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		<title><![CDATA[The VG Resource - Custom Sprites / Pixel Art]]></title>
		<link>https://archive.vg-resource.com/</link>
		<description><![CDATA[The VG Resource - https://archive.vg-resource.com]]></description>
		<pubDate>Sat, 10 Oct 2026 09:22:56 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Frisk In Pokemon Trainer Sprites]]></title>
			<link>https://archive.vg-resource.com/thread-43775.html</link>
			<pubDate>Wed, 13 Aug 2025 23:24:07 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=133563">Terry Jones</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43775.html</guid>
			<description><![CDATA[So I'm in the process of doing a rudimentary Crossover Rom Hack of Pokemon Emerald, one that reworks the base story and has a more....."chaotic" assortment of Mons and Trainers to use them. Progress has been on and off over the course of a year and a half. Part of this is a mishmash of sprites pulled from other sources, a lot of them from other games that had to be adjusted to 64x64 and cleaned up. Plenty I made using preestablished sprites as a base then went from there. Several were official images found from wikis shrunk down and cleaned up. A handful were made completely from scratch.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17700" target="_blank" title="">trainetrsgfdsngfdhnv.png</a> (Size: 129.16 KB / Downloads: 184)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[So I'm in the process of doing a rudimentary Crossover Rom Hack of Pokemon Emerald, one that reworks the base story and has a more....."chaotic" assortment of Mons and Trainers to use them. Progress has been on and off over the course of a year and a half. Part of this is a mishmash of sprites pulled from other sources, a lot of them from other games that had to be adjusted to 64x64 and cleaned up. Plenty I made using preestablished sprites as a base then went from there. Several were official images found from wikis shrunk down and cleaned up. A handful were made completely from scratch.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17700" target="_blank" title="">trainetrsgfdsngfdhnv.png</a> (Size: 129.16 KB / Downloads: 184)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[My custom sprite sheet]]></title>
			<link>https://archive.vg-resource.com/thread-43763.html</link>
			<pubDate>Fri, 08 Aug 2025 14:26:19 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=127728">Snow-Thunder</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43763.html</guid>
			<description><![CDATA[So i made this sprite sheet that is still pending and I want to know what does the community think?<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17688" target="_blank" title="">Mario (NES Remastered).png</a> (Size: 13.61 KB / Downloads: 144)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[So i made this sprite sheet that is still pending and I want to know what does the community think?<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17688" target="_blank" title="">Mario (NES Remastered).png</a> (Size: 13.61 KB / Downloads: 144)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[Stealth The Mole sprites]]></title>
			<link>https://archive.vg-resource.com/thread-43753.html</link>
			<pubDate>Sat, 02 Aug 2025 12:35:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=133047">azoleimey</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43753.html</guid>
			<description><![CDATA[Was reading through TCRF page for Sonic 3, <a href="https://tcrf.net/Prerelease:Sonic_the_Hedgehog_3/Concept_Art" target="_blank" rel="noopener" class="mycode_url">specifically the the concept art page</a>. I saw this one <a href="https://tcrf.net/File:Sonic3_MoleKnuckles_ConceptArt.png" target="_blank" rel="noopener" class="mycode_url">early design concept for Knuckles</a>. It looked honestly, really cool. So I wanted to make a sheet of it.<br />
<br />
And so, that's what I'm doing right now. I don't know weather I will complete it or not, But if I don't I probably just gave up on it lol. Oh yeah BTW the shovel wont be on his back constantly, I just thought it'd be a pain in the ass to draw it. I'm still not entirely sure on the color palette. Please suggest one if you could since I don't really have an idea<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17675" target="_blank" title="">Screenshot 2025-08-02 051518.png</a> (Size: 6.55 KB / Downloads: 148)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Was reading through TCRF page for Sonic 3, <a href="https://tcrf.net/Prerelease:Sonic_the_Hedgehog_3/Concept_Art" target="_blank" rel="noopener" class="mycode_url">specifically the the concept art page</a>. I saw this one <a href="https://tcrf.net/File:Sonic3_MoleKnuckles_ConceptArt.png" target="_blank" rel="noopener" class="mycode_url">early design concept for Knuckles</a>. It looked honestly, really cool. So I wanted to make a sheet of it.<br />
