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Timesplitters 2 NeoTokyo Rip (Feedback)
#8
Fixing the upside-down textures is as simple as editing the UVs on a model editor.

I assume you'd just need to mirror the Y-axis on all the texture's UV.


EDIT: I'd also look into texture clamping to see if there's anything off with them.
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RE: Timesplitters 2 NeoTokyo Rip (Feedback) - by Filler - 01-01-2018, 09:41 PM

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