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		<title><![CDATA[The VG Resource - All Forums]]></title>
		<link>https://archive.vg-resource.com/</link>
		<description><![CDATA[The VG Resource - https://archive.vg-resource.com]]></description>
		<pubDate>Sat, 10 Oct 2026 08:31:53 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Red-Border Submission Not Being Accepted]]></title>
			<link>https://archive.vg-resource.com/thread-43779.html</link>
			<pubDate>Sat, 16 Aug 2025 02:35:43 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=14402">Kramlack</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43779.html</guid>
			<description><![CDATA[Noticed today that two of my submissions have this bright red border around them, and keep getting ignored while my other submissions go through without problem. I've never seen this happen before. Is this some kind of error that needs resolving on my end?<br />
<br />
<img src="https://i.imgur.com/J6sCkHI.png" loading="lazy"  width="716" height="362" alt="[Image: J6sCkHI.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Noticed today that two of my submissions have this bright red border around them, and keep getting ignored while my other submissions go through without problem. I've never seen this happen before. Is this some kind of error that needs resolving on my end?<br />
<br />
<img src="https://i.imgur.com/J6sCkHI.png" loading="lazy"  width="716" height="362" alt="[Image: J6sCkHI.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Installshield CAB file extraction help]]></title>
			<link>https://archive.vg-resource.com/thread-43778.html</link>
			<pubDate>Sat, 16 Aug 2025 00:24:23 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=36455">DeviousDevL</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43778.html</guid>
			<description><![CDATA[Hi there, I'm looking to ask for some advice on how I can bypass this problem here with a CAB file I've been trying to extract from the game's disc files but to no avail. <br />
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<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17732" target="_blank" title="">Screenshot 2025-08-15 200318.png</a> (Size: 48.63 KB / Downloads: 139)
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<br />
I've been using the Universal Extractor 2 from GitHub to get information on what the details of the files and here's what the results came from the notepad;<br />
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<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17733" target="_blank" title="">help.png</a> (Size: 64.9 KB / Downloads: 126)
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<br />
is there anything missing in what I'm suppose to be doing with this?]]></description>
			<content:encoded><![CDATA[Hi there, I'm looking to ask for some advice on how I can bypass this problem here with a CAB file I've been trying to extract from the game's disc files but to no avail. <br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17732" target="_blank" title="">Screenshot 2025-08-15 200318.png</a> (Size: 48.63 KB / Downloads: 139)
<!-- end: postbit_attachments_attachment --><br />
<br />
I've been using the Universal Extractor 2 from GitHub to get information on what the details of the files and here's what the results came from the notepad;<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17733" target="_blank" title="">help.png</a> (Size: 64.9 KB / Downloads: 126)
<!-- end: postbit_attachments_attachment --><br />
<br />
is there anything missing in what I'm suppose to be doing with this?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Random Undertale & Hazbin Art Dump]]></title>
			<link>https://archive.vg-resource.com/thread-43777.html</link>
			<pubDate>Thu, 14 Aug 2025 00:00:48 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=133563">Terry Jones</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43777.html</guid>
			<description><![CDATA[Been on a bit of a Undertale/Hazbin kick for the last five years.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17714" target="_blank" title="">Frisk with Absolute Determination - Copy.jpg</a> (Size: 486.84 KB / Downloads: 198)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17715" target="_blank" title="">Papyrus.jpg</a> (Size: 243.73 KB / Downloads: 226)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17716" target="_blank" title="">Charlie (2).jpg</a> (Size: 145.47 KB / Downloads: 215)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17717" target="_blank" title="">Charlie Demon.jpg</a> (Size: 207.47 KB / Downloads: 205)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17718" target="_blank" title="">Vaggie.jpg</a> (Size: 182.62 KB / Downloads: 177)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17719" target="_blank" title="">Radio Demon.jpg</a> (Size: 180.89 KB / Downloads: 192)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17720" target="_blank" title="">Undyne Water.jpg</a> (Size: 431.92 KB / Downloads: 195)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17721" target="_blank" title="">Undyne Blood.jpg</a> (Size: 331.91 KB / Downloads: 203)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17722" target="_blank" title="">Saint Toriel the Holy Motherr.jpg</a> (Size: 161.64 KB / Downloads: 221)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17723" target="_blank" title="">Mommy Couch.png</a> (Size: 119.06 KB / Downloads: 213)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17724" target="_blank" title="">couples 5.png</a> (Size: 55.87 KB / Downloads: 225)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17725" target="_blank" title="">Underhell 2 9.png</a> (Size: 26.88 KB / Downloads: 225)
