on the music for me to actually have a good start on this project. so you are required!<br />
<br />
Coders/programmers: i need 4-5 people that know how to use SGDK to make bullet hell,RPG games. you WILL need to know how to get around the sprite limitations sometimes, but only sometimes, i promise!<br />
<br />
Game Testers: i am a speedrunner myself, but thats NOT what i ONLY mean: you must have; an everdrive(or something that works like it.) a working sega genesis, and A LOT of patience.<br />
<br />
and, welp! thats all about it!<br />
<br />
PM me if you think you fit for the job!]]></description>
			<content:encoded><![CDATA[hi! i be Nadan Dreemurr/Hogwars. and i saw a post on reddit that put this idea on my head. what if i remaked deltarune: into sega genesis?<br />
<br />
people i need:<br />
<br />
spriters: now, i am a good sprite artist ok? but one person can only do so much things, so i need some other spriters, too!<br />
<br />
music converters/composers: i need at least 3-4 people to work on the music for me to actually have a good start on this project. so you are required!<br />
<br />
Coders/programmers: i need 4-5 people that know how to use SGDK to make bullet hell,RPG games. you WILL need to know how to get around the sprite limitations sometimes, but only sometimes, i promise!<br />
<br />
Game Testers: i am a speedrunner myself, but thats NOT what i ONLY mean: you must have; an everdrive(or something that works like it.) a working sega genesis, and A LOT of patience.<br />
<br />
and, welp! thats all about it!<br />
<br />
PM me if you think you fit for the job!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Yoshi Joins Bowser [?]]]></title>
			<link>https://archive.vg-resource.com/thread-43261.html</link>
			<pubDate>Tue, 17 Dec 2024 06:50:50 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=83009">thejohnston7</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43261.html</guid>
			<description><![CDATA[I'm creating a fan game in GB Studio—<a href="https://the-levi-johnston-company.itch.io/yoshi-joins-bowser" target="_blank" rel="noopener" class="mycode_url">Yoshi Joins Bowser</a>—and I want to put it on the Spriters Resource when it's finished. Can I do that? <img src="https://archive.vg-resource.com/images/custom_smilies/genki.gif" alt="Genki ^_^" title="Genki ^_^" class="smilie smilie_32" />]]></description>
			<content:encoded><![CDATA[I'm creating a fan game in GB Studio—<a href="https://the-levi-johnston-company.itch.io/yoshi-joins-bowser" target="_blank" rel="noopener" class="mycode_url">Yoshi Joins Bowser</a>—and I want to put it on the Spriters Resource when it's finished. Can I do that? <img src="https://archive.vg-resource.com/images/custom_smilies/genki.gif" alt="Genki ^_^" title="Genki ^_^" class="smilie smilie_32" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[(Series) Advanced Game Design Articles for Setting Up an Infinite Metagame]]></title>
			<link>https://archive.vg-resource.com/thread-43255.html</link>
			<pubDate>Sun, 15 Dec 2024 12:08:28 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=123579">Reactorcore</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43255.html</guid>
			<description><![CDATA[This is a series of game design articles written by me. <br />
<br />
They're more on the advanced and mature side of topics that dive much deeper into the idea of creating a truly Infinite Game - as in something that feels like your typical epic narrative driven 10 hour campaign experience, but having an infinite metagame that keeps the experience going without the game resetting after you’ve reached a what is commonly known as the “end game”. <br />
<br />
These articles give you hints on how to surpass that limit and go beyond. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Games Are Need Satisfiers</span><br />
<a href="https://docs.google.com/document/d/1JIuPw_kcbazTQX1hFxcadtWpvKi5tzdFKAS_UhCwihE" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1JIuP...AS_UhCwihE</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Throwaway Games Are Band-Aid Approach</span><br />
<a href="https://docs.google.com/document/d/1c9wKcBRcRfTSqCB--S1Ku8srhI4WFAG3_7iQLclssh0" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1c9wK...7iQLclssh0</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Future Of Games, The Next Big Innovation</span><br />
<a href="https://docs.google.com/document/d/12SoeTeaHkPPd9xF9koa4G1LZdSMrX9kd4jV7LkeoZhU" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/12Soe...jV7LkeoZhU</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">My View On The Universe, Life And Death (Part 1)</span><br />
<a href="https://docs.google.com/document/d/1mmytZ3GTENHpmYsCf74dMeJPNXCBrzIKKCXzSTLbBMw" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1mmyt...CXzSTLbBMw</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">My View On The Universe, Life And Death (Part 2)</span><br />
