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[TUTORIAL] Dragon Ball: Revenge of King Piccolo, Ripping
#1
Without further ado (I took my sweet time, I apologize):

edit: how to get .brres from .bin file:
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Afterwards RENAME the .bin to .brres (Two R's):
example: N20_016_G_Blue.bin ----> N20_016_G_Blue.brres
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Assuming you've already gotten the .brres files we'll start with what to do with em (Image Heavy!)
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#1
[Image: 4217P8F.png]
#2
[Image: 8uMlejY.png]
#3
[Image: MDh8Xs1.png]
#4
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[Image: Xbj7GqY.png]
(Dealing with Materials/Textures in Blender)
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#1
[Image: Epm3gOk.png]
#2
[Image: EukoOpZ.png]
#3
[Image: T1h29r2.png]
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#8 Come back into the 3D viewport (just hover your mouse anywhere in the 3D scene)
[Image: vRPGJQU.gif]
#10
[Image: foVziI7.gif]

[/spoiler]

Well i'll get back to this, if you still need help seperating the face uv's and such, feel free to ask questions if you need to.
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[TUTORIAL] Dragon Ball: Revenge of King Piccolo, Ripping - by Guy - 06-05-2016, 05:09 AM

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