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<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17726" target="_blank" title="">Underhell 2 10.png</a> (Size: 26.89 KB / Downloads: 214)
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<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17727" target="_blank" title="">Underhell 2 11 0.png</a> (Size: 18.61 KB / Downloads: 210)
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<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17728" target="_blank" title="">Underhell 2 6.png</a> (Size: 39.39 KB / Downloads: 217)
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<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17729" target="_blank" title="">Underhell 2 7.png</a> (Size: 29.52 KB / Downloads: 236)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17730" target="_blank" title="">Underhell 2 8.png</a> (Size: 29.09 KB / Downloads: 224)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Been on a bit of a Undertale/Hazbin kick for the last five years.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17714" target="_blank" title="">Frisk with Absolute Determination - Copy.jpg</a> (Size: 486.84 KB / Downloads: 198)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17715" target="_blank" title="">Papyrus.jpg</a> (Size: 243.73 KB / Downloads: 226)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17716" target="_blank" title="">Charlie (2).jpg</a> (Size: 145.47 KB / Downloads: 215)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17717" target="_blank" title="">Charlie Demon.jpg</a> (Size: 207.47 KB / Downloads: 205)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17718" target="_blank" title="">Vaggie.jpg</a> (Size: 182.62 KB / Downloads: 177)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17719" target="_blank" title="">Radio Demon.jpg</a> (Size: 180.89 KB / Downloads: 192)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17720" target="_blank" title="">Undyne Water.jpg</a> (Size: 431.92 KB / Downloads: 195)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17721" target="_blank" title="">Undyne Blood.jpg</a> (Size: 331.91 KB / Downloads: 203)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17722" target="_blank" title="">Saint Toriel the Holy Motherr.jpg</a> (Size: 161.64 KB / Downloads: 221)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17723" target="_blank" title="">Mommy Couch.png</a> (Size: 119.06 KB / Downloads: 213)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17724" target="_blank" title="">couples 5.png</a> (Size: 55.87 KB / Downloads: 225)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17725" target="_blank" title="">Underhell 2 9.png</a> (Size: 26.88 KB / Downloads: 225)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17726" target="_blank" title="">Underhell 2 10.png</a> (Size: 26.89 KB / Downloads: 214)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17727" target="_blank" title="">Underhell 2 11 0.png</a> (Size: 18.61 KB / Downloads: 210)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17728" target="_blank" title="">Underhell 2 6.png</a> (Size: 39.39 KB / Downloads: 217)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17729" target="_blank" title="">Underhell 2 7.png</a> (Size: 29.52 KB / Downloads: 236)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17730" target="_blank" title="">Underhell 2 8.png</a> (Size: 29.09 KB / Downloads: 224)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Alice In Wonderland Doodles]]></title>
			<link>https://archive.vg-resource.com/thread-43776.html</link>
			<pubDate>Wed, 13 Aug 2025 23:39:56 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=133563">Terry Jones</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43776.html</guid>
			<description><![CDATA[Here have some old drawings I did in Manga Studio Debut.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17702" target="_blank" title="">Moon River Cheshire Cat.jpg</a> (Size: 272.1 KB / Downloads: 121)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17703" target="_blank" title="">Moon River Mad Hatterr.jpg</a> (Size: 301.34 KB / Downloads: 103)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17704" target="_blank" title="">Moon River March Haree.jpg</a> (Size: 287.57 KB / Downloads: 96)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17705" target="_blank" title="">Moon River Dormousee.jpg</a> (Size: 274.39 KB / Downloads: 101)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17706" target="_blank" title="">Moon River White Rabbit.jpg</a> (Size: 208.67 KB / Downloads: 106)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17707" target="_blank" title="">Moon River Billy Lizardd.jpg</a> (Size: 239.76 KB / Downloads: 82)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17708" target="_blank" title="">Moon River Caterpillarr.jpg</a> (Size: 290.95 KB / Downloads: 95)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17709" target="_blank" title="">_Moon River Red Queenn.jpg</a> (Size: 251.25 KB / Downloads: 90)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17710" target="_blank" title="">_Moon River White Queenn.jpg</a> (Size: 248.96 KB / Downloads: 103)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17711" target="_blank" title="">Moon River Vorpal Blade Jabberwockk.jpg</a> (Size: 305.58 KB / Downloads: 108)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17712" target="_blank" title="">Little Alice the Keymaster.jpg</a> (Size: 162.39 KB / Downloads: 108)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17713" target="_blank" title="">Little Alice the Gatecrasher.jpg</a> (Size: 147.69 KB / Downloads: 109)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Here have some old drawings I did in Manga Studio Debut.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17702" target="_blank" title="">Moon River Cheshire Cat.jpg</a> (Size: 272.1 KB / Downloads: 121)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17703" target="_blank" title="">Moon River Mad Hatterr.jpg</a> (Size: 301.34 KB / Downloads: 103)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17704" target="_blank" title="">Moon River March Haree.jpg</a> (Size: 287.57 KB / Downloads: 96)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17705" target="_blank" title="">Moon River Dormousee.jpg</a> (Size: 274.39 KB / Downloads: 101)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17706" target="_blank" title="">Moon River White Rabbit.jpg</a> (Size: 208.67 KB / Downloads: 106)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17707" target="_blank" title="">Moon River Billy Lizardd.jpg</a> (Size: 239.76 KB / Downloads: 82)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17708" target="_blank" title="">Moon River Caterpillarr.jpg</a> (Size: 290.95 KB / Downloads: 95)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17709" target="_blank" title="">_Moon River Red Queenn.jpg</a> (Size: 251.25 KB / Downloads: 90)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17710" target="_blank" title="">_Moon River White Queenn.jpg</a> (Size: 248.96 KB / Downloads: 103)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17711" target="_blank" title="">Moon River Vorpal Blade Jabberwockk.jpg</a> (Size: 305.58 KB / Downloads: 108)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17712" target="_blank" title="">Little Alice the Keymaster.jpg</a> (Size: 162.39 KB / Downloads: 108)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17713" target="_blank" title="">Little Alice the Gatecrasher.jpg</a> (Size: 147.69 KB / Downloads: 109)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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		<item>
			<title><![CDATA[Frisk In Pokemon Trainer Sprites]]></title>
			<link>https://archive.vg-resource.com/thread-43775.html</link>
			<pubDate>Wed, 13 Aug 2025 23:24:07 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=133563">Terry Jones</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43775.html</guid>
			<description><![CDATA[So I'm in the process of doing a rudimentary Crossover Rom Hack of Pokemon Emerald, one that reworks the base story and has a more....."chaotic" assortment of Mons and Trainers to use them. Progress has been on and off over the course of a year and a half. Part of this is a mishmash of sprites pulled from other sources, a lot of them from other games that had to be adjusted to 64x64 and cleaned up. Plenty I made using preestablished sprites as a base then went from there. Several were official images found from wikis shrunk down and cleaned up. A handful were made completely from scratch.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17700" target="_blank" title="">trainetrsgfdsngfdhnv.png</a> (Size: 129.16 KB / Downloads: 184)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[So I'm in the process of doing a rudimentary Crossover Rom Hack of Pokemon Emerald, one that reworks the base story and has a more....."chaotic" assortment of Mons and Trainers to use them. Progress has been on and off over the course of a year and a half. Part of this is a mishmash of sprites pulled from other sources, a lot of them from other games that had to be adjusted to 64x64 and cleaned up. Plenty I made using preestablished sprites as a base then went from there. Several were official images found from wikis shrunk down and cleaned up. A handful were made completely from scratch.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17700" target="_blank" title="">trainetrsgfdsngfdhnv.png</a> (Size: 129.16 KB / Downloads: 184)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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		<item>
			<title><![CDATA[Hello!]]></title>
			<link>https://archive.vg-resource.com/thread-43774.html</link>
			<pubDate>Wed, 13 Aug 2025 22:04:16 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=31297">Pingus!</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43774.html</guid>
