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Avatar The Last Airbender Into the Inferno Ripping has Begun (The Wii Way)
#18
Right. It happens whenever you rip the models out from the game. You need Autodesk 3DS Max to put the ripped meshes together along with the character textures with it.

Write down which model meshes support the UV texture you're putting on.
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RE: Avatar The Last Airbender Into the Inferno Ripping has Begun (The Wii Way) - by BigBellies - 08-28-2018, 06:46 AM

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