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Pac-Man Games Model Ripping
#2
Is Pac-Man and the Ghostly Adventures are models format are .max files, open to 3ds max, and the textures are .dds file, he UV map are kinda wrong, and i'm fixed that.

I Also Pac-Man 256 is powered by Unity, are models format are .43 files, and the textures are .tex or .dds files.

and Another Also Mario Kart 8, Pac-Man Mii Amiibo Costume, are models format are .BFRES File.


Messages In This Thread
RE: Pac-Man Games Model Ripping - by SuperTVGRFan18496 - 12-03-2015, 07:46 PM
RE: Pac-Man Games Model Ripping - by Ecelon - 12-03-2015, 07:59 PM
RE: Pac-Man Games Model Ripping - by Yarcaz - 12-05-2015, 03:09 PM
RE: Pac-Man Games Model Ripping - by Carpaccio - 01-09-2016, 10:13 PM
RE: Pac-Man Games Model Ripping - by MandL27 - 02-09-2016, 04:45 PM
RE: Pac-Man Games Model Ripping - by Telespentry - 02-09-2016, 05:23 PM
RE: Pac-Man Games Model Ripping - by MandL27 - 02-09-2016, 05:32 PM
RE: Pac-Man Games Model Ripping - by Telespentry - 02-09-2016, 06:20 PM
RE: Pac-Man Games Model Ripping - by LandofXbox - 04-01-2017, 05:22 PM

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