<br />
And so, that's what I'm doing right now. I don't know weather I will complete it or not, But if I don't I probably just gave up on it lol. Oh yeah BTW the shovel wont be on his back constantly, I just thought it'd be a pain in the ass to draw it. I'm still not entirely sure on the color palette. Please suggest one if you could since I don't really have an idea<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17675" target="_blank" title="">Screenshot 2025-08-02 051518.png</a> (Size: 6.55 KB / Downloads: 148)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[Yo-kai Watch custom sprites]]></title>
			<link>https://archive.vg-resource.com/thread-43736.html</link>
			<pubDate>Sat, 26 Jul 2025 02:25:33 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=3647">betterbold</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43736.html</guid>
			<description><![CDATA[こんにちは。私は（たぶん）スプライターです。<img src="https://archive.vg-resource.com/images/custom_smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
需要があるかどうかは分かりませんが、せっかく作ったので公開したいと思います。<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17656" target="_blank" title="">jibanyan.png</a> (Size: 55.5 KB / Downloads: 145)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[こんにちは。私は（たぶん）スプライターです。<img src="https://archive.vg-resource.com/images/custom_smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
需要があるかどうかは分かりませんが、せっかく作ったので公開したいと思います。<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17656" target="_blank" title="">jibanyan.png</a> (Size: 55.5 KB / Downloads: 145)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[A custom Mario-style tileset to tickle your fancy.]]></title>
			<link>https://archive.vg-resource.com/thread-43722.html</link>
			<pubDate>Wed, 16 Jul 2025 08:22:03 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=118305">Its-A-Me_Austin</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43722.html</guid>
			<description><![CDATA[<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17628" target="_blank" title="">Solid Color Tileset.png</a> (Size: 13.58 KB / Downloads: 142)
<!-- end: postbit_attachments_attachment --> <!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17627" target="_blank" title="">template 63.png</a> (Size: 2.66 KB / Downloads: 150)
<!-- end: postbit_attachments_attachment --><br />
I don't know, I just like this style]]></description>
			<content:encoded><![CDATA[<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17628" target="_blank" title="">Solid Color Tileset.png</a> (Size: 13.58 KB / Downloads: 142)
<!-- end: postbit_attachments_attachment --> <!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17627" target="_blank" title="">template 63.png</a> (Size: 2.66 KB / Downloads: 150)
<!-- end: postbit_attachments_attachment --><br />
I don't know, I just like this style]]></content:encoded>
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		<item>
			<title><![CDATA[Random custom sprites.]]></title>
			<link>https://archive.vg-resource.com/thread-43687.html</link>
			<pubDate>Thu, 26 Jun 2025 22:05:23 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=60661">Bluestreaked Pangolin</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43687.html</guid>
			<description><![CDATA[This is my thread of sprites I have made and worked on. Nothing super incredible. Mainly boredom. To start, I've got this spritesheet of a Sharp Famicom TV in Sonic 1 style I worked on some months ago, but finalized today. Some icons are from Somari, others are from the original games, but with less colors, and and the 1-up is custom.<br />
<br />
What do y'all think? Click for full size.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17602" target="_blank" title="">dotpict_20250626_143048.png</a> (Size: 3.81 KB / Downloads: 160)
<!-- end: postbit_attachments_attachment --><br />
<hr class="mycode_hr" />]]></description>