			<description><![CDATA[Hi all!<br />
<br />
It's been an extremely long time since I have contributed here - but I used to contribute eons ago as a staff member and ripper. It's lovely to see that the site is up and running, and is still chugging along like it was! Please be well, and I look forward to sticking around! I do lurk here from time to time. <img src="https://archive.vg-resource.com/images/custom_smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
<br />
~Pingu]]></description>
			<content:encoded><![CDATA[Hi all!<br />
<br />
It's been an extremely long time since I have contributed here - but I used to contribute eons ago as a staff member and ripper. It's lovely to see that the site is up and running, and is still chugging along like it was! Please be well, and I look forward to sticking around! I do lurk here from time to time. <img src="https://archive.vg-resource.com/images/custom_smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
<br />
~Pingu]]></content:encoded>
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		<item>
			<title><![CDATA[Thanks count in our profile]]></title>
			<link>https://archive.vg-resource.com/thread-43773.html</link>
			<pubDate>Mon, 11 Aug 2025 08:13:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=66756">CCAM</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43773.html</guid>
			<description><![CDATA[I just noticed that there's now a feature on our profile that counts the "thanks" you've given in other people's comments over time, I think it's very nice.<br />
<br />
But my question is, when was this feature implemented? I'm looking at it right now and I don't know if it's because my browser is outdated or if it was just introduced a few days ago.]]></description>
			<content:encoded><![CDATA[I just noticed that there's now a feature on our profile that counts the "thanks" you've given in other people's comments over time, I think it's very nice.<br />
<br />
But my question is, when was this feature implemented? I'm looking at it right now and I don't know if it's because my browser is outdated or if it was just introduced a few days ago.]]></content:encoded>
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		<item>
			<title><![CDATA[Help ripping Pokemon Friends textures]]></title>
			<link>https://archive.vg-resource.com/thread-43772.html</link>
			<pubDate>Mon, 11 Aug 2025 01:53:12 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=83203">DragonTheFolf</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43772.html</guid>
			<description><![CDATA[I dumped the contents of Pokemon Friends and was easily able to get the models into Blender, but all of the textures appear interlaced for some reason<br />
<br />
<img src="https://i.imgur.com/oRgt5kE.png" loading="lazy"  alt="[Image: oRgt5kE.png]" class="mycode_img" /><br />
<br />
In the folder of dumped assets, there is also a folder called `SpriteAssets` containing a bunch of .json files. I did some research, and found that this is a feature built into unity to pack entire spritesheets into a single image and unpack them during runtime. I cannot find a tool to unpack the textures, and i cannot figure out how to read them in Unity. Does anyone know what to do?<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17695" target="_blank" title="">explorer - combined_textures_20250810_tOkfRSk3Y5.png</a> (Size: 248.23 KB / Downloads: 102)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[I dumped the contents of Pokemon Friends and was easily able to get the models into Blender, but all of the textures appear interlaced for some reason<br />
<br />
<img src="https://i.imgur.com/oRgt5kE.png" loading="lazy"  alt="[Image: oRgt5kE.png]" class="mycode_img" /><br />
<br />
In the folder of dumped assets, there is also a folder called `SpriteAssets` containing a bunch of .json files. I did some research, and found that this is a feature built into unity to pack entire spritesheets into a single image and unpack them during runtime. I cannot find a tool to unpack the textures, and i cannot figure out how to read them in Unity. Does anyone know what to do?<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17695" target="_blank" title="">explorer - combined_textures_20250810_tOkfRSk3Y5.png</a> (Size: 248.23 KB / Downloads: 102)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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		<item>
			<title><![CDATA[Tales of Phantasia (SNES) - Weird Sprite Behaviour?]]></title>
			<link>https://archive.vg-resource.com/thread-43771.html</link>
			<pubDate>Mon, 11 Aug 2025 00:55:48 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=70002">Barack Obama</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43771.html</guid>
			<description><![CDATA[Emulator is bsnes-rawpalettes.<br />
<br />
The chameleon sprite below is bopping up &amp; down, but also stretches vertically while doing that. It does that even in Tile / Sprite Viewer:<br />
<img src="https://i.imgur.com/N6csdFE.png" loading="lazy"  alt="[Image: N6csdFE.png]" class="mycode_img" /><br />
<br />
Summon Spirits - Luna &amp; Origin:<br />
<a href="https://www.spriters-resource.com/snes/talephantasia/" target="_blank" rel="noopener" class="mycode_url">https://www.spriters-resource.com/snes/talephantasia/</a><br />
