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2D Sprites : Texture Atlas Inconsistancy?
#5
Oddly enough,  I found a different spriter's upload from the same game and found he made them usable (50x50)
I can understand from what you've described though! So it's more of a personal choice to take the time to make it more usable if the game packages the sprites in a not-so-friendly way.
Still, I would have liked having each separate sprite ripped into their own files (if that is the way the game originally packed them).

I'll just have to do some work myself Wink
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RE: 2D Sprites : Texture Atlas Inconsistancy? - by spritakas - 01-22-2017, 06:24 PM

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