12-05-2018, 02:59 AM
(11-24-2018, 05:54 AM)clitSTIFFY Wrote: Sounds like you're trying to say, is that the models come out looking like this:
That's normal, just means the game uses in game shaders to colour the models. It shouldn't be a problem. Without examples, I'm just guessing though. This Mass Effect 3 model uses a ColorMap for the hair: I can't comment on manual alterations though.
https://www.models-resource.com/xbox_360...del/13952/
I don't remember Piccolo having an alternate costume with a cap on during Budokai 3.
But how am I supposed to get the skin shaders for the models? I'm currently using Autodesk Maya to get those shaders myself.


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