These two have the exact same effect, but I have no idea how Smithy ripped their original unstretched sprites.<br />
<br />
Here is a bsnes quicksave from the scene above:<br />
<a href="https://mega.nz/file/sNQVHShb#J06G__8FBdeJ7QfRtQ72znH1a_0ayGA17g77IHmxlcw" target="_blank" rel="noopener" class="mycode_url">https://mega.nz/file/sNQVHShb#J06G__8FBd...g77IHmxlcw</a><br />
<br />
Has anyone an idea what to do here?]]></description>
			<content:encoded><![CDATA[Emulator is bsnes-rawpalettes.<br />
<br />
The chameleon sprite below is bopping up &amp; down, but also stretches vertically while doing that. It does that even in Tile / Sprite Viewer:<br />
<img src="https://i.imgur.com/N6csdFE.png" loading="lazy"  alt="[Image: N6csdFE.png]" class="mycode_img" /><br />
<br />
Summon Spirits - Luna &amp; Origin:<br />
<a href="https://www.spriters-resource.com/snes/talephantasia/" target="_blank" rel="noopener" class="mycode_url">https://www.spriters-resource.com/snes/talephantasia/</a><br />
These two have the exact same effect, but I have no idea how Smithy ripped their original unstretched sprites.<br />
<br />
Here is a bsnes quicksave from the scene above:<br />
<a href="https://mega.nz/file/sNQVHShb#J06G__8FBdeJ7QfRtQ72znH1a_0ayGA17g77IHmxlcw" target="_blank" rel="noopener" class="mycode_url">https://mega.nz/file/sNQVHShb#J06G__8FBd...g77IHmxlcw</a><br />
<br />
Has anyone an idea what to do here?]]></content:encoded>
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		<item>
			<title><![CDATA[Back to Earth 2 *.imp format and Mariposa *.RWG format]]></title>
			<link>https://archive.vg-resource.com/thread-43770.html</link>
			<pubDate>Sun, 10 Aug 2025 20:39:43 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=90289">Slangolator</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43770.html</guid>
			<description><![CDATA[Does anybody know how to either open or rip next archives view pictures, textures and 3D models from these two games: 3D top-down flip-screen shooter game Back to Earth 2 by Backspace Software where files are in Data1 file which is in .imp format and 2D 3-match tile-matching puzzle game Mariposa by SplashWorks, Inc. and GameHouse where files are in Mariposa file which is in .RWG format.]]></description>
			<content:encoded><![CDATA[Does anybody know how to either open or rip next archives view pictures, textures and 3D models from these two games: 3D top-down flip-screen shooter game Back to Earth 2 by Backspace Software where files are in Data1 file which is in .imp format and 2D 3-match tile-matching puzzle game Mariposa by SplashWorks, Inc. and GameHouse where files are in Mariposa file which is in .RWG format.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ripping One Piece Bounty Rush models and sound?]]></title>
			<link>https://archive.vg-resource.com/thread-43769.html</link>
			<pubDate>Sun, 10 Aug 2025 16:58:09 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=67210">otchi</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43769.html</guid>
			<description><![CDATA[So I've been exploring ripping <a href="https://play.google.com/store/apps/details?id=com.bandainamcoent.opbrww&amp;hl=en" target="_blank" rel="noopener" class="mycode_url">One Piece Bounty Rush game</a>. Resources are downloaded into the device with every update so I'm assuming all the data is just in the device. I located an Asset folder in the game, and I used Asset Studio. I was able to find textures and PNG images, but not models or audio. I've already searched if there are other threads on this, and I coudln't find any, so I'm wondering if anyone has any tips on this one?]]></description>
			<content:encoded><![CDATA[So I've been exploring ripping <a href="https://play.google.com/store/apps/details?id=com.bandainamcoent.opbrww&amp;hl=en" target="_blank" rel="noopener" class="mycode_url">One Piece Bounty Rush game</a>. Resources are downloaded into the device with every update so I'm assuming all the data is just in the device. I located an Asset folder in the game, and I used Asset Studio. I was able to find textures and PNG images, but not models or audio. I've already searched if there are other threads on this, and I coudln't find any, so I'm wondering if anyone has any tips on this one?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Help extracting character models from Super Mario 64 DS]]></title>
			<link>https://archive.vg-resource.com/thread-43768.html</link>
			<pubDate>Sun, 10 Aug 2025 01:34:53 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=133388">carlosblue14</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43768.html</guid>
			<description><![CDATA[Ok so a few days ago I started testing ripping Mario 64 for the DS, initially I tried using Apicula but nothing came out, then I found out it was because the file formats were different and looked for other options, in the end I ended up using SM64DS Editor, which helped me a lot since I was able to extract the models and animations of the enemies and maps, however, I can't find the models of Mario, Luigi, Wario and Yoshi, I only found their animations and the models of Fat Mario, I guess it's because they are saved in different formats like . bin or something like that, but as I'm new to this, well, I wanted to know if anyone knows how to extract said models.]]></description>
