A few more:
[spoiler=100002304:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_100002304.png]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_move_100002304.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_standby_00.gif)
Jump:
![[Image: unit_jump_100002304.png]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_jump_100002304.png)
Dying:
![[Image: unit_dying_100002304.png]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_dying_100002304.png)
Dead:
![[Image: unit_dead_100002304.png]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_dead_100002304.png)
Win:
[/spoiler]
[spoiler=100002404:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_100002404.png]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_move_100002404.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_standby_00.gif)
Dying:
![[Image: unit_dying_100002404.png]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_dying_100002404.png)
Dead:
![[Image: unit_dead_100002404.png]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_dead_100002404.png)
Win:
[/spoiler]
[spoiler=100002505:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_100002505.png]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_move_100002505.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_standby_00.gif)
Dying:
![[Image: unit_dying_100002505.png]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_dying_100002505.png)
Dead:
![[Image: unit_dead_100002505.png]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_dead_100002505.png)
Win:
[/spoiler]
[spoiler=100002705:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_100002705.png]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_move_100002705.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_standby_00.gif)
Dying:
![[Image: unit_dying_100002705.png]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_dying_100002705.png)
Dead:
![[Image: unit_dead_100002705.png]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_dead_100002705.png)
Win:
[/spoiler]
[spoiler=201000205:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_201000205.png]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_move_201000205.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_standby_00.gif)
Dying:
![[Image: unit_dying_201000205.png]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_dying_201000205.png)
Dead:
![[Image: unit_dead_201000205.png]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_dead_201000205.png)
Win:
[/spoiler]
[spoiler=202000304 - Guy:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_202000304.png]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_move_202000304.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_standby_00.gif)
Jump:
![[Image: unit_jump_202000304.png]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_jump_202000304.png)
Dying:
![[Image: unit_dying_202000304.png]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_dying_202000304.png)
Dead:
![[Image: unit_dead_202000304.png]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_dead_202000304.png)
Win:
[/spoiler]
[spoiler=202001004:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202001004/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202001004/unit_idle_00.gif)
Limit_Atk:
Bugged
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202001004/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202001004/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_202001004.png]](https://dl.dropboxusercontent.com/u/21020691/202001004/unit_move_202001004.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202001004/unit_standby_00.gif)
Dying:
![[Image: unit_dying_202001004.png]](https://dl.dropboxusercontent.com/u/21020691/202001004/unit_dying_202001004.png)
Dead:
![[Image: unit_dead_202001004.png]](https://dl.dropboxusercontent.com/u/21020691/202001004/unit_dead_202001004.png)
Win:
[/spoiler]
[spoiler=203000703:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_203000703.png]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_move_203000703.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_standby_00.gif)
Dying:
![[Image: unit_dying_203000703.png]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_dying_203000703.png)
Dead:
![[Image: unit_dead_203000703.png]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_dead_203000703.png)
Win:
[/spoiler]
[spoiler=205000304:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_00.gif]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_move_00.gif)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_standby_00.gif)
Dying:
![[Image: unit_dying_205000304.png]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_dying_205000304.png)
Dead:
![[Image: unit_dead_205000304.png]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_dead_205000304.png)
Win:
[/spoiler]
Will try some stuff out.
Sheet-test:
How about this...
https://dl.dropboxusercontent.com/u/2102...ettest.png
Open to criticism since I have no idea what I'm doing.
[spoiler=100002304:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_100002304.png]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_move_100002304.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_standby_00.gif)
Jump:
![[Image: unit_jump_100002304.png]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_jump_100002304.png)
Dying:
![[Image: unit_dying_100002304.png]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_dying_100002304.png)
Dead:
![[Image: unit_dead_100002304.png]](https://dl.dropboxusercontent.com/u/21020691/100002304/unit_dead_100002304.png)
Win:
[/spoiler][spoiler=100002404:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_100002404.png]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_move_100002404.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_standby_00.gif)
Dying:
![[Image: unit_dying_100002404.png]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_dying_100002404.png)
Dead:
![[Image: unit_dead_100002404.png]](https://dl.dropboxusercontent.com/u/21020691/100002404/unit_dead_100002404.png)
Win:
[/spoiler][spoiler=100002505:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_100002505.png]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_move_100002505.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_standby_00.gif)
Dying:
![[Image: unit_dying_100002505.png]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_dying_100002505.png)
Dead:
![[Image: unit_dead_100002505.png]](https://dl.dropboxusercontent.com/u/21020691/100002505/unit_dead_100002505.png)
Win:
[/spoiler][spoiler=100002705:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_100002705.png]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_move_100002705.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_standby_00.gif)
Dying:
![[Image: unit_dying_100002705.png]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_dying_100002705.png)
Dead:
![[Image: unit_dead_100002705.png]](https://dl.dropboxusercontent.com/u/21020691/100002705/unit_dead_100002705.png)
Win:
[/spoiler][spoiler=201000205:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_201000205.png]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_move_201000205.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_standby_00.gif)
Dying:
![[Image: unit_dying_201000205.png]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_dying_201000205.png)
Dead:
![[Image: unit_dead_201000205.png]](https://dl.dropboxusercontent.com/u/21020691/201000205/unit_dead_201000205.png)
Win:
[/spoiler][spoiler=202000304 - Guy:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_202000304.png]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_move_202000304.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_standby_00.gif)
Jump:
![[Image: unit_jump_202000304.png]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_jump_202000304.png)
Dying:
![[Image: unit_dying_202000304.png]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_dying_202000304.png)
Dead:
![[Image: unit_dead_202000304.png]](https://dl.dropboxusercontent.com/u/21020691/202000304/unit_dead_202000304.png)
Win:
[/spoiler][spoiler=202001004:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202001004/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202001004/unit_idle_00.gif)
Limit_Atk:
Bugged
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202001004/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202001004/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_202001004.png]](https://dl.dropboxusercontent.com/u/21020691/202001004/unit_move_202001004.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/202001004/unit_standby_00.gif)
Dying:
![[Image: unit_dying_202001004.png]](https://dl.dropboxusercontent.com/u/21020691/202001004/unit_dying_202001004.png)
Dead:
![[Image: unit_dead_202001004.png]](https://dl.dropboxusercontent.com/u/21020691/202001004/unit_dead_202001004.png)
Win:
[/spoiler][spoiler=203000703:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_203000703.png]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_move_203000703.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_standby_00.gif)
Dying:
![[Image: unit_dying_203000703.png]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_dying_203000703.png)
Dead:
![[Image: unit_dead_203000703.png]](https://dl.dropboxusercontent.com/u/21020691/203000703/unit_dead_203000703.png)
Win:
[/spoiler][spoiler=205000304:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_00.gif]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_move_00.gif)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_standby_00.gif)
Dying:
![[Image: unit_dying_205000304.png]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_dying_205000304.png)
Dead:
![[Image: unit_dead_205000304.png]](https://dl.dropboxusercontent.com/u/21020691/205000304/unit_dead_205000304.png)
Win:
[/spoiler](10-10-2015, 01:17 PM)Skyla Doragono Wrote: You could try setting them all up like this? Only without a background, like Dazz said.That's a good example, thanks.
Just have each move set on one "line", with the effect animations that go with it just underneath the character.
Will try some stuff out.
Sheet-test:
How about this...
https://dl.dropboxusercontent.com/u/2102...ettest.png
Open to criticism since I have no idea what I'm doing.

