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Super Smash Bros. Ultimate Ripping Project
I will. Thanks!

Is Blender supposed to hang for a long time?

EDIT: Quick question, is it possible to remove the "model-armature" node? I'm now renaming each and every property in Unity (anim loads fine, I just set it 60 fps in-engine), and Unity is slooooowwww at renaming animation properties.
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RE: Super Smash Bros. Ultimate Ripping Project - by Kold-Virus - 08-17-2020, 10:19 PM

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