			<content:encoded><![CDATA[This is my thread of sprites I have made and worked on. Nothing super incredible. Mainly boredom. To start, I've got this spritesheet of a Sharp Famicom TV in Sonic 1 style I worked on some months ago, but finalized today. Some icons are from Somari, others are from the original games, but with less colors, and and the 1-up is custom.<br />
<br />
What do y'all think? Click for full size.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17602" target="_blank" title="">dotpict_20250626_143048.png</a> (Size: 3.81 KB / Downloads: 160)
<!-- end: postbit_attachments_attachment --><br />
<hr class="mycode_hr" />]]></content:encoded>
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		<item>
			<title><![CDATA[Wip boo and thwomp sprites im making for a sheet]]></title>
			<link>https://archive.vg-resource.com/thread-43664.html</link>
			<pubDate>Sat, 14 Jun 2025 19:41:16 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=109600">thebrainhellscape13</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43664.html</guid>
			<description><![CDATA[What do some of yall think of this so far (might post the sprite sheet in this thread when I make it)<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPEG Image" border="0" alt=".jpeg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17547" target="_blank" title="">IMG_3201.jpeg</a> (Size: 292.79 KB / Downloads: 136)
<!-- end: postbit_attachments_attachment --><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPEG Image" border="0" alt=".jpeg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17548" target="_blank" title="">IMG_3202.jpeg</a> (Size: 358.72 KB / Downloads: 127)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[What do some of yall think of this so far (might post the sprite sheet in this thread when I make it)<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPEG Image" border="0" alt=".jpeg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17547" target="_blank" title="">IMG_3201.jpeg</a> (Size: 292.79 KB / Downloads: 136)
<!-- end: postbit_attachments_attachment --><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPEG Image" border="0" alt=".jpeg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17548" target="_blank" title="">IMG_3202.jpeg</a> (Size: 358.72 KB / Downloads: 127)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[Is Rawk Hawk Unreconizable?]]></title>
			<link>https://archive.vg-resource.com/thread-43644.html</link>
			<pubDate>Thu, 05 Jun 2025 16:02:46 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=130465">CuriousFellow</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43644.html</guid>
			<description><![CDATA[Hey guys, i tried to put a sprite on the custom paper mario section (in other bosses)<br />
<br />
I tried to sent in a R.H. Earthbound Style into the section and it got rejected as "The face needs some work. You can't really tell who it's supposed to be."<br />
<br />
Am i doing something wrong or is it that mods strict?<br />
<img src="https://file.garden/aEG-6g2_nCZCUt3V/Rawk%20Hawk%20EB%20Spritesheet.png" loading="lazy"  alt="[Image: Rawk%20Hawk%20EB%20Spritesheet.png]" class="mycode_img" /><br />
(Sheet for ref and to help me guide since im new k?)]]></description>
			<content:encoded><![CDATA[Hey guys, i tried to put a sprite on the custom paper mario section (in other bosses)<br />
<br />
I tried to sent in a R.H. Earthbound Style into the section and it got rejected as "The face needs some work. You can't really tell who it's supposed to be."<br />
<br />
Am i doing something wrong or is it that mods strict?<br />
<img src="https://file.garden/aEG-6g2_nCZCUt3V/Rawk%20Hawk%20EB%20Spritesheet.png" loading="lazy"  alt="[Image: Rawk%20Hawk%20EB%20Spritesheet.png]" class="mycode_img" /><br />
(Sheet for ref and to help me guide since im new k?)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[some mockups]]></title>
			<link>https://archive.vg-resource.com/thread-43642.html</link>
			<pubDate>Wed, 04 Jun 2025 01:07:43 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=95577">lautaro</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43642.html</guid>
			<description><![CDATA[a mockup of scrapped things of super mario bros<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17383" target="_blank" title="">8.png</a> (Size: 12.64 KB / Downloads: 143)
<!-- end: postbit_attachments_attachment --><br />
most of these have been seen in this video : <a href="https://www.youtube.com/watch?v=PAxkBaUyMJ0" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=PAxkBaUyMJ0</a><br />
