Important Announcement
Forum has been made read-only. Please click here for more information or here to return to The Spriters Resource.

Ripping PSX models with a hex editor?
#1
So I recently found out that someone extracted the whole 1st level of Bubsy 3D with a hex editor.



I'm wondering how this is done, and would this lead to better and more accurate PSX model extraction than generally using programs like PSXprev?

I assume it's brutally difficult, though.
Reply


Messages In This Thread
Ripping PSX models with a hex editor? - by Filler - 11-04-2017, 12:00 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)