			<content:encoded><![CDATA[Ok so a few days ago I started testing ripping Mario 64 for the DS, initially I tried using Apicula but nothing came out, then I found out it was because the file formats were different and looked for other options, in the end I ended up using SM64DS Editor, which helped me a lot since I was able to extract the models and animations of the enemies and maps, however, I can't find the models of Mario, Luigi, Wario and Yoshi, I only found their animations and the models of Fat Mario, I guess it's because they are saved in different formats like . bin or something like that, but as I'm new to this, well, I wanted to know if anyone knows how to extract said models.]]></content:encoded>
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		<item>
			<title><![CDATA[Can someone help me with exporting these sprites correctly?]]></title>
			<link>https://archive.vg-resource.com/thread-43767.html</link>
			<pubDate>Sun, 10 Aug 2025 01:26:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=115112">Linkle Ze</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43767.html</guid>
			<description><![CDATA[Hi everyone! I'm currently trying to rip from My Next Life as A Villainess: All Routes Lead to Doom- Pirates of Destruction and find that when I try to view or export sprites in Asset Studio (because the files came in bundles) that they're all stretched out and repeating:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17692" target="_blank" title="">Screenshot 2025-08-09 201719.png</a> (Size: 241.6 KB / Downloads: 106)
<!-- end: postbit_attachments_attachment --> <br />
<br />
It's supposed to look like this (minus the expressions):<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17693" target="_blank" title="">Screenshot 2025-08-09 201803.png</a> (Size: 90.89 KB / Downloads: 108)
<!-- end: postbit_attachments_attachment --> <br />
<br />
<br />
I'm able to export a sheet of the textures with UABE but really would like to be able to export them separate seeing as it would be much easier to edit. Asset studio seems to get the dimensions on the sprites right but other then that it just looks weird.<br />
<br />
I don't know if this helps but the format of the textures is ASTC RGB 4X4.<br />
<br />
I'd really appreciate any help I can get, thank you!]]></description>
			<content:encoded><![CDATA[Hi everyone! I'm currently trying to rip from My Next Life as A Villainess: All Routes Lead to Doom- Pirates of Destruction and find that when I try to view or export sprites in Asset Studio (because the files came in bundles) that they're all stretched out and repeating:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17692" target="_blank" title="">Screenshot 2025-08-09 201719.png</a> (Size: 241.6 KB / Downloads: 106)
<!-- end: postbit_attachments_attachment --> <br />
<br />
It's supposed to look like this (minus the expressions):<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://archive.vg-resource.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=17693" target="_blank" title="">Screenshot 2025-08-09 201803.png</a> (Size: 90.89 KB / Downloads: 108)
<!-- end: postbit_attachments_attachment --> <br />
<br />
<br />
I'm able to export a sheet of the textures with UABE but really would like to be able to export them separate seeing as it would be much easier to edit. Asset studio seems to get the dimensions on the sprites right but other then that it just looks weird.<br />
<br />
I don't know if this helps but the format of the textures is ASTC RGB 4X4.<br />
<br />
I'd really appreciate any help I can get, thank you!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Extracting "007 NightFire" (Console version) archives]]></title>
			<link>https://archive.vg-resource.com/thread-43766.html</link>
			<pubDate>Sat, 09 Aug 2025 15:37:06 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=133364">wackox</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43766.html</guid>
			<description><![CDATA[Hi, i've been trying for YEARS to extract models (levels) from 007 NightFire (console version and Eurocom/FPS levels only), without much success. below is how for I got.<br />
QuickBMS with multiple different scripts (including Electronic Arts script) is unable to extract the archives, so a script probably will have to be written manually for it.<br />
<br />
<br />
TLDR; 007 Nightfire had 3 different developers. the Console version (Eurocom for FPS levels, EA for driving levels) and the PC version (Gearbox). The story is the same, but the models and textures are different.<br />
I am only interested in extracting models from the Console Eurocom (FPS) levels.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">GameCube (Console) version:</span><br />
* Dolphin / GC-Tool / GCRebuilder on ISO<br />
* root &gt; cg &gt; *.bin (262mb total):<br />
<br />
"<br />
4838736 07000001.bin<br />
6019132 07000002.bin<br />
5309988 07000003.bin<br />
3240828 07000004.bin<br />
4354736 07000005.bin<br />
5146684 07000006.bin<br />
5906548 07000007.bin<br />
5826312 07000008.bin<br />
