08-03-2025, 11:07 AM
(This post was last modified: 08-03-2025, 11:13 AM by SlonerMC.
Edit Reason: clarity
)
Can anyone direct me to resources on properly exporting game ready pokemon as .glb or .fbx in Blender 4.4. I have my SV Bulbasaur properly animated in blender and .blender file looks like it is functioning as how I would want the model to but when I export it i get no textures and my animation is fucked in either format even though the animations and textures are baked in as far as I can tell.
This is what it looks like in Blender:
https://imgur.com/a/A4SEPgu
These are some of glb results:
https://imgur.com/a/Zu6ksnC
https://imgur.com/a/nnpDdTE
This is what it looks like in Blender:
https://imgur.com/a/A4SEPgu
These are some of glb results:
https://imgur.com/a/Zu6ksnC
https://imgur.com/a/nnpDdTE