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pd:i'm not working on this for now]]></description>
			<content:encoded><![CDATA[a mockup of scrapped things of super mario bros<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17383" target="_blank" title="">8.png</a> (Size: 12.64 KB / Downloads: 143)
<!-- end: postbit_attachments_attachment --><br />
most of these have been seen in this video : <a href="https://www.youtube.com/watch?v=PAxkBaUyMJ0" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=PAxkBaUyMJ0</a><br />
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pd:i'm not working on this for now]]></content:encoded>
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		<item>
			<title><![CDATA[Chaotix Knux in S3 Shading (WIP)]]></title>
			<link>https://archive.vg-resource.com/thread-43640.html</link>
			<pubDate>Sun, 01 Jun 2025 16:39:01 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=54680">RealDev</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43640.html</guid>
			<description><![CDATA[A little thing I'm doing out of boredom. Still a major WIP.<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17352" target="_blank" title="">Screenshot 2025-06-01 123627.png</a> (Size: 97.3 KB / Downloads: 189)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[A little thing I'm doing out of boredom. Still a major WIP.<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17352" target="_blank" title="">Screenshot 2025-06-01 123627.png</a> (Size: 97.3 KB / Downloads: 189)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[Traceholders.]]></title>
			<link>https://archive.vg-resource.com/thread-43595.html</link>
			<pubDate>Sat, 10 May 2025 00:36:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=129391">Lurch</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43595.html</guid>
			<description><![CDATA[I've been working on a fangame of <a href="https://store.steampowered.com/app/2231450/Pizza_Tower/" target="_blank" rel="noopener" class="mycode_url">Pizza Tower</a>. I've been needing to do sprites to fill in parts of the main player's move set, though as a professional bum, I've just been making placeholders. I do these by drawing in pencil and taking a photo before cranking the brightness and contrast up to 'Sun God.'<br />
<br />
<img src="https://file.garden/aB6Xk5CIy0NhQqe1/placeholder8.png" loading="lazy"  alt="[Image: placeholder8.png]" class="mycode_img" /><img src="https://file.garden/aB6Xk5CIy0NhQqe1/placeholder12.png" loading="lazy"  alt="[Image: placeholder12.png]" class="mycode_img" /><img src="https://file.garden/aB6Xk5CIy0NhQqe1/placeholder11.png" loading="lazy"  alt="[Image: placeholder11.png]" class="mycode_img" /><br />
<br />
However, I've been realizing the horrid fact that I, eventually, must draw the actual sprites. Thus, I've been making 'Traceholders' by tracing the placeholders shown here. I've only done this with one, to mixed results in my opinion.<br />
<br />
<img src="https://file.garden/aB6Xk5CIy0NhQqe1/eyedk.png" loading="lazy"  alt="[Image: eyedk.png]" class="mycode_img" /><br />
<br />
You can see the limited palette, a feature of this character. There is also quite messy linework here, though I find that quite charming. Plus, someone on the team more talented than I would animate these sprites. I think these look fine merely to fill in the blank space of the still early point in the project, though the question is really if our team should go through the hassle of animating these off of the placeholders or if a complete redraw is in need. I would like something slightly more viewable than the placeholders used in the footage below.<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/IKKTcwSWIaU" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
P.S.: All the images above are hosted through File Garden. Thus, if the website ever goes belly up, as it sometimes does, the images will. *thunder strikes* DIE!<br />
<a href="https://www.vg-resource.com/user-129391.html" target="_blank" rel="noopener" class="mycode_url"><img src="https://file.garden/aB6Xk5CIy0NhQqe1/blinkiesCafe-mZ.gif" loading="lazy"  alt="[Image: blinkiesCafe-mZ.gif]" class="mycode_img" /></a>]]></description>
			<content:encoded><![CDATA[I've been working on a fangame of <a href="https://store.steampowered.com/app/2231450/Pizza_Tower/" target="_blank" rel="noopener" class="mycode_url">Pizza Tower</a>. I've been needing to do sprites to fill in parts of the main player's move set, though as a professional bum, I've just been making placeholders. I do these by drawing in pencil and taking a photo before cranking the brightness and contrast up to 'Sun God.'<br />