<a href="https://docs.google.com/document/d/1x7K3maoEju4YL5KN4Av8ikxqzmlTvhmxetZgw8bt3Io" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1x7K3...tZgw8bt3Io</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Forking Drives Innovation, Not Competition!</span><br />
<a href="https://docs.google.com/document/d/1K9nu-s3mb8hqjHGBMGRPHWUutynIX_O45VIlfRX8-no" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1K9nu...VIlfRX8-no</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Why I Don't Play Competitive Human Vs Human Games Anymore</span><br />
<a href="https://docs.google.com/document/d/1AEL4GWYjHf8qOK0p_JG7hN2RIB0ogGXMOgNWE4psDfs" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1AEL4...gNWE4psDfs</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">How To Get Started As A Complete Beginner In Game Development</span><br />
<a href="https://docs.google.com/document/d/1su-KoRru0D2uiuaYyQ4Acu_o_uGY4TfV2Nx3LYYHAkU" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1su-K...Nx3LYYHAkU</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">How To Grow As A Game Designer. My Story and Biggest Epiphanies</span><br />
<a href="https://docs.google.com/document/d/1Uc7p3GZabPU6zD24DEFf0Yu_BF8AB6_7BkHGVElCiIw" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1Uc7p...kHGVElCiIw</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">What Really Is a Game Designer And How To Master This Skill</span><br />
<a href="https://docs.google.com/document/d/1qYeWOujm45B-8S0Ib6_1VmpAfSoi6UmBtcJ8O2nA46Y" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1qYeW...cJ8O2nA46Y</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Evolution of a Game Designer According to Common Knowledge, Which Isn’t Always Correct Knowledge</span><br />
<a href="https://docs.google.com/document/d/1WN99UKFgOvpaV5rKrm6XxGV005jEzthKMtxwMd78VnI" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1WN99...txwMd78VnI</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Additive vs Multiplicative Game Content And Why The Latter Is Better</span><br />
<a href="https://docs.google.com/document/d/1X46PJP9A6mNVZ4EZVNa80UCmH51aEBJ2jvXm51VBMBQ" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1X46P...vXm51VBMBQ</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Scope Creep Is Not An Enemy, You're Just Incompetent and Inexperienced</span><br />
<a href="https://docs.google.com/document/d/1dUnMhvgPTFoPFwaomh2T-dLzVyq59Deu_0r3MzPFXCI" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1dUnM...0r3MzPFXCI</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">How To Contextualize Narrative Within Infinite Metagames: Player-Run Services</span><br />
<a href="https://docs.google.com/document/d/1MChlMPPABmEWdCfb-QRcsQcHiYoCithIXVCHAD5FgPI" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1MChl...VCHAD5FgPI</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Where Does Meaning or Motivation Come From In a Video Game? How To Make a Game Worth Playing?</span><br />
<a href="https://docs.google.com/document/d/1AYFUbO3hmwBmdKqWFoU1ACUezfcruUkU_r-x3pQrDUA" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1AYFU...r-x3pQrDUA</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">How To Set Up Pacing, Difficulty, And Progression Within An Infinite Metagame</span><br />
<a href="https://docs.google.com/document/d/1qfdoKELsKZFnnuKf1vBz0xZ28GMzNjvJnATPgpe5fr0" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1qfdo...ATPgpe5fr0</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">GUEST ARTICLE - Exploitative Game Design: Beyond the F2P Debate</span><br />
<a href="https://docs.google.com/document/d/1tuL7hozHmT_5BlOeiu-lny7CWGfpWMf5zY2nHYk0t1U" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1tuL7...Y2nHYk0t1U</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">GUEST ARTICLE - Loopholes in Game Design</span><br />
<a href="https://docs.google.com/document/d/1IfTJ38En4kQdV1wsF8WGel_noOwAzZ0bkaPREabJn8Q" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1IfTJ...aPREabJn8Q</a><br />
<br />
<br />
Enjoy! <img src="https://archive.vg-resource.com/images/custom_smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />]]></description>
			<content:encoded><![CDATA[This is a series of game design articles written by me. <br />
<br />
They're more on the advanced and mature side of topics that dive much deeper into the idea of creating a truly Infinite Game - as in something that feels like your typical epic narrative driven 10 hour campaign experience, but having an infinite metagame that keeps the experience going without the game resetting after you’ve reached a what is commonly known as the “end game”. <br />
<br />
These articles give you hints on how to surpass that limit and go beyond. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Games Are Need Satisfiers</span><br />