4092400 07000009.bin<br />
6065060 0700000a.bin<br />
6923176 0700000b.bin<br />
6223936 0700000c.bin<br />
6383340 0700000d.bin<br />
6226736 07000011.bin<br />
6905288 07000012.bin<br />
4049856 07000013.bin<br />
5828480 07000014.bin<br />
5662088 07000015.bin<br />
5133224 07000016.bin<br />
3647172 0700001b.bin<br />
7205124 07000023.bin<br />
7543644 07000024.bin<br />
7189400 07000025.bin<br />
6492956 07000026.bin<br />
6946948 07000027.bin<br />
6585956 07000028.bin<br />
7352644 07000029.bin<br />
1777884 07000048.bin<br />
3792240 0700004a.bin<br />
7377124 0700004b.bin<br />
566672 07000500.bin<br />
328864 07000999.bin<br />
1547168 07800001.bin<br />
837280 07800002.bin<br />
2491552 07800007.bin<br />
2260672 07800008.bin<br />
996960 07800009.bin<br />
491872 0780000b.bin<br />
2941600 0780000c.bin<br />
271264 0780000d.bin<br />
4464896 07800011.bin<br />
758176 07800013.bin<br />
717408 07800014.bin<br />
404992 07800016.bin<br />
233792 0780001b.bin<br />
411232 0780004a.bin<br />
339680 07900002.bin<br />
3943616 07900007.bin<br />
  32800 07900008.bin<br />
1150336 0790000b.bin<br />
227104 0790000d.bin<br />
  86208 07900013.bin<br />
925472 07900014.bin<br />
477408 07900016.bin<br />
217792 0790001b.bin<br />
319968 0790004a.bin<br />
682880 07A0000b.bin<br />
270208 07A00014.bin<br />
267168 07A00016.bin<br />
3071904 07d00001.bin<br />
5185344 07d00002.bin<br />
5117152 07d00003.bin<br />
946400 07d00004.bin<br />
5490976 07d00005.bin<br />
4721248 07d00006.bin<br />
125216 07d00007.bin<br />
4322016 07d00008.bin<br />
  67872 07d00009.bin<br />
107520 07d0000a.bin<br />
2506240 07d0000b.bin<br />
    32 07d0000c.bin<br />
  38688 07d0000d.bin<br />
267040 07d00011.bin<br />
220288 07d00012.bin<br />
123520 07d00013.bin<br />
  31808 07d00014.bin<br />
120288 07d00015.bin<br />
500352 07d00016.bin<br />
    32 07d0001b.bin<br />
    32 07d00023.bin<br />
    32 07d00024.bin<br />
190464 07d00025.bin<br />
190464 07d00026.bin<br />
    32 07d00027.bin<br />
    32 07d00028.bin<br />
190464 07d00029.bin<br />
322592 07d0004a.bin<br />
    32 07d0004b.bin<br />
3048192 07e00000.bin<br />
3156832 07e00001.bin<br />
3194848 07e00002.bin<br />
7316032 07e00003.bin<br />
6406304 07e00004.bin<br />
6941728 07e00005.bin<br />
2888704 07e00006.bin<br />
9477536 07e00007.bin<br />
    32 07F00048.bin<br />
    32 07F00500.bin<br />
    32 07F00999.bin<br />
    236 common.bin<br />
"<br />
<br />
* root &gt; common &gt; "def_Startup.cfg"<br />
Includes memory addresses for the FPS levels.<br />
<br />
--------<br />
<br />
<span style="font-weight: bold;" class="mycode_b">PlayStation 2 (Console) version:</span><br />
* ISO can be opened as standard archive (Windows Explorer, 7-Zip, etc.)<br />
* root &gt; FILES.BIN (750mb)<br />
<br />
--------<br />
<br />
<span style="font-weight: bold;" class="mycode_b">XBOX (Console) version:</span><br />
* Use XDVDMulleter / C-Xbox Tool on ISO.<br />
* root &gt; eurocom &gt; filesys.d00 - filesys.d10 (1.3gb total):<br />
"<br />
122949632 filesys.d01<br />
123396096 filesys.d02<br />
96811008 filesys.d03<br />
130228224 filesys.d04<br />
132233216 filesys.d05<br />
129843200 filesys.d06<br />
131188736 filesys.d07<br />
133574656 filesys.d08<br />
132392960 filesys.d09<br />
22388736 filesys.d10<br />
"<br />
* Seems like d01 - d03 is a seperate archive than d04-d10.<br />
<br />
* root &gt; driving &gt; misc &gt; "drivecfg.def" has this text at the end:<br />
"This is mastering's "fingerprint." It's a secret, so close your eyes.<br />
xa37dd45ffe100bfffcc9753aabac325f07cb3fa231144fe2e33ae4783feead2b8a73ff021fac326df0ef9753ab9cdf6573ddff0312fab0b0ff39779eaff312x"<br />
<br />
<br />
<br />
I've upload 07000005.bin as an example (this should include assets of 1 level/map): <a href="https://limewire.com/d/WbTTP#5X4w3IlFRF" target="_blank" rel="noopener" class="mycode_url">https://limewire.com/d/WbTTP#5X4w3IlFRF</a>]]></description>
			<content:encoded><![CDATA[Hi, i've been trying for YEARS to extract models (levels) from 007 NightFire (console version and Eurocom/FPS levels only), without much success. below is how for I got.<br />
QuickBMS with multiple different scripts (including Electronic Arts script) is unable to extract the archives, so a script probably will have to be written manually for it.<br />
<br />
<br />
TLDR; 007 Nightfire had 3 different developers. the Console version (Eurocom for FPS levels, EA for driving levels) and the PC version (Gearbox). The story is the same, but the models and textures are different.<br />
I am only interested in extracting models from the Console Eurocom (FPS) levels.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">GameCube (Console) version:</span><br />
* Dolphin / GC-Tool / GCRebuilder on ISO<br />
* root &gt; cg &gt; *.bin (262mb total):<br />
<br />
"<br />
4838736 07000001.bin<br />
6019132 07000002.bin<br />
5309988 07000003.bin<br />
3240828 07000004.bin<br />
4354736 07000005.bin<br />
5146684 07000006.bin<br />
5906548 07000007.bin<br />
5826312 07000008.bin<br />
4092400 07000009.bin<br />
6065060 0700000a.bin<br />
6923176 0700000b.bin<br />
6223936 0700000c.bin<br />
6383340 0700000d.bin<br />
6226736 07000011.bin<br />
6905288 07000012.bin<br />