<br />
<img src="https://file.garden/aB6Xk5CIy0NhQqe1/placeholder8.png" loading="lazy"  alt="[Image: placeholder8.png]" class="mycode_img" /><img src="https://file.garden/aB6Xk5CIy0NhQqe1/placeholder12.png" loading="lazy"  alt="[Image: placeholder12.png]" class="mycode_img" /><img src="https://file.garden/aB6Xk5CIy0NhQqe1/placeholder11.png" loading="lazy"  alt="[Image: placeholder11.png]" class="mycode_img" /><br />
<br />
However, I've been realizing the horrid fact that I, eventually, must draw the actual sprites. Thus, I've been making 'Traceholders' by tracing the placeholders shown here. I've only done this with one, to mixed results in my opinion.<br />
<br />
<img src="https://file.garden/aB6Xk5CIy0NhQqe1/eyedk.png" loading="lazy"  alt="[Image: eyedk.png]" class="mycode_img" /><br />
<br />
You can see the limited palette, a feature of this character. There is also quite messy linework here, though I find that quite charming. Plus, someone on the team more talented than I would animate these sprites. I think these look fine merely to fill in the blank space of the still early point in the project, though the question is really if our team should go through the hassle of animating these off of the placeholders or if a complete redraw is in need. I would like something slightly more viewable than the placeholders used in the footage below.<br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/IKKTcwSWIaU" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
P.S.: All the images above are hosted through File Garden. Thus, if the website ever goes belly up, as it sometimes does, the images will. *thunder strikes* DIE!<br />
<a href="https://www.vg-resource.com/user-129391.html" target="_blank" rel="noopener" class="mycode_url"><img src="https://file.garden/aB6Xk5CIy0NhQqe1/blinkiesCafe-mZ.gif" loading="lazy"  alt="[Image: blinkiesCafe-mZ.gif]" class="mycode_img" /></a>]]></content:encoded>
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			<title><![CDATA[The New RatherNoiceSprites/MisteryGX WIP Sprite thread]]></title>
			<link>https://archive.vg-resource.com/thread-43591.html</link>
			<pubDate>Thu, 08 May 2025 18:06:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=44706">RatherNoiceSprites</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43591.html</guid>
			<description><![CDATA[It's been quite a while since the last time I logged in here, but I've recently felt some motivation to make new sprites, so I thought I'd come back. I've decided to make a new thread for WIP sprites as my previous one hasn't been posted on since 2023 and I felt it would be better to have sort of a "fresh start" than to bring back the old one.<br />
<br />
I'm currently working on a sheet of the Transformers Armada version of Optimus Prime in the style of "Super Robot Wars Alpha" for PS1:<br />
<img src="https://u.cubeupload.com/RatherNoiceImages/ArmadaPrimeWIP.png" loading="lazy"  alt="[Image: ArmadaPrimeWIP.png]" class="mycode_img" /><br />
This is everything I've made so far.]]></description>
			<content:encoded><![CDATA[It's been quite a while since the last time I logged in here, but I've recently felt some motivation to make new sprites, so I thought I'd come back. I've decided to make a new thread for WIP sprites as my previous one hasn't been posted on since 2023 and I felt it would be better to have sort of a "fresh start" than to bring back the old one.<br />
<br />
I'm currently working on a sheet of the Transformers Armada version of Optimus Prime in the style of "Super Robot Wars Alpha" for PS1:<br />
<img src="https://u.cubeupload.com/RatherNoiceImages/ArmadaPrimeWIP.png" loading="lazy"  alt="[Image: ArmadaPrimeWIP.png]" class="mycode_img" /><br />
This is everything I've made so far.]]></content:encoded>
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		<item>
			<title><![CDATA[Wet-Dry Guy's Make Your Own Topman Kit]]></title>
			<link>https://archive.vg-resource.com/thread-43526.html</link>
			<pubDate>Wed, 09 Apr 2025 20:53:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=127938">Wet-Dry Guy</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43526.html</guid>
			<description><![CDATA[ladies and gentlemen...<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Wet-Dry Guy's Make Your Own Topman Kit!</span></span><br />
