10-10-2015, 10:41 AM
(10-10-2015, 05:57 AM)puggsoy Wrote: The second one is kinda weird, for some reason the last frame in that animation is empty.Ah, makes sense.
Had I known I would've just removed the last line in the csv. :/
(10-10-2015, 05:57 AM)puggsoy Wrote: This one is a bit peculiar. I'll have to look into it more, I might be doing the blending wrong after all.You can also see it happening a little with:
https://db.tt/PrVpj3OR // https://db.tt/rPh2Z892
Here's a funny one: https://db.tt/eEG0gd7P every other sheets for that particular unit came out fine though.
By the way... should I add a background color to the sheets? ;o
Few more animated gifs:
[spoiler=Rain - 100000105:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100000105/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100000105/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100000105/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100000105/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100000105/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100000105/unit_move_00.gif)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100000105/unit_standby_00.gif)
Dying:
![[Image: unit_dying_100000105.png]](https://dl.dropboxusercontent.com/u/21020691/100000105/unit_dying_100000105.png)
Dead:
![[Image: unit_dead_100000105.png]](https://dl.dropboxusercontent.com/u/21020691/100000105/unit_dead_100000105.png)
Before_Win:
![[Image: unit_win_before_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100000105/unit_win_before_00.gif)
Win:
[/spoiler][spoiler=100001302:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001302/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001302/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001302/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001302/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001302/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_100001302.png]](https://dl.dropboxusercontent.com/u/21020691/100001302/unit_move_100001302.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001302/unit_standby_00.gif)
Dying:
![[Image: unit_dying_100001302.png]](https://dl.dropboxusercontent.com/u/21020691/100001302/unit_dying_100001302.png)
Dead:
![[Image: unit_dead_100001302.png]](https://dl.dropboxusercontent.com/u/21020691/100001302/unit_dead_100001302.png)
Before_Win:
![[Image: unit_win_before_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001302/unit_win_before_00.gif)
Win:
[/spoiler][spoiler=100001502:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001502/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001502/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001502/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001502/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001502/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_100001502.png]](https://dl.dropboxusercontent.com/u/21020691/100001502/unit_move_100001502.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001502/unit_standby_00.gif)
Dying:
![[Image: unit_dying_100001502.png]](https://dl.dropboxusercontent.com/u/21020691/100001502/unit_dying_100001502.png)
Dead:
![[Image: unit_dead_100001502.png]](https://dl.dropboxusercontent.com/u/21020691/100001502/unit_dead_100001502.png)
Before_Win:
![[Image: unit_win_before_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001502/unit_win_before_00.gif)
Win:
[/spoiler][spoiler=100001602:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001602/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001602/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001602/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001602/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001602/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_100001602.png]](https://dl.dropboxusercontent.com/u/21020691/100001602/unit_move_100001602.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001602/unit_standby_00.gif)
Dying:
![[Image: unit_dying_100001602.png]](https://dl.dropboxusercontent.com/u/21020691/100001602/unit_dying_100001602.png)
Dead:
![[Image: unit_dead_100001602.png]](https://dl.dropboxusercontent.com/u/21020691/100001602/unit_dead_100001602.png)
Before_Win:
![[Image: unit_win_before_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001602/unit_win_before_00.gif)
Win:
[/spoiler][spoiler=100001703:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001703/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001703/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001703/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001703/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001703/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_100001703.png]](https://dl.dropboxusercontent.com/u/21020691/100001703/unit_move_100001703.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001703/unit_standby_00.gif)
Dying:
![[Image: unit_dying_100001703.png]](https://dl.dropboxusercontent.com/u/21020691/100001703/unit_dying_100001703.png)
Dead:
![[Image: unit_dead_100001703.png]](https://dl.dropboxusercontent.com/u/21020691/100001703/unit_dead_100001703.png)
Before_Win:
![[Image: unit_win_before_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100001703/unit_win_before_00.gif)
Win:
[/spoiler][spoiler=100002003:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002003/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002003/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002003/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002003/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002003/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_100002003.png]](https://dl.dropboxusercontent.com/u/21020691/100002003/unit_move_100002003.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002003/unit_standby_00.gif)
Dying:
![[Image: unit_dying_100002003.png]](https://dl.dropboxusercontent.com/u/21020691/100002003/unit_dying_100002003.png)
Dead:
![[Image: unit_dead_100002003.png]](https://dl.dropboxusercontent.com/u/21020691/100002003/unit_dead_100002003.png)
Before_Win:
![[Image: unit_win_before_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002003/unit_win_before_00.gif)
Win:
[/spoiler][spoiler=100002104:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002104/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002104/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002104/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002104/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002104/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_100002104.png]](https://dl.dropboxusercontent.com/u/21020691/100002104/unit_move_100002104.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002104/unit_standby_00.gif)
Dying:
![[Image: unit_dying_100002104.png]](https://dl.dropboxusercontent.com/u/21020691/100002104/unit_dying_100002104.png)
Dead:
![[Image: unit_dead_100002104.png]](https://dl.dropboxusercontent.com/u/21020691/100002104/unit_dead_100002104.png)
Before_Win:
![[Image: unit_win_before_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002104/unit_win_before_00.gif)
Win:
[/spoiler][spoiler=100002204:]
Atk:
![[Image: unit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002204/unit_atk_00.gif)
Idle:
![[Image: unit_idle_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002204/unit_idle_00.gif)
Limit_Atk:
![[Image: unit_limit_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002204/unit_limit_atk_00.gif)
Magic_Atk:
![[Image: unit_magic_atk_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002204/unit_magic_atk_00.gif)
Magic_Stand:
![[Image: unit_magic_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002204/unit_magic_standby_00.gif)
Unit_Move:
![[Image: unit_move_100002204.png]](https://dl.dropboxusercontent.com/u/21020691/100002204/unit_move_100002204.png)
Unit_Standby:
![[Image: unit_standby_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002204/unit_standby_00.gif)
Dying:
![[Image: unit_dying_100002204.png]](https://dl.dropboxusercontent.com/u/21020691/100002204/unit_dying_100002204.png)
Dead:
![[Image: unit_dead_100002204.png]](https://dl.dropboxusercontent.com/u/21020691/100002204/unit_dead_100002204.png)
Before_Win:
![[Image: unit_win_before_00.gif]](https://dl.dropboxusercontent.com/u/21020691/100002204/unit_win_before_00.gif)
Win:
[/spoiler]Probably just going to merge the before_win/win. ;o