4049856 07000013.bin<br />
5828480 07000014.bin<br />
5662088 07000015.bin<br />
5133224 07000016.bin<br />
3647172 0700001b.bin<br />
7205124 07000023.bin<br />
7543644 07000024.bin<br />
7189400 07000025.bin<br />
6492956 07000026.bin<br />
6946948 07000027.bin<br />
6585956 07000028.bin<br />
7352644 07000029.bin<br />
1777884 07000048.bin<br />
3792240 0700004a.bin<br />
7377124 0700004b.bin<br />
566672 07000500.bin<br />
328864 07000999.bin<br />
1547168 07800001.bin<br />
837280 07800002.bin<br />
2491552 07800007.bin<br />
2260672 07800008.bin<br />
996960 07800009.bin<br />
491872 0780000b.bin<br />
2941600 0780000c.bin<br />
271264 0780000d.bin<br />
4464896 07800011.bin<br />
758176 07800013.bin<br />
717408 07800014.bin<br />
404992 07800016.bin<br />
233792 0780001b.bin<br />
411232 0780004a.bin<br />
339680 07900002.bin<br />
3943616 07900007.bin<br />
  32800 07900008.bin<br />
1150336 0790000b.bin<br />
227104 0790000d.bin<br />
  86208 07900013.bin<br />
925472 07900014.bin<br />
477408 07900016.bin<br />
217792 0790001b.bin<br />
319968 0790004a.bin<br />
682880 07A0000b.bin<br />
270208 07A00014.bin<br />
267168 07A00016.bin<br />
3071904 07d00001.bin<br />
5185344 07d00002.bin<br />
5117152 07d00003.bin<br />
946400 07d00004.bin<br />
5490976 07d00005.bin<br />
4721248 07d00006.bin<br />
125216 07d00007.bin<br />
4322016 07d00008.bin<br />
  67872 07d00009.bin<br />
107520 07d0000a.bin<br />
2506240 07d0000b.bin<br />
    32 07d0000c.bin<br />
  38688 07d0000d.bin<br />
267040 07d00011.bin<br />
220288 07d00012.bin<br />
123520 07d00013.bin<br />
  31808 07d00014.bin<br />
120288 07d00015.bin<br />
500352 07d00016.bin<br />
    32 07d0001b.bin<br />
    32 07d00023.bin<br />
    32 07d00024.bin<br />
190464 07d00025.bin<br />
190464 07d00026.bin<br />
    32 07d00027.bin<br />
    32 07d00028.bin<br />
190464 07d00029.bin<br />
322592 07d0004a.bin<br />
    32 07d0004b.bin<br />
3048192 07e00000.bin<br />
3156832 07e00001.bin<br />
3194848 07e00002.bin<br />
7316032 07e00003.bin<br />
6406304 07e00004.bin<br />
6941728 07e00005.bin<br />
2888704 07e00006.bin<br />
9477536 07e00007.bin<br />
    32 07F00048.bin<br />
    32 07F00500.bin<br />
    32 07F00999.bin<br />
    236 common.bin<br />
"<br />
<br />
* root &gt; common &gt; "def_Startup.cfg"<br />
Includes memory addresses for the FPS levels.<br />
<br />
--------<br />
<br />
<span style="font-weight: bold;" class="mycode_b">PlayStation 2 (Console) version:</span><br />
* ISO can be opened as standard archive (Windows Explorer, 7-Zip, etc.)<br />
* root &gt; FILES.BIN (750mb)<br />
<br />
--------<br />
<br />
<span style="font-weight: bold;" class="mycode_b">XBOX (Console) version:</span><br />
* Use XDVDMulleter / C-Xbox Tool on ISO.<br />
* root &gt; eurocom &gt; filesys.d00 - filesys.d10 (1.3gb total):<br />
"<br />
122949632 filesys.d01<br />
123396096 filesys.d02<br />
96811008 filesys.d03<br />
130228224 filesys.d04<br />
132233216 filesys.d05<br />
129843200 filesys.d06<br />
131188736 filesys.d07<br />
133574656 filesys.d08<br />
132392960 filesys.d09<br />
22388736 filesys.d10<br />
"<br />
* Seems like d01 - d03 is a seperate archive than d04-d10.<br />
<br />
* root &gt; driving &gt; misc &gt; "drivecfg.def" has this text at the end:<br />
"This is mastering's "fingerprint." It's a secret, so close your eyes.<br />
xa37dd45ffe100bfffcc9753aabac325f07cb3fa231144fe2e33ae4783feead2b8a73ff021fac326df0ef9753ab9cdf6573ddff0312fab0b0ff39779eaff312x"<br />
<br />
<br />
<br />
I've upload 07000005.bin as an example (this should include assets of 1 level/map): <a href="https://limewire.com/d/WbTTP#5X4w3IlFRF" target="_blank" rel="noopener" class="mycode_url">https://limewire.com/d/WbTTP#5X4w3IlFRF</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How do I rip sprites from GBA games?]]></title>
			<link>https://archive.vg-resource.com/thread-43765.html</link>
			<pubDate>Sat, 09 Aug 2025 07:34:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://archive.vg-resource.com/member.php?action=profile&uid=122686">alphabetlorefan2003</a>]]></dc:creator>
			<guid isPermaLink="false">https://archive.vg-resource.com/thread-43765.html</guid>
			<description><![CDATA[So uhh, I am basically trying to rip every sprite in WarioWare, Inc.: Mega Microgame&#36;!, but there's one problem: how can I rip the sprites? Now, I could just use VBA's OAM viewer but the thing is that I can't rip the sprites that aren't visible, and there are also unused stuff in some microgames (like Mountain Mountin' which has an unused walking animation) that I want to rip, which I can't with the viewer because well, those sprites are unused.]]></description>
			<content:encoded><![CDATA[So uhh, I am basically trying to rip every sprite in WarioWare, Inc.: Mega Microgame&#36;!, but there's one problem: how can I rip the sprites? Now, I could just use VBA's OAM viewer but the thing is that I can't rip the sprites that aren't visible, and there are also unused stuff in some microgames (like Mountain Mountin' which has an unused walking animation) that I want to rip, which I can't with the viewer because well, those sprites are unused.]]></content:encoded>
		</item>
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