let's see what you can do <img src="https://archive.vg-resource.com/images/custom_smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" /><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17007" target="_blank" title="">Create Your Own Topman Kit.png</a> (Size: 5.15 KB / Downloads: 159)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[ladies and gentlemen...<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">Wet-Dry Guy's Make Your Own Topman Kit!</span></span><br />
let's see what you can do <img src="https://archive.vg-resource.com/images/custom_smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" /><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17007" target="_blank" title="">Create Your Own Topman Kit.png</a> (Size: 5.15 KB / Downloads: 159)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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		<item>
			<title><![CDATA[IVAN EXPERTS (PAOLINI)]]></title>
			<link>https://archive.vg-resource.com/thread-43490.html</link>
			<pubDate>Sat, 29 Mar 2025 13:25:27 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=127078">IVANISSIMO_SOUNDS</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43490.html</guid>
			<description><![CDATA[NEW FIGHTER ON THE BATTLE WORLD 2000<br />
<hr class="mycode_hr" />
NEW FIGHTER ON THE BATTLE WORLD 2000 F1<br />
<hr class="mycode_hr" />
NEW FIGHTER ON THE BATTLE WORLD 2000 F2<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="GIF Image" border="0" alt=".gif" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=16967" target="_blank" title="">Drawing 1.gif</a> (Size: 106.96 KB / Downloads: 136)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="GIF Image" border="0" alt=".gif" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=16971" target="_blank" title="">Drawing 1 (1).gif</a> (Size: 104.26 KB / Downloads: 149)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="GIF Image" border="0" alt=".gif" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=16972" target="_blank" title="">Drawing 1 (3).gif</a> (Size: 109.1 KB / Downloads: 136)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[NEW FIGHTER ON THE BATTLE WORLD 2000<br />
<hr class="mycode_hr" />
NEW FIGHTER ON THE BATTLE WORLD 2000 F1<br />
<hr class="mycode_hr" />
NEW FIGHTER ON THE BATTLE WORLD 2000 F2<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="GIF Image" border="0" alt=".gif" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=16967" target="_blank" title="">Drawing 1.gif</a> (Size: 106.96 KB / Downloads: 136)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="GIF Image" border="0" alt=".gif" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=16971" target="_blank" title="">Drawing 1 (1).gif</a> (Size: 104.26 KB / Downloads: 149)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="GIF Image" border="0" alt=".gif" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=16972" target="_blank" title="">Drawing 1 (3).gif</a> (Size: 109.1 KB / Downloads: 136)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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		<item>
			<title><![CDATA[Warner Racers concept]]></title>
			<link>https://archive.vg-resource.com/thread-43437.html</link>
			<pubDate>Mon, 03 Mar 2025 17:03:02 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=116776">HyperVoiceActing</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43437.html</guid>
			<description><![CDATA[This is a side project I'm going to be slowly working on in-between my ongoing projects: I want to make assets for a Warner Bros racing game.<br />
<br />
First off is the Batmobile, this one being a fusion of his Batman '89 and Batman: Arkham Asylum mobiles. I'm trying to nail down the outline of the mobile before I move onto shading it<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=16880" target="_blank" title="">Untitled.png</a> (Size: 94.09 KB / Downloads: 164)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[This is a side project I'm going to be slowly working on in-between my ongoing projects: I want to make assets for a Warner Bros racing game.<br />
<br />
First off is the Batmobile, this one being a fusion of his Batman '89 and Batman: Arkham Asylum mobiles. I'm trying to nail down the outline of the mobile before I move onto shading it<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=16880" target="_blank" title="">Untitled.png</a> (Size: 94.09 KB / Downloads: 164)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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