<a href="https://docs.google.com/document/d/1JIuPw_kcbazTQX1hFxcadtWpvKi5tzdFKAS_UhCwihE" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1JIuP...AS_UhCwihE</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Throwaway Games Are Band-Aid Approach</span><br />
<a href="https://docs.google.com/document/d/1c9wKcBRcRfTSqCB--S1Ku8srhI4WFAG3_7iQLclssh0" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1c9wK...7iQLclssh0</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Future Of Games, The Next Big Innovation</span><br />
<a href="https://docs.google.com/document/d/12SoeTeaHkPPd9xF9koa4G1LZdSMrX9kd4jV7LkeoZhU" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/12Soe...jV7LkeoZhU</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">My View On The Universe, Life And Death (Part 1)</span><br />
<a href="https://docs.google.com/document/d/1mmytZ3GTENHpmYsCf74dMeJPNXCBrzIKKCXzSTLbBMw" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1mmyt...CXzSTLbBMw</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">My View On The Universe, Life And Death (Part 2)</span><br />
<a href="https://docs.google.com/document/d/1x7K3maoEju4YL5KN4Av8ikxqzmlTvhmxetZgw8bt3Io" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1x7K3...tZgw8bt3Io</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Forking Drives Innovation, Not Competition!</span><br />
<a href="https://docs.google.com/document/d/1K9nu-s3mb8hqjHGBMGRPHWUutynIX_O45VIlfRX8-no" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1K9nu...VIlfRX8-no</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Why I Don't Play Competitive Human Vs Human Games Anymore</span><br />
<a href="https://docs.google.com/document/d/1AEL4GWYjHf8qOK0p_JG7hN2RIB0ogGXMOgNWE4psDfs" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1AEL4...gNWE4psDfs</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">How To Get Started As A Complete Beginner In Game Development</span><br />
<a href="https://docs.google.com/document/d/1su-KoRru0D2uiuaYyQ4Acu_o_uGY4TfV2Nx3LYYHAkU" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1su-K...Nx3LYYHAkU</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">How To Grow As A Game Designer. My Story and Biggest Epiphanies</span><br />
<a href="https://docs.google.com/document/d/1Uc7p3GZabPU6zD24DEFf0Yu_BF8AB6_7BkHGVElCiIw" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1Uc7p...kHGVElCiIw</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">What Really Is a Game Designer And How To Master This Skill</span><br />
<a href="https://docs.google.com/document/d/1qYeWOujm45B-8S0Ib6_1VmpAfSoi6UmBtcJ8O2nA46Y" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1qYeW...cJ8O2nA46Y</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Evolution of a Game Designer According to Common Knowledge, Which Isn’t Always Correct Knowledge</span><br />
<a href="https://docs.google.com/document/d/1WN99UKFgOvpaV5rKrm6XxGV005jEzthKMtxwMd78VnI" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1WN99...txwMd78VnI</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Additive vs Multiplicative Game Content And Why The Latter Is Better</span><br />
<a href="https://docs.google.com/document/d/1X46PJP9A6mNVZ4EZVNa80UCmH51aEBJ2jvXm51VBMBQ" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1X46P...vXm51VBMBQ</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Scope Creep Is Not An Enemy, You're Just Incompetent and Inexperienced</span><br />
<a href="https://docs.google.com/document/d/1dUnMhvgPTFoPFwaomh2T-dLzVyq59Deu_0r3MzPFXCI" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1dUnM...0r3MzPFXCI</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">How To Contextualize Narrative Within Infinite Metagames: Player-Run Services</span><br />
<a href="https://docs.google.com/document/d/1MChlMPPABmEWdCfb-QRcsQcHiYoCithIXVCHAD5FgPI" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1MChl...VCHAD5FgPI</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Where Does Meaning or Motivation Come From In a Video Game? How To Make a Game Worth Playing?</span><br />
<a href="https://docs.google.com/document/d/1AYFUbO3hmwBmdKqWFoU1ACUezfcruUkU_r-x3pQrDUA" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1AYFU...r-x3pQrDUA</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">How To Set Up Pacing, Difficulty, And Progression Within An Infinite Metagame</span><br />
<a href="https://docs.google.com/document/d/1qfdoKELsKZFnnuKf1vBz0xZ28GMzNjvJnATPgpe5fr0" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1qfdo...ATPgpe5fr0</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">GUEST ARTICLE - Exploitative Game Design: Beyond the F2P Debate</span><br />
<a href="https://docs.google.com/document/d/1tuL7hozHmT_5BlOeiu-lny7CWGfpWMf5zY2nHYk0t1U" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1tuL7...Y2nHYk0t1U</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">GUEST ARTICLE - Loopholes in Game Design</span><br />
<a href="https://docs.google.com/document/d/1IfTJ38En4kQdV1wsF8WGel_noOwAzZ0bkaPREabJn8Q" target="_blank" rel="noopener" class="mycode_url">https://docs.google.com/document/d/1IfTJ...aPREabJn8Q</a><br />
<br />
<br />
Enjoy! <img src="https://archive.vg-resource.com/images/custom_smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Super Angry Birds (A Super Mario World Styled Angry Birds Game)]]></title>
			<link>https://archive.vg-resource.com/thread-42690.html</link>
			<pubDate>Sat, 04 May 2024 00:18:33 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=56592">Goji54</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-42690.html</guid>
			<description><![CDATA[Hello fellow users. So a while back, I have posted sprites of characters from the Angry Birds Series on <a href="https://www.vg-resource.com/thread-38818.html" target="_blank" rel="noopener" class="mycode_url">this forum here</a>. Well to your all's surprise, I am working on a Angry Birds fan game called "Super Angry Birds". A game that consists of Angry Birds and Super Mario World put together. It will contain Three Normal Episodes, Over a total of 48 Levels, Secret Golden Eggs, Six Returning Birds, and even TWO NEW ANGRY BIRDS!! The game will be released on Scratch soon as well as some other websites that host fan games in the future.<br />
Anyway, Here's a video of the Trailer below:<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/uoM0ehhf2cQ" frameborder="0" allowfullscreen="true"></iframe><br />
You can now play it here: <a href="https://scratch.mit.edu/projects/844019149/" target="_blank" rel="noopener" class="mycode_url">https://scratch.mit.edu/projects/844019149/</a>]]></description>
			<content:encoded><![CDATA[Hello fellow users. So a while back, I have posted sprites of characters from the Angry Birds Series on <a href="https://www.vg-resource.com/thread-38818.html" target="_blank" rel="noopener" class="mycode_url">this forum here</a>. Well to your all's surprise, I am working on a Angry Birds fan game called "Super Angry Birds". A game that consists of Angry Birds and Super Mario World put together. It will contain Three Normal Episodes, Over a total of 48 Levels, Secret Golden Eggs, Six Returning Birds, and even TWO NEW ANGRY BIRDS!! The game will be released on Scratch soon as well as some other websites that host fan games in the future.<br />
Anyway, Here's a video of the Trailer below:<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/uoM0ehhf2cQ" frameborder="0" allowfullscreen="true"></iframe><br />
You can now play it here: <a href="https://scratch.mit.edu/projects/844019149/" target="_blank" rel="noopener" class="mycode_url">https://scratch.mit.edu/projects/844019149/</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Castlevania ReVamped - New Fan Game Out Now!]]></title>
			<link>https://archive.vg-resource.com/thread-42519.html</link>
			<pubDate>Sat, 09 Mar 2024 20:51:36 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=9795">ronny14</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-42519.html</guid>
			<description><![CDATA[<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/C8Sw2CGQkK8" frameborder="0" allowfullscreen="true"></iframe><br />
<span style="color: #000000;" class="mycode_color">Hello all! I'm pleased to announce that my fan game, Castlevania ReVamped, is finished and released to the public! It's a more Metroid-style take on the Metroidvania formula, and is a complete game that you can try out now! Get it while it's hot and let me know what you think!</span>]]></description>
			<content:encoded><![CDATA[<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/C8Sw2CGQkK8" frameborder="0" allowfullscreen="true"></iframe><br />
<span style="color: #000000;" class="mycode_color">Hello all! I'm pleased to announce that my fan game, Castlevania ReVamped, is finished and released to the public! It's a more Metroid-style take on the Metroidvania formula, and is a complete game that you can try out now! Get it while it's hot and let me know what you think!</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hello Mario Framework - Create Your Own 3D Mario Game!]]></title>
			<link>https://archive.vg-resource.com/thread-42437.html</link>
			<pubDate>Sun, 11 Feb 2024 21:00:04 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=14614">Hello</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-42437.html</guid>
			<description><![CDATA[<img src="https://hellofangaming.github.io/img/logo_hmf.png" loading="lazy"  alt="[Image: logo_hmf.png]" class="mycode_img" /><br />
<br />
Create your own 3D Mario game with Hello Mario Framework for Unity! Zero programming experience needed! This open source Mario framework is feature packed with tons of items and enemies, and is bundled with open source level design tools that will let you easily create levels and build the 3D Mario game of your dreams!<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/Su442HFCiSU" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<img src="https://hellofangaming.github.io/HelloMarioFramework/img/hmf1.png" loading="lazy"  alt="[Image: hmf1.png]" class="mycode_img" /><br />
<br />
<img src="https://hellofangaming.github.io/HelloMarioFramework/img/hmf2.png" loading="lazy"  alt="[Image: hmf2.png]" class="mycode_img" /><br />
<br />
<img src="https://hellofangaming.github.io/HelloMarioFramework/img/hmf3.png" loading="lazy"  alt="[Image: hmf3.png]" class="mycode_img" /><br />
<br />
<span style="font-size: xx-large;" class="mycode_size"><a href="https://hellofangaming.github.io/HelloMarioFramework/" target="_blank" rel="noopener" class="mycode_url">Download</a></span><br />
<br />
For those who missed my announcement, Isekai Mario is my final Mario fangame, and Hello Mario Framework is my final gift to the Mario community. I plan on permanently quitting Mario fangames and focusing on anime games going forward!]]></description>
			<content:encoded><![CDATA[<img src="https://hellofangaming.github.io/img/logo_hmf.png" loading="lazy"  alt="[Image: logo_hmf.png]" class="mycode_img" /><br />
<br />
Create your own 3D Mario game with Hello Mario Framework for Unity! Zero programming experience needed! This open source Mario framework is feature packed with tons of items and enemies, and is bundled with open source level design tools that will let you easily create levels and build the 3D Mario game of your dreams!<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/Su442HFCiSU" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<img src="https://hellofangaming.github.io/HelloMarioFramework/img/hmf1.png" loading="lazy"  alt="[Image: hmf1.png]" class="mycode_img" /><br />
<br />
<img src="https://hellofangaming.github.io/HelloMarioFramework/img/hmf2.png" loading="lazy"  alt="[Image: hmf2.png]" class="mycode_img" /><br />
<br />
<img src="https://hellofangaming.github.io/HelloMarioFramework/img/hmf3.png" loading="lazy"  alt="[Image: hmf3.png]" class="mycode_img" /><br />
<br />
<span style="font-size: xx-large;" class="mycode_size"><a href="https://hellofangaming.github.io/HelloMarioFramework/" target="_blank" rel="noopener" class="mycode_url">Download</a></span><br />
<br />
For those who missed my announcement, Isekai Mario is my final Mario fangame, and Hello Mario Framework is my final gift to the Mario community. I plan on permanently quitting Mario fangames and focusing on anime games going forward!]]></content:encoded>
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		<item>
			<title><![CDATA[Hello, Neighbor! Devgamm]]></title>
			<link>https://archive.vg-resource.com/thread-42409.html</link>
			<pubDate>Sat, 03 Feb 2024 05:28:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=105344">Korkeus</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-42409.html</guid>
			<description><![CDATA[This game is a remake of the 2014 animation by Nikita Kolesnikov which shows off the idea of Hello, Neighbor!<br />
Here are some images.<!-- start: postbit_attachments_attachment -->
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<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=15731" target="_blank" title="">Neighbor.png</a> (Size: 345.85 KB / Downloads: 1372)
<!-- end: postbit_attachments_attachment --><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=15732" target="_blank" title="">o06l6xgttG1tcinz5_1280.png</a> (Size: 212.79 KB / Downloads: 331)
<!-- end: postbit_attachments_attachment --><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=15733" target="_blank" title="">Logo.png</a> (Size: 50.11 KB / Downloads: 403)
<!-- end: postbit_attachments_attachment --><br />
<hr class="mycode_hr" />
Tell me your thoughts!]]></description>
			<content:encoded><![CDATA[This game is a remake of the 2014 animation by Nikita Kolesnikov which shows off the idea of Hello, Neighbor!<br />
Here are some images.<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=15731" target="_blank" title="">Neighbor.png</a> (Size: 345.85 KB / Downloads: 1372)
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<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=15732" target="_blank" title="">o06l6xgttG1tcinz5_1280.png</a> (Size: 212.79 KB / Downloads: 331)
<!-- end: postbit_attachments_attachment --><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=15733" target="_blank" title="">Logo.png</a> (Size: 50.11 KB / Downloads: 403)
<!-- end: postbit_attachments_attachment --><br />
<hr class="mycode_hr" />
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