Important Announcement
Forum has been made read-only. Please click here for more information or here to return to The Spriters Resource.

Help with ripping
#3
(01-01-2018, 10:46 PM)Friedslick6 Wrote: To save on memory, MDL0 models can have materials set to "mirror" the surface.
The easiest, most accurate way to fix this would be to do the same to the actual texture.

Ok, but how do I do this?

EDIT: I am running 3ds Max 2018.
Reply


Messages In This Thread
Help with ripping - by CopyPigman - 01-01-2018, 09:25 PM
RE: Help with ripping - by Friedslick6 - 01-01-2018, 10:46 PM
RE: Help with ripping - by CopyPigman - 01-01-2018, 10:49 PM
RE: Help with ripping - by JerseyXS97 - 01-02-2018, 02:04 AM
RE: Help with ripping - by CopyPigman - 01-02-2018, 11:13 AM
RE: Help with ripping - by CopyPigman - 01-02-2018, 03:43 PM
RE: Help with ripping - by Friedslick6 - 01-02-2018, 06:45 PM
RE: Help with ripping - by CopyPigman - 01-03-2018, 02:22 PM
RE: Help with ripping - by Friedslick6 - 01-03-2018, 07:41 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)