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Extracting sounds from Nintendo Switch .bfsar and .bfgrp
#2
After looking at the files again, I figured out the solution myself. All I had to do was extract the bfwar and then the bfwav files from the bfsar/bfgrp. The Wii U plugins for VGMToolbox work if the endian is changed for both plugins (Search String: FEFF -> FFFE & Endianess: Big -> Little). From there it was very straight-forward.
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RE: Extracting sounds from Nintendo Switch .bfsar and .bfgrp - by Qw2 - 05-30-2018, 05:25 AM

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