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How to rip sounds (not voices or instruments) in Super Mario Galaxy
#30
Uhm...I don't think that's how muting sounds works, though. Missing files could more likely lead to crashes than muting, even if it's sound files.
No, I would need a code that manually mutes all music, all voices and all ambient sounds, since codes only disable things and doesn't remove them out of existance completely.
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RE: How to rip sounds (not voices or instruments) in Super Mario Galaxy - by TrinitroMan - 03-31-2016, 02